Player Matchup

Sylvanus
Sylvanus
DANIELTRAUNT
Sylvanus
Level 108
God Stats
0W - 2L
1,555 SR
Queue Stats
3W - 14L
1,773 Elo+
Party 1
Thoth
Thoth
Lipess9036
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ishtar
Ishtar
SanMath8679
Ishtar
Level 107
God Stats
1W - 6L
1,268 SR
Queue Stats
128W - 168L
1,466 Elo+
Party 1
Team Averages
Level 76
1,441 SR
1,580 Elo+

VS

Team Averages
Level 82
1,346 SR
1,442 Elo+
Charon
Charon
ApolloDaSun
Charon
Level 65
God Stats
10W - 21L
1,448 SR
Queue Stats
134W - 171L
1,340 Elo+
Solo
Nu Wa
Nu Wa
Astro7 Rocky
Nu Wa
Level 118
God Stats
1W - 0L
1,090 SR
Queue Stats
44W - 38L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
namir9
Tsukuyomi
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 45L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DANIELTRAUNT
Sylvanus
10
1 / 3 / 3
8,187
744
3,435
14,498
10,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
11
2 / 5 / 4
8,731
794
4,398
7,928
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
12
3 / 2 / 3
9,132
830
5,944
12,093
4,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
2 / 1 / 8
8,958
814
9,654
9,207
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 4
9,436
858
11,016
7,915
2,862
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
namir9
Tsukuyomi
12
4 / 2 / 6
9,463
860
9,796
8,040
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
10
10
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
2
1
8
6
W
4
3
4
2
L
Sylvanus
DANIELTRAUNT
Sylvanus
1
3
3
0.83
L
Thoth
2
5
4
0.8
L
Ishtar
3
2
3
2.25
W
Tsukuyomi
namir9
Tsukuyomi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,777
Damage
30,466
34,519
Taken
25,162
17,784
Mitigated
11,869
9,436
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
9,654
827
0
1,817
9,207
5,765
296
3,058
6,149
25,530
0
W
11,016
3,469
58
1,292
7,915
2,862
1,250
2,659
5,256
46,139
0
L
Sylvanus
DANIELTRAUNT
Sylvanus
3,435
895
3,381
4,154
14,498
10,081
0
8,798
5,700
16,000
0
L
Thoth
4,398
206
0
186
7,928
3,155
0
3,878
4,050
28,493
0
L
Ishtar
5,944
2,416
0
1,715
12,093
4,548
0
8,373
3,720
0
32,900
W
Tsukuyomi
namir9
Tsukuyomi
9,796
1,823
0
968
8,040
3,242
968
3,072
4,968
0
30,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
27,857
92
Minions Killed
114
0
Camps Cleared
0
530,192
Distance Traveled
630,447
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,958
814
25
2
0
204,169
5
W
Nu Wa
9,436
858
44
4
0
200,621
0
L
Sylvanus
8,187
744
21
2
0
154,266
0
L
Thoth
8,731
794
33
3
0
180,694
0
L
Ishtar
9,132
830
38
3
0
195,232
2
W
Tsukuyomi
9,463
860
45
4
0
225,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role