Player Matchup

Mulan
Mulan
DaddyHagoromo
Mulan
Level 60
God Stats
3W - 7L
1,388 SR
Queue Stats
119W - 142L
1,453 Elo+
Party 1
Skadi
Skadi
Maanius
Skadi
Level 44
God Stats
8W - 6L
1,573 SR
Queue Stats
64W - 108L
1,412 Elo+
Party 1
Poseidon
Poseidon
Tugay_2000
Poseidon
Level 29
God Stats
8W - 8L
1,525 SR
Queue Stats
38W - 70L
1,361 Elo+
Party 1
Bacchus
Bacchus
dardanbang
Bacchus
Level 26
God Stats
16W - 19L
1,548 SR
Queue Stats
61W - 77L
1,426 Elo+
Party 1
Pele
Pele
votekick_1outof5
Pele
Level 93
God Stats
7W - 5L
1,706 SR
Queue Stats
84W - 89L
1,461 Elo+
Party 1
Team Averages
Level 50
1,548 SR
1,423 Elo+

VS

Team Averages
Level 109
1,543 SR
1,433 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
JED-ORTON
King Arthur
Level 148
God Stats
111W - 96L
1,575 SR
Queue Stats
1,575W - 1,530L
1,475 Elo+
Solo
Chang'e
Chang'e
Simplicio92
Chang'e
Level 128
God Stats
24W - 18L
1,601 SR
Queue Stats
217W - 204L
1,462 Elo+
Solo
Neith
Neith
Turennefit972
Neith
Level 106
God Stats
8W - 2L
1,775 SR
Queue Stats
131W - 130L
1,512 Elo+
Solo
Thanatos
Thanatos
starpipi
Thanatos
Level 14
God Stats
1W - 3L
1,263 SR
Queue Stats
6W - 14L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,708
514
8,823
15,878
10,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Maanius
Skadi
12
0 / 3 / 1
6,641
443
5,639
11,220
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Tugay_2000
Poseidon
11
3 / 6 / 3
7,083
472
6,375
10,206
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
dardanbang
Bacchus
11
0 / 3 / 2
6,406
427
3,742
14,122
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
9 / 3 / 4
9,493
633
12,200
14,860
6,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 2 / 6
9,000
600
9,084
7,435
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JED-ORTON
King Arthur
15
7 / 5 / 9
9,968
665
13,466
16,027
16,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Simplicio92
Chang'e
12
2 / 2 / 9
8,086
539
7,608
14,994
7,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 1 / 3
8,308
554
6,021
7,182
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
starpipi
Thanatos
14
8 / 4 / 7
9,424
628
11,643
15,169
6,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
13
Kills
22
22
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
6
4
L
1
7
4
0.43
W
King Arthur
JED-ORTON
King Arthur
7
5
9
2.3
L
Skadi
Maanius
Skadi
0
3
1
0.17
W
Chang'e
Simplicio92
Chang'e
2
2
9
3.25
L
Poseidon
Tugay_2000
Poseidon
3
6
3
0.75
W
0
1
3
1.5
L
Bacchus
dardanbang
Bacchus
0
3
2
0.33
W
Thanatos
starpipi
Thanatos
8
4
7
2.88
L
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,779
Damage
47,822
66,286
Taken
60,807
36,792
Mitigated
35,492
12,175
Healing
23,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,084
298
0
307
7,435
2,830
40
1,785
5,650
71,312
0
L
8,823
1,402
0
3,452
15,878
10,147
0
1,841
13,984
0
47,505
W
King Arthur
JED-ORTON
King Arthur
13,466
1,607
0
2,078
16,027
16,108
0
460
15,567
630
61,959
L
Skadi
Maanius
Skadi
5,639
2,686
0
3,872
11,220
4,017
0
2,563
8,631
0
51,148
W
Chang'e
Simplicio92
Chang'e
7,608
701
4,172
5,666
14,994
7,526
0
4,101
10,862
24,733
0
L
Poseidon
Tugay_2000
Poseidon
6,375
795
0
500
10,206
2,975
0
3,302
6,868
37,674
0
W
6,021
1,791
0
1,999
7,182
2,884
1,282
1,208
5,974
0
65,773
L
Bacchus
dardanbang
Bacchus
3,742
222
0
2,928
14,122
13,553
0
5,529
8,486
14,502
0
W
Thanatos
starpipi
Thanatos
11,643
2,506
0
8,916
15,169
6,144
0
3,654
11,515
0
58,841
L
12,200
3,774
0
1,423
14,860
6,100
0
3,765
11,071
0
74,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
44,786
331
Minions Killed
424
0
Camps Cleared
0
1,555,663
Distance Traveled
1,557,847
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,000
600
120
8
0
306,861
1
L
Mulan
7,708
514
67
4
0
291,386
3
W
King Arthur
9,968
665
89
6
0
294,762
1
L
Skadi
6,641
443
75
5
0
293,627
0
W
Chang'e
8,086
539
27
2
0
325,375
2
L
Poseidon
7,083
472
66
4
0
307,427
0
W
Neith
8,308
554
113
8
0
272,503
0
L
Bacchus
6,406
427
15
1
0
334,214
3
W
Thanatos
9,424
628
75
5
0
358,346
0
L
Pele
9,493
633
108
7
0
329,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role