Player Matchup

Chiron
Chiron
BibleSmalls
Chiron
Level 65
God Stats
4W - 2L
1,751 SR
Queue Stats
232W - 253L
1,458 Elo+
Solo
Nox
Nox
Rasister
Nox
Level 159
God Stats
3W - 1L
1,728 SR
Queue Stats
321W - 333L
1,511 Elo+
Solo
Charon
Charon
brunoromanos
Charon
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
327W - 337L
1,454 Elo+
Party 1
Terra
Terra
gustxvoalves
Terra
Level 156
God Stats
4W - 1L
1,584 SR
Queue Stats
396W - 411L
1,487 Elo+
Party 1
Nike
Nike
xXLazercatXx
Nike
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 83L
1,591 Elo+
Solo
Team Averages
Level 122
1,613 SR
1,500 Elo+

VS

Team Averages
Level 83
1,517 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
Awesomistics
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,429 Elo+
Solo
Jing Wei
Jing Wei
Rudestamp
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
WildblackBear37
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YoDaddysBoytoy
Ah Muzen Cab
Level 168
God Stats
6W - 5L
1,694 SR
Queue Stats
556W - 567L
1,467 Elo+
Solo
Neith
Neith
skyrimpooper4
Neith
Level 82
God Stats
5W - 5L
1,391 SR
Queue Stats
425W - 421L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 1 / 6
6,749
1,350
6,279
3,953
1,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 5
6,282
1,256
3,213
3,413
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
12
2 / 1 / 6
6,681
1,336
3,925
4,156
2,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 2 / 6
6,610
1,322
1,909
5,286
3,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 2 / 3
6,200
1,240
4,833
6,463
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Awesomistics
Kumbhakarna
10
1 / 4 / 1
5,059
1,012
1,735
9,349
7,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Rudestamp
Jing Wei
12
1 / 2 / 4
5,393
1,079
5,177
5,381
2,241
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 3 / 1
5,903
1,181
3,301
8,431
5,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
YoDaddysBoytoy
Ah Muzen Cab
5
0 / 0 / 0
4,360
872
0
0
0
1
0 / 0 / 0
1,360
272
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
9
Kills
5
8
Deaths
9
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Awesomistics
Kumbhakarna
1
4
1
0.38
W
Chiron
2
1
6
5
W
2
2
5
2.25
L
Jing Wei
Rudestamp
Jing Wei
1
2
4
1.5
L
3
3
1
1.17
L
Ah Muzen Cab
YoDaddysBoytoy
Ah Muzen Cab
0
0
0
0
W
Charon
2
1
6
5
W
1
2
6
2
L
0
0
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
10,213
23,271
Taken
23,161
13,719
Mitigated
15,473
5,999
Healing
4,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Awesomistics
Kumbhakarna
1,735
300
676
885
9,349
7,317
0
3,895
5,367
3,000
0
W
Chiron
6,279
3,465
730
1,315
3,953
1,376
960
99
3,851
0
16,466
W
3,213
405
0
230
3,413
1,601
2,040
288
3,125
8,393
0
L
Jing Wei
Rudestamp
Jing Wei
5,177
3,318
175
723
5,381
2,241
0
1,879
3,421
0
11,622
L
3,301
594
1,058
1,092
8,431
5,915
0
2,930
5,326
0
5,992
L
Ah Muzen Cab
YoDaddysBoytoy
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Charon
3,925
338
119
434
4,156
2,227
2,076
612
3,544
7,691
0
W
1,909
276
1,523
725
5,286
3,663
436
537
4,749
5,721
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,833
438
137
786
6,463
4,852
328
199
6,264
0
7,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
22,075
55
Minions Killed
18
0
Camps Cleared
0
506,520
Distance Traveled
277,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,059
1,012
0
0
0
101,284
0
W
Chiron
6,749
1,350
26
5
0
107,085
0
W
Nox
6,282
1,256
6
1
0
102,173
0
L
Jing Wei
5,393
1,079
16
3
0
98,649
0
L
Guan Yu
5,903
1,181
2
0
0
77,562
0
L
Ah Muzen Cab
4,360
872
0
0
0
0
0
W
Charon
6,681
1,336
7
1
0
85,829
0
W
Terra
6,610
1,322
12
2
0
108,542
0
L
Neith
1,360
272
0
0
0
0
0
W
Nike
6,200
1,240
4
1
0
102,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role