Player Matchup

Charon
Charon
GabyCarp92
Charon
Level 204
God Stats
12W - 7L
1,539 SR
Queue Stats
280W - 265L
1,479 Elo+
Solo
Chronos
Chronos
SaraLeone
Chronos
Level 125
God Stats
20W - 20L
1,458 SR
Queue Stats
175W - 180L
1,404 Elo+
Solo
Hun Batz
Hun Batz
ZvitinhoGAMER
Hun Batz
Level 144
God Stats
1W - 0L
1,959 SR
Queue Stats
100W - 91L
1,548 Elo+
Party 1
Anhur
Anhur
vehelits
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 242L
1,503 Elo+
Solo
Tyr
Tyr
yJhouGAMER
Tyr
Level 137
God Stats
2W - 1L
1,630 SR
Queue Stats
76W - 60L
1,552 Elo+
Party 1
Team Averages
Level 147
1,617 SR
1,497 Elo+

VS

Team Averages
Level 89
1,409 SR
1,461 Elo+
Chaac
Chaac
HadokenHDK
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,450 Elo+
Party 2
He Bo
He Bo
Maicklove
He Bo
Level 158
God Stats
1W - 1L
1,278 SR
Queue Stats
58W - 40L
1,642 Elo+
Solo
Charon
Charon
WShaDy
Charon
Level 20
God Stats
3W - 5L
1,260 SR
Queue Stats
9W - 20L
1,343 Elo+
Party 2
Hel
Hel
iNehuen
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,313 Elo+
Party 2
Ishtar
Ishtar
talkingshura
Ishtar
Level 161
God Stats
3W - 4L
1,508 SR
Queue Stats
209W - 211L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GabyCarp92
Charon
14
0 / 1 / 4
8,458
498
5,567
15,958
15,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
SaraLeone
Chronos
14
2 / 2 / 1
8,826
519
9,017
10,577
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ZvitinhoGAMER
Hun Batz
15
5 / 2 / 2
9,332
549
10,243
16,122
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
vehelits
Anhur
15
3 / 4 / 1
9,170
539
7,098
13,029
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 3 / 0
9,459
556
8,341
15,865
16,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 1 / 3
7,806
459
7,087
12,114
13,080
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
Maicklove
He Bo
17
8 / 1 / 3
10,436
614
16,525
11,087
4,663
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
WShaDy
Charon
13
1 / 0 / 5
8,040
473
5,529
10,525
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
12
1 / 5 / 3
7,533
443
7,751
10,783
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
13
0 / 6 / 3
7,385
434
8,589
11,715
3,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
12
12
Deaths
13
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
GabyCarp92
Charon
0
1
4
2
L
Chaac
2
1
3
3.5
L
He Bo
Maicklove
He Bo
8
1
3
9.5
W
Chronos
SaraLeone
Chronos
2
2
1
1.25
L
Charon
WShaDy
Charon
1
0
5
3.5
W
Hun Batz
ZvitinhoGAMER
Hun Batz
5
2
2
3
L
Hel
1
5
3
0.5
L
Ishtar
0
6
3
0.25
W
Anhur
vehelits
Anhur
3
4
1
0.88
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,266
Damage
45,481
71,551
Taken
56,224
51,522
Mitigated
34,973
25,211
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
GabyCarp92
Charon
5,567
750
0
4,118
15,958
15,037
133
8,227
7,731
37,755
0
L
Chaac
7,087
2,135
0
4,248
12,114
13,080
0
1,846
10,268
0
42,668
L
He Bo
Maicklove
He Bo
16,525
1,388
0
3,819
11,087
4,663
0
1,806
9,281
110,442
0
W
Chronos
SaraLeone
Chronos
9,017
2,190
0
4,763
10,577
6,607
754
6,328
4,249
70,130
0
L
Charon
WShaDy
Charon
5,529
1,626
0
1,337
10,525
7,959
0
2,933
7,592
21,052
0
W
Hun Batz
ZvitinhoGAMER
Hun Batz
10,243
2,956
0
4,870
16,122
7,388
349
3,751
12,371
0
75,939
L
Hel
7,751
716
957
3,169
10,783
5,943
0
6,289
4,494
52,002
0
L
Ishtar
8,589
5,226
0
2,094
11,715
3,328
1,223
1,710
10,005
0
65,852
W
Anhur
vehelits
Anhur
7,098
5,069
0
5,516
13,029
5,878
0
5,522
7,507
0
71,134
W
8,341
1,215
0
5,944
15,865
16,612
52
5,977
9,888
0
61,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
41,200
489
Minions Killed
410
0
Camps Cleared
0
1,680,614
Distance Traveled
1,644,556
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,458
498
35
2
0
344,221
3
L
Chaac
7,806
459
60
4
0
312,885
0
L
He Bo
10,436
614
157
9
0
368,789
0
W
Chronos
8,826
519
132
8
0
313,470
2
L
Charon
8,040
473
21
1
0
344,231
6
W
Hun Batz
9,332
549
105
6
0
393,674
0
L
Hel
7,533
443
72
4
0
336,491
2
L
Ishtar
7,385
434
100
6
0
282,160
1
W
Anhur
9,170
539
126
7
0
311,733
5
W
Tyr
9,459
556
91
5
0
317,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role