Player Matchup

Scylla
Scylla
Ashzelot
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 1
Erlang Shen
Erlang Shen
Th3_Pun1sh3r_g0d
Erlang Shen
Level 128
God Stats
11W - 8L
1,726 SR
Queue Stats
274W - 305L
1,479 Elo+
Solo
Neith
Neith
X2killyouX2
Neith
Level 112
God Stats
0W - 3L
1,208 SR
Queue Stats
17W - 21L
1,394 Elo+
Party 1
Team Averages
Level 87
1,478 SR
1,340 Elo+

VS

Team Averages
Level 90
1,582 SR
1,472 Elo+
Chaac
Chaac
DelitefulyOk
Chaac
Level 119
God Stats
8W - 4L
1,745 SR
Queue Stats
108W - 92L
1,417 Elo+
Solo
Ix Chel
Ix Chel
R0BEAR
Ix Chel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Chang'e
Chang'e
Vicm1ku
Chang'e
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ashzelot
Scylla
10
3 / 8 / 2
8,235
749
7,598
9,578
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Th3_Pun1sh3r_g0d
Erlang Shen
13
5 / 0 / 5
9,085
826
10,800
12,196
10,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 5 / 3
7,743
704
2,994
7,730
3,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 3
9,513
865
10,687
11,250
9,101
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
R0BEAR
Ix Chel
11
4 / 4 / 7
9,008
819
9,636
7,856
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Vicm1ku
Chang'e
10
1 / 5 / 8
8,162
742
3,890
9,840
3,263
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
13
13
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ashzelot
Scylla
3
8
2
0.5
W
8
2
3
4.75
W
Ix Chel
R0BEAR
Ix Chel
4
4
7
1.88
L
Erlang Shen
Th3_Pun1sh3r_g0d
Erlang Shen
5
0
5
7.5
W
Chang'e
Vicm1ku
Chang'e
1
5
8
1
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
24,213
29,504
Taken
28,946
16,932
Mitigated
15,503
4,002
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ashzelot
Scylla
7,598
1,476
0
100
9,578
3,545
0
5,110
4,468
19,561
0
W
10,687
1,906
0
2,738
11,250
9,101
227
3,611
7,429
0
27,905
W
Ix Chel
R0BEAR
Ix Chel
9,636
935
753
1,224
7,856
3,139
365
959
6,831
31,908
0
L
Erlang Shen
Th3_Pun1sh3r_g0d
Erlang Shen
10,800
5,135
0
3,497
12,196
10,138
0
6,101
6,095
0
34,710
W
Chang'e
Vicm1ku
Chang'e
3,890
858
907
993
9,840
3,263
245
2,749
6,917
15,837
0
L
2,994
1,063
0
405
7,730
3,249
0
3,093
4,637
0
10,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
26,683
66
Minions Killed
88
0
Camps Cleared
0
464,429
Distance Traveled
521,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,235
749
19
2
0
136,842
0
W
Chaac
9,513
865
27
2
0
191,230
0
W
Ix Chel
9,008
819
37
3
0
174,294
0
L
Erlang Shen
9,085
826
39
4
0
211,606
0
W
Chang'e
8,162
742
24
2
0
156,146
0
L
Neith
7,743
704
8
1
0
115,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role