Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Apusenior
Nu Wa
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 119L
1,519 Elo+
Solo
Ymir
Ymir
Boombadaboom1432
Ymir
Level 89
God Stats
8W - 7L
1,439 SR
Queue Stats
829W - 681L
1,574 Elo+
Party 1
Baba Yaga
Baba Yaga
SatanLesba
Baba Yaga
Level 138
God Stats
5W - 1L
1,795 SR
Queue Stats
268W - 195L
1,659 Elo+
Party 1
Chernobog
Chernobog
dragonh7
Chernobog
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Solo
Team Averages
Level 97
1,547 SR
1,491 Elo+

VS

Team Averages
Level 104
1,449 SR
1,475 Elo+
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
DarkZenithx
Ganesha
Level 152
God Stats
6W - 4L
1,671 SR
Queue Stats
242W - 228L
1,511 Elo+
Solo
Hera
Hera
Gregii10
Hera
Level 109
God Stats
2W - 4L
1,249 SR
Queue Stats
144W - 139L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
JinTheMonarch
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Bellona
Bellona
REDBOOL KsA11
Bellona
Level 94
God Stats
1W - 5L
1,327 SR
Queue Stats
268W - 259L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 0 / 11
8,468
847
8,367
13,853
12,184
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nu Wa
Apusenior
Nu Wa
15
2 / 3 / 12
8,529
853
13,222
10,424
5,502
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 4
8,361
836
5,213
15,488
19,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
SatanLesba
Baba Yaga
17
8 / 0 / 10
9,383
938
17,816
11,126
6,927
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
dragonh7
Chernobog
14
5 / 2 / 9
8,732
873
13,325
8,533
5,100
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 6 / 4
7,907
791
13,319
11,975
6,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DarkZenithx
Ganesha
14
0 / 1 / 7
7,673
767
7,014
12,679
14,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
12
1 / 5 / 5
6,890
689
11,246
8,008
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
JinTheMonarch
Aphrodite
13
3 / 4 / 3
7,340
734
6,309
14,068
9,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
1 / 3 / 5
6,709
671
6,747
12,830
15,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
19
Kills
7
7
Deaths
19
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
11
7.5
L
Raijin
 
Raijin
2
6
4
0.67
W
Nu Wa
Apusenior
Nu Wa
2
3
12
2.67
W
2
2
4
2
L
Ganesha
DarkZenithx
Ganesha
0
1
7
3.5
L
Hera
1
5
5
0.7
L
Aphrodite
JinTheMonarch
Aphrodite
3
4
3
1.13
L
Bellona
1
3
5
1.17
W
Baba Yaga
SatanLesba
Baba Yaga
8
0
10
13
W
Chernobog
dragonh7
Chernobog
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,943
Damage
44,635
59,424
Taken
59,560
49,383
Mitigated
51,528
36,753
Healing
24,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,367
307
16,151
10,608
13,853
12,184
736
8,704
4,858
21,079
0
L
Raijin
 
Raijin
13,319
1,019
1,324
792
11,975
6,845
0
9,478
2,497
37,307
0
W
Nu Wa
Apusenior
Nu Wa
13,222
2,587
1,047
718
10,424
5,502
821
8,053
2,286
28,201
0
W
5,213
862
0
2,223
15,488
19,670
254
9,167
6,197
10,330
0
L
Ganesha
DarkZenithx
Ganesha
7,014
228
690
2,586
12,679
14,782
0
9,335
3,344
17,413
0
L
Hera
11,246
2,088
757
910
8,008
4,328
0
6,956
1,052
17,948
0
L
Aphrodite
JinTheMonarch
Aphrodite
6,309
347
6,505
6,588
14,068
9,849
0
11,419
2,649
14,456
0
L
Bellona
6,747
137
2,009
2,757
12,830
15,724
0
7,430
5,400
0
11,185
W
Baba Yaga
SatanLesba
Baba Yaga
17,816
406
2,314
3,023
11,126
6,927
1,432
6,975
3,988
26,340
0
W
Chernobog
dragonh7
Chernobog
13,325
7,183
46
623
8,533
5,100
972
4,989
3,329
0
25,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,473
Gold Earned
36,519
124
Minions Killed
109
0
Camps Cleared
0
1,014,151
Distance Traveled
913,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,468
847
35
4
0
224,244
0
L
Raijin
7,907
791
59
6
0
155,274
0
W
Nu Wa
8,529
853
34
3
0
180,821
0
W
Ymir
8,361
836
8
1
0
197,727
0
L
Ganesha
7,673
767
0
0
0
203,288
0
L
Hera
6,890
689
21
2
0
176,698
0
L
Aphrodite
7,340
734
17
2
0
167,244
0
L
Bellona
6,709
671
12
1
0
211,225
0
W
Baba Yaga
9,383
938
19
2
0
246,113
0
W
Chernobog
8,732
873
28
3
0
165,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role