Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ambulus
Heimdallr
Level 156
God Stats
3W - 2L
1,911 SR
Queue Stats
210W - 216L
1,548 Elo+
Solo
Loki
Loki
EasyHeat
Loki
Level 57
God Stats
3W - 5L
1,459 SR
Queue Stats
266W - 242L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
Passmauffdoo
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,504 Elo+
Solo
Anubis
Anubis
RegenXVZ
Anubis
Level 57
God Stats
1W - 1L
1,509 SR
Queue Stats
334W - 325L
1,566 Elo+
Solo
Team Averages
Level 103
1,576 SR
1,528 Elo+

VS

Team Averages
Level 138
1,655 SR
1,539 Elo+
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ComingNose
Hun Batz
Level 160
God Stats
8W - 4L
1,836 SR
Queue Stats
379W - 381L
1,507 Elo+
Solo
Vulcan
Vulcan
DemigodMark
Vulcan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,567 Elo+
Solo
Izanami
Izanami
DolanDankMeme
Izanami
Level 96
God Stats
3W - 5L
1,611 SR
Queue Stats
288W - 286L
1,537 Elo+
Solo
Geb
Geb
Visatome
Geb
Level 147
God Stats
3W - 1L
1,826 SR
Queue Stats
119W - 101L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 7
7,490
832
5,355
4,968
2,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Ambulus
Heimdallr
12
1 / 3 / 7
6,499
722
6,338
8,392
3,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
8
0 / 2 / 3
5,723
636
1,752
3,298
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Passmauffdoo
Gilgamesh
13
2 / 3 / 5
6,995
777
5,295
9,819
8,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
RegenXVZ
Anubis
12
3 / 2 / 4
6,873
764
3,789
6,670
3,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 2 / 8
7,154
795
3,015
5,341
1,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
ComingNose
Hun Batz
15
3 / 1 / 8
8,331
926
8,498
6,648
4,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
14
2 / 2 / 5
7,768
863
7,179
6,003
2,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
5 / 3 / 6
8,412
935
5,009
5,898
2,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 6
8,338
926
8,322
7,447
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
7
Kills
12
12
Deaths
9
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
7
2.25
W
Bastet
 
Bastet
0
2
8
2
L
Heimdallr
Ambulus
Heimdallr
1
3
7
1.5
W
Hun Batz
ComingNose
Hun Batz
3
1
8
7
W
Vulcan
2
2
5
2.25
W
Izanami
5
3
6
2.67
L
Loki
0
2
3
0.75
L
Gilgamesh
Passmauffdoo
Gilgamesh
2
3
5
1.5
L
Anubis
RegenXVZ
Anubis
3
2
4
2.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,529
Damage
32,023
33,147
Taken
31,337
19,487
Mitigated
17,170
10,562
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,355
0
0
0
4,968
2,195
0
2,532
2,436
21,392
0
W
Bastet
 
Bastet
3,015
1,040
899
1,195
5,341
1,917
657
1,089
4,252
0
5,149
L
Heimdallr
Ambulus
Heimdallr
6,338
1,863
0
1,338
8,392
3,842
0
4,028
4,364
0
12,041
W
Hun Batz
ComingNose
Hun Batz
8,498
480
1,339
3,097
6,648
4,020
0
1,979
4,669
0
20,266
W
Vulcan
7,179
1,296
977
939
6,003
2,410
1,044
1,803
4,200
20,269
0
W
Izanami
5,009
3,225
211
497
5,898
2,240
2,464
2,254
3,644
0
13,833
L
Loki
1,752
0
0
0
3,298
1,239
0
1,340
1,958
0
4,859
L
Gilgamesh
Passmauffdoo
Gilgamesh
5,295
660
1,664
3,457
9,819
8,972
0
3,841
5,978
0
8,341
L
Anubis
RegenXVZ
Anubis
3,789
0
1,440
2,663
6,670
3,239
0
2,845
3,825
14,871
0
W
8,322
92
0
1,068
7,447
6,583
0
2,019
5,428
13,511
915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
40,003
108
Minions Killed
99
0
Camps Cleared
0
797,721
Distance Traveled
964,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,490
832
52
6
0
169,839
0
W
Bastet
7,154
795
10
1
0
244,808
0
L
Heimdallr
6,499
722
19
2
0
162,472
0
W
Hun Batz
8,331
926
36
4
0
185,336
0
W
Vulcan
7,768
863
26
3
0
175,387
0
W
Izanami
8,412
935
24
3
0
176,609
0
L
Loki
5,723
636
3
0
0
122,868
0
L
Gilgamesh
6,995
777
3
0
0
164,377
0
L
Anubis
6,873
764
31
3
0
178,165
0
W
Geb
8,338
926
3
0
0
182,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role