Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
 
Ullr
Masters
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
incindio
Yu Huang
Masters
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
149W - 96L
2,503 MMR
Party 1
Atlas
Atlas
Masters
ΤτνSαrιc1998
Atlas
Masters
Level 226
God Stats
2W - 0L
1,687 SR
Queue Stats
110W - 63L
3,113 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 151
1,580 SR
2,023 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 139
1,615 SR
2,214 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Masters
 
Anubis
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
ESC4N0R
Thoth
Masters
Level 193
God Stats
14W - 12L
1,630 SR
Queue Stats
293W - 243L
2,885 MMR
Solo
Medusa
Medusa
Masters
JoeFromSales
Medusa
Masters
Level 199
God Stats
31W - 33L
1,692 SR
Queue Stats
305W - 313L
2,521 MMR
Solo
Gilgamesh
Gilgamesh
Masters
íplaytoomuch
Gilgamesh
Masters
Level 88
God Stats
1W - 1L
1,755 SR
Queue Stats
64W - 41L
2,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 0 / 0
4,670
934
3,017
3,032
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
 
Fenrir
6
2 / 1 / 1
3,886
777
2,636
3,889
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
6
1 / 2 / 2
3,726
745
1,182
4,695
1,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
incindio
Yu Huang
7
0 / 1 / 1
3,936
787
1,121
2,692
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 1 / 2
3,766
753
2,062
4,996
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliFreyaThorNe Zha

VS

Bans
KuzenboAphroditeMartichorasSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
2 / 1 / 2
3,801
760
2,378
4,106
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
6
1 / 0 / 2
3,766
753
3,266
3,182
1,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
ESC4N0R
Thoth
7
1 / 0 / 1
3,835
767
946
1,614
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
5
1 / 3 / 2
3,487
697
3,645
4,431
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
íplaytoomuch
Gilgamesh
5
0 / 2 / 0
3,079
616
832
4,520
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
5
5
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
W
Fenrir
 
Fenrir
2
1
1
2.5
W
Ullr
 
Ullr
1
2
2
1
L
Susano
 
Susano
2
1
2
3
L
Anubis
 
Anubis
1
0
2
2
L
Thoth
ESC4N0R
Thoth
1
0
1
1.5
L
Medusa
1
3
2
0.67
W
Yu Huang
incindio
Yu Huang
0
1
1
0.5
L
Gilgamesh
íplaytoomuch
Gilgamesh
0
2
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,018
Damage
11,067
19,304
Taken
17,853
6,524
Mitigated
5,834
4,922
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,017
1,673
0
1,489
3,032
1,288
652
0
3,032
0
30,124
W
Fenrir
 
Fenrir
2,636
732
0
778
3,889
1,389
0
279
3,610
0
18,434
W
Ullr
 
Ullr
1,182
255
0
856
4,695
1,106
0
1,225
3,470
0
16,243
L
Susano
 
Susano
2,378
1,061
0
1,156
4,106
1,191
0
760
3,296
0
16,300
L
Anubis
 
Anubis
3,266
520
0
1,412
3,182
1,577
0
1,149
2,033
15,863
0
L
Thoth
ESC4N0R
Thoth
946
0
0
489
1,614
401
0
563
975
22,393
0
L
Medusa
3,645
1,967
0
729
4,431
1,111
0
585
3,846
0
15,653
W
Yu Huang
incindio
Yu Huang
1,121
195
0
610
2,692
664
0
809
1,883
21,933
0
L
Gilgamesh
íplaytoomuch
Gilgamesh
832
194
0
1,092
4,520
1,554
0
0
4,520
0
11,610
W
2,062
966
0
1,189
4,996
2,077
0
1,899
3,097
7,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
17,968
168
Minions Killed
157
0
Camps Cleared
0
555,640
Distance Traveled
529,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,670
934
41
8
0
107,531
0
W
Fenrir
3,886
777
30
6
0
119,131
0
W
Ullr
3,726
745
31
6
0
114,825
0
L
Susano
3,801
760
29
6
0
116,509
0
L
Anubis
3,766
753
26
5
0
102,053
0
L
Thoth
3,835
767
47
9
0
126,025
0
L
Medusa
3,487
697
28
6
0
104,462
0
W
Yu Huang
3,936
787
56
11
0
95,964
0
L
Gilgamesh
3,079
616
27
5
0
80,751
0
W
Atlas
3,766
753
10
2
0
118,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role