Player Matchup

Persephone
Persephone
 
Persephone
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
EbotRico
Fenrir
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 89L
1,583 Elo+
Party 2
Skadi
Skadi
ObaCaptain
Skadi
Level 68
God Stats
10W - 7L
1,548 SR
Queue Stats
12W - 12L
1,484 Elo+
Party 2
Charon
Charon
RinBobby
Charon
Level 41
God Stats
9W - 4L
1,803 SR
Queue Stats
13W - 11L
1,739 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iConfidential
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,538 Elo+
Party 2
Team Averages
Level 80
1,570 SR
1,569 Elo+

VS

Team Averages
Level 127
1,483 SR
1,458 Elo+
Sobek
Sobek
MICHAELGEM6969
Sobek
Level 149
God Stats
0W - 3L
1,238 SR
Queue Stats
100W - 162L
1,500 Elo+
Party 1
Medusa
Medusa
Rosete92
Medusa
Level 104
God Stats
4W - 3L
1,603 SR
Queue Stats
468W - 428L
1,429 Elo+
Solo
Anhur
Anhur
SouthpawStan
Anhur
Level 126
God Stats
9W - 6L
1,709 SR
Queue Stats
178W - 161L
1,490 Elo+
Solo
King Arthur
King Arthur
ThePlaceboEfect
King Arthur
Level 155
God Stats
5W - 14L
1,364 SR
Queue Stats
326W - 386L
1,444 Elo+
Party 1
Set
Set
xJosueCRx-
Set
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 33L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 4 / 3
11,479
604
9,148
11,129
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
EbotRico
Fenrir
20
11 / 1 / 5
12,613
664
17,065
19,646
10,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
15
0 / 7 / 4
9,325
491
10,639
15,231
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
RinBobby
Charon
16
5 / 2 / 9
11,262
593
10,301
11,772
12,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
iConfidential
Ah Muzen Cab
15
0 / 6 / 3
9,515
501
6,709
16,370
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 9
8,930
470
5,332
20,670
21,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Rosete92
Medusa
1
0 / 0 / 0
5,431
286
0
0
0
17
3 / 5 / 5
10,005
527
13,422
15,625
8,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ThePlaceboEfect
King Arthur
17
7 / 3 / 2
10,756
566
17,836
20,527
21,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 5 / 3
10,686
562
14,445
21,561
11,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
19
Kills
20
20
Deaths
19
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
4
3
1.13
W
Fenrir
EbotRico
Fenrir
11
1
5
13.5
L
1
6
9
0.92
W
Skadi
0
7
4
0.29
W
Charon
RinBobby
Charon
5
2
9
4.75
L
Medusa
Rosete92
Medusa
0
0
0
0
L
3
5
5
1.1
L
King Arthur
ThePlaceboEfect
King Arthur
7
3
2
2.67
W
Ah Muzen Cab
iConfidential
Ah Muzen Cab
0
6
3
0.25
L
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,862
Damage
51,035
74,148
Taken
78,383
40,653
Mitigated
63,796
11,355
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,148
740
0
1,606
11,129
4,179
1,391
1,601
9,509
82,417
0
W
Fenrir
EbotRico
Fenrir
17,065
5,450
0
4,703
19,646
10,969
0
663
18,983
0
124,994
L
5,332
412
0
5,102
20,670
21,570
0
6,260
14,410
29,647
0
W
Skadi
10,639
5,310
0
2,032
15,231
4,811
1,062
1,329
13,902
0
76,022
W
Charon
RinBobby
Charon
10,301
2,117
0
2,514
11,772
12,874
64
1,223
10,549
25,947
848
L
Medusa
Rosete92
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
13,422
5,546
0
4,084
15,625
8,420
494
2,660
12,965
0
85,611
L
King Arthur
ThePlaceboEfect
King Arthur
17,836
950
0
750
20,527
21,864
0
3,503
17,024
0
83,747
W
Ah Muzen Cab
iConfidential
Ah Muzen Cab
6,709
2,682
0
500
16,370
7,820
844
516
15,854
0
69,057
L
14,445
6,383
0
2,587
21,561
11,942
230
6,178
15,383
0
103,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
45,808
545
Minions Killed
428
0
Camps Cleared
0
1,910,579
Distance Traveled
1,481,238
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,479
604
133
7
0
385,694
0
W
Fenrir
12,613
664
158
8
0
469,443
0
L
Sobek
8,930
470
36
2
0
353,906
4
W
Skadi
9,325
491
123
6
0
356,951
5
W
Charon
11,262
593
22
1
0
397,400
0
L
Medusa
5,431
286
0
0
0
0
0
L
Anhur
10,005
527
142
7
0
336,778
2
L
King Arthur
10,756
566
133
7
0
390,782
0
W
Ah Muzen Cab
9,515
501
109
6
0
301,091
0
L
Set
10,686
562
117
6
0
399,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role