Player Matchup

Odin
Odin
Gold V
ALPHA--110
Odin
Gold V
Level 107
God Stats
19W - 18L
1,668 SR
Queue Stats
114W - 120L
1,380 MMR
Solo
Poseidon
Poseidon
Gold II
Gerbito
Poseidon
Gold II
Level 123
God Stats
7W - 4L
1,796 SR
Queue Stats
246W - 241L
1,495 MMR
Solo
Xing Tian
Xing Tian
Gold V
LAZYninja44
Xing Tian
Gold V
Level 136
God Stats
1W - 0L
1,313 SR
Queue Stats
42W - 44L
1,496 MMR
Solo
Danzaburou
Danzaburou
Platinum V
WhoFed
Danzaburou
Platinum V
Level 196
God Stats
7W - 9L
1,443 SR
Queue Stats
253W - 253L
1,562 MMR
Solo
Da Ji
Da Ji
Diamond II
fearthebest122
Da Ji
Diamond II
Level 161
God Stats
135W - 118L
1,624 SR
Queue Stats
238W - 217L
2,218 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,569 SR
1,630 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,544 SR
1,400 MMR
Rama
Rama
Diamond I
 
Rama
Diamond I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
OhhSoEpic
Scylla
Silver III
Level 129
God Stats
2W - 3L
1,596 SR
Queue Stats
8W - 10L
1,452 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Suchasham7
Gilgamesh
Silver I
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,412 MMR
Solo
Ix Chel
Ix Chel
Silver I
immobilebread9
Ix Chel
Silver I
Level 138
God Stats
0W - 2L
1,625 SR
Queue Stats
137W - 149L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 5
9,888
582
7,326
14,612
10,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Gerbito
Poseidon
15
6 / 1 / 7
9,989
588
9,783
5,486
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
LAZYninja44
Xing Tian
13
2 / 0 / 7
8,676
510
4,993
11,016
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
WhoFed
Danzaburou
15
1 / 3 / 1
9,732
572
11,204
15,869
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 2 / 5
11,399
671
13,889
12,447
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KaliAchillesAgniFreya

VS

Bans
MartichorasYemojaThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 2 / 0
9,449
556
15,067
18,044
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
 
Arachne
13
0 / 2 / 1
7,930
466
3,396
13,026
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
OhhSoEpic
Scylla
14
1 / 5 / 1
8,253
485
5,532
9,494
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Suchasham7
Gilgamesh
15
0 / 4 / 0
8,856
521
7,885
18,473
13,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 4 / 0
7,650
450
4,670
10,291
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
5
7
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
2
0
1.5
L
Arachne
 
Arachne
0
2
1
0.25
W
0
1
5
2.5
W
Poseidon
Gerbito
Poseidon
6
1
7
9.5
W
Xing Tian
LAZYninja44
Xing Tian
2
0
7
5.5
L
Scylla
OhhSoEpic
Scylla
1
5
1
0.3
L
Gilgamesh
Suchasham7
Gilgamesh
0
4
0
0
W
Danzaburou
WhoFed
Danzaburou
1
3
1
0.5
W
8
2
5
5.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,195
Damage
36,550
59,430
Taken
69,328
35,016
Mitigated
35,889
11,474
Healing
17,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,067
12,127
0
8,679
18,044
7,141
625
1,657
16,387
0
85,814
L
Arachne
 
Arachne
3,396
2,245
0
2,404
13,026
4,960
0
3,095
9,931
0
68,879
W
7,326
1,941
0
2,246
14,612
10,807
214
1,412
13,200
0
81,639
W
Poseidon
Gerbito
Poseidon
9,783
1,449
0
833
5,486
2,214
425
2,857
2,629
69,575
0
W
Xing Tian
LAZYninja44
Xing Tian
4,993
765
0
2,135
11,016
9,222
0
3,023
7,993
26,862
0
L
Scylla
OhhSoEpic
Scylla
5,532
389
0
640
9,494
3,109
0
3,729
5,765
63,068
0
L
Gilgamesh
Suchasham7
Gilgamesh
7,885
1,611
0
2,973
18,473
13,934
0
1,589
16,884
0
78,134
W
Danzaburou
WhoFed
Danzaburou
11,204
5,982
0
4,576
15,869
6,364
1,124
1,029
14,840
0
78,974
W
13,889
4,788
0
1,684
12,447
6,409
0
1,881
10,566
0
121,567
L
4,670
364
513
2,296
10,291
6,745
0
4,706
5,585
28,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,684
Gold Earned
42,138
588
Minions Killed
536
0
Camps Cleared
0
1,825,637
Distance Traveled
1,685,837
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,449
556
134
8
0
310,257
0
L
Arachne
7,930
466
110
6
0
417,974
0
W
Odin
9,888
582
152
9
0
330,002
3
W
Poseidon
9,989
588
121
7
0
377,891
5
W
Xing Tian
8,676
510
28
2
0
380,252
3
L
Scylla
8,253
485
115
7
0
337,790
4
L
Gilgamesh
8,856
521
127
7
0
332,594
1
W
Danzaburou
9,732
572
126
7
0
322,659
2
W
Da Ji
11,399
671
161
9
0
414,833
2
L
Ix Chel
7,650
450
50
3
0
287,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role