Player Matchup

Ullr
Ullr
Jeronimino
Ullr
Level 151
God Stats
7W - 1L
1,805 SR
Queue Stats
168W - 166L
1,502 Elo+
Party 3
Atlas
Atlas
RedReaper27
Atlas
Level 140
God Stats
1W - 4L
1,119 SR
Queue Stats
629W - 615L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
Spryyder
Ah Puch
Level 129
God Stats
4W - 3L
1,486 SR
Queue Stats
168W - 166L
1,502 Elo+
Party 3
Chiron
Chiron
TheMindKnight
Chiron
Level 157
God Stats
1W - 0L
1,893 SR
Queue Stats
57W - 50L
1,553 Elo+
Solo
Artemis
Artemis
whiteshadow2332
Artemis
Level 151
God Stats
10W - 6L
1,597 SR
Queue Stats
878W - 877L
1,465 Elo+
Party 1
Team Averages
Level 146
1,580 SR
1,491 Elo+

VS

Team Averages
Level 143
1,604 SR
1,545 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BearableEnd
Persephone
Level 109
God Stats
2W - 2L
1,741 SR
Queue Stats
191W - 167L
1,544 Elo+
Party 2
Thor
Thor
Jenksss
Thor
Level 146
God Stats
2W - 4L
1,588 SR
Queue Stats
126W - 97L
1,569 Elo+
Party 2
Scylla
Scylla
Turnargh
Scylla
Level 134
God Stats
1W - 1L
1,733 SR
Queue Stats
25W - 15L
1,607 Elo+
Party 2
Erlang Shen
Erlang Shen
Urukai7
Erlang Shen
Level 125
God Stats
3W - 4L
1,456 SR
Queue Stats
198W - 188L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
8,708
871
9,916
8,426
4,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
2 / 2 / 14
9,888
989
7,702
13,365
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Spryyder
Ah Puch
15
2 / 1 / 8
8,473
847
8,019
11,329
5,081
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 2 / 6
9,434
943
9,462
10,407
4,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 2 / 9
8,955
896
8,955
9,034
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 6 / 2
7,369
737
9,417
17,749
14,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
BearableEnd
Persephone
14
1 / 3 / 3
7,847
785
12,114
6,022
2,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Jenksss
Thor
13
2 / 3 / 4
7,154
715
10,065
8,478
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Turnargh
Scylla
14
2 / 3 / 3
8,397
840
8,921
6,936
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Urukai7
Erlang Shen
14
2 / 3 / 3
7,566
757
8,917
10,757
12,553
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
18
Kills
8
8
Deaths
18
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
6
2
0.33
L
Persephone
BearableEnd
Persephone
1
3
3
0.83
L
Thor
Jenksss
Thor
2
3
4
1.33
W
2
1
9
6.5
W
2
2
14
4.5
W
Ah Puch
Spryyder
Ah Puch
2
1
8
6
W
8
2
6
5.5
L
Scylla
Turnargh
Scylla
2
3
3
1.17
L
Erlang Shen
Urukai7
Erlang Shen
2
3
3
1.17
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,054
Damage
49,434
52,561
Taken
49,942
30,748
Mitigated
36,174
19,666
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,417
361
789
2,764
17,749
14,096
0
4,998
12,751
0
16,794
L
Persephone
BearableEnd
Persephone
12,114
330
539
501
6,022
2,585
0
1,934
4,060
22,131
0
L
Thor
Jenksss
Thor
10,065
48
719
683
8,478
3,887
0
2,442
6,036
0
13,264
W
9,916
4,710
2,856
2,177
8,426
4,090
858
2,148
5,988
0
23,622
W
7,702
2,023
418
1,885
13,365
12,421
108
7,694
5,313
15,946
0
W
Ah Puch
Spryyder
Ah Puch
8,019
439
0
2,480
11,329
5,081
624
4,213
6,647
20,271
0
W
9,462
3,351
4,237
3,021
10,407
4,918
1,725
3,477
6,755
0
18,394
L
Scylla
Turnargh
Scylla
8,921
126
1,288
1,590
6,936
3,053
0
2,275
4,661
24,025
0
L
Erlang Shen
Urukai7
Erlang Shen
8,917
1,395
245
1,824
10,757
12,553
0
4,069
6,688
1,759
13,177
W
8,955
3,237
1,223
1,369
9,034
4,238
760
4,172
4,740
0
20,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
38,333
134
Minions Killed
112
0
Camps Cleared
0
1,065,379
Distance Traveled
953,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,369
737
10
1
0
203,735
0
L
Persephone
7,847
785
29
3
0
204,156
0
L
Thor
7,154
715
4
0
0
189,069
0
W
Ullr
8,708
871
31
3
0
220,141
0
W
Atlas
9,888
989
14
1
0
213,226
0
W
Ah Puch
8,473
847
23
2
0
214,617
0
W
Chiron
9,434
943
31
3
0
214,403
0
L
Scylla
8,397
840
56
6
0
159,775
0
L
Erlang Shen
7,566
757
13
1
0
196,862
0
W
Artemis
8,955
896
35
4
0
202,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role