Player Matchup

Ah Puch
Ah Puch
Adamw4200
Ah Puch
Level 35
God Stats
7W - 6L
1,704 SR
Queue Stats
142W - 147L
1,280 Elo+
Party 2
King Arthur
King Arthur
HiRzFail
King Arthur
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 15L
1,606 Elo+
Solo
Skadi
Skadi
UnholyTaco2004
Skadi
Level 29
God Stats
1W - 1L
1,735 SR
Queue Stats
282W - 285L
1,303 Elo+
Party 2
Team Averages
Level 35
1,646 SR
1,396 Elo+

VS

Team Averages
Level 39
1,338 SR
1,286 Elo+
Jormungandr
Jormungandr
Polkrac
Jormungandr
Level 57
God Stats
2W - 4L
1,400 SR
Queue Stats
80W - 83L
1,369 Elo+
Solo
Thanatos
Thanatos
hakan_2006
Thanatos
Level 57
God Stats
63W - 56L
1,339 SR
Queue Stats
310W - 314L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
tahafurkanbahce
Kukulkan
Level 3
God Stats
2W - 3L
1,276 SR
Queue Stats
2W - 5L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adamw4200
Ah Puch
9
1 / 3 / 2
6,960
696
8,901
5,300
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HiRzFail
King Arthur
10
2 / 4 / 1
7,454
745
4,530
8,532
3,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 3 / 3
6,787
679
3,153
5,406
1,771
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Polkrac
Jormungandr
10
0 / 2 / 9
7,432
743
3,280
9,022
6,496
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
hakan_2006
Thanatos
11
5 / 1 / 5
8,368
837
6,970
6,697
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
12
4 / 0 / 6
8,310
831
4,509
3,937
1,584
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
9
10
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Adamw4200
Ah Puch
1
3
2
0.67
L
King Arthur
HiRzFail
King Arthur
2
4
1
0.63
W
Jormungandr
Polkrac
Jormungandr
0
2
9
2.25
L
0
3
3
0.5
W
Thanatos
hakan_2006
Thanatos
5
1
5
7.5
W
Kukulkan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,584
Damage
14,759
19,238
Taken
19,656
7,313
Mitigated
10,565
1,723
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Adamw4200
Ah Puch
8,901
479
196
733
5,300
1,830
29
2,822
2,478
23,601
0
L
King Arthur
HiRzFail
King Arthur
4,530
692
0
431
8,532
3,712
0
2,905
5,627
0
23,960
W
Jormungandr
Polkrac
Jormungandr
3,280
890
0
1,186
9,022
6,496
200
3,224
5,471
26,429
0
L
3,153
1,191
0
363
5,406
1,771
24
2,469
2,937
0
17,997
W
Thanatos
hakan_2006
Thanatos
6,970
1,165
0
3,345
6,697
2,485
798
3,099
3,358
0
18,766
W
Kukulkan
4,509
507
0
0
3,937
1,584
500
2,091
1,646
25,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,201
Gold Earned
24,110
101
Minions Killed
111
0
Camps Cleared
0
421,259
Distance Traveled
541,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,960
696
35
4
0
127,060
0
L
King Arthur
7,454
745
33
3
0
160,091
0
W
Jormungandr
7,432
743
39
4
0
161,890
0
L
Skadi
6,787
679
33
3
0
134,108
0
W
Thanatos
8,368
837
24
2
0
197,345
0
W
Kukulkan
8,310
831
48
5
0
181,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role