Player Matchup

Ravana
Ravana
Gold IV
DuhhitsAnthonyy
Ravana
Gold IV
Level 161
God Stats
0W - 2L
1,261 SR
Queue Stats
141W - 147L
1,339 MMR
Solo
Ishtar
Ishtar
Silver I
Kryshovich
Ishtar
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,308 MMR
Party 1
Agni
Agni
Gold V
Power_Maschine08
Agni
Gold V
Level 144
God Stats
29W - 23L
1,564 SR
Queue Stats
605W - 622L
1,382 MMR
Solo
Ne Zha
Ne Zha
Gold III
Rizma_KrymZie
Ne Zha
Gold III
Level 126
God Stats
10W - 11L
1,476 SR
Queue Stats
265W - 277L
1,373 MMR
Solo
Sylvanus
Sylvanus
Gold V
Weitix
Sylvanus
Gold V
Level 118
God Stats
57W - 68L
1,498 SR
Queue Stats
102W - 121L
1,368 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,460 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,644 SR
1,349 MMR
Sun Wukong
Sun Wukong
Gold IV
AZO_470
Sun Wukong
Gold IV
Level 149
God Stats
5W - 3L
1,521 SR
Queue Stats
88W - 84L
1,383 MMR
Solo
Hades
Hades
Bronze V
JuauhNunes
Hades
Bronze V
Level 81
God Stats
2W - 0L
1,776 SR
Queue Stats
6W - 8L
1,342 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Kloppmaniac
Kuzenbo
Gold V
Level 128
God Stats
7W - 4L
1,552 SR
Queue Stats
569W - 572L
1,294 MMR
Solo
Medusa
Medusa
Gold V
KofteeNecmi
Medusa
Gold V
Level 129
God Stats
2W - 3L
1,818 SR
Queue Stats
310W - 329L
1,382 MMR
Solo
Ullr
Ullr
Gold IV
SoH2F
Ullr
Gold IV
Level 155
God Stats
88W - 84L
1,555 SR
Queue Stats
259W - 266L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,199
456
10,344
12,492
9,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Kryshovich
Ishtar
15
1 / 2 / 0
8,596
478
7,177
14,254
5,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 5
8,907
495
14,954
11,837
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 2
9,265
515
5,953
14,334
8,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Weitix
Sylvanus
12
1 / 4 / 1
7,703
428
6,863
18,500
15,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ao KuangThorSusanoCharon

VS

Bans
BakasuraThanatosKaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AZO_470
Sun Wukong
17
3 / 2 / 3
11,189
622
9,882
19,757
15,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
16
4 / 4 / 4
10,139
563
10,839
17,310
7,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Kloppmaniac
Kuzenbo
14
1 / 0 / 6
9,247
514
7,388
12,116
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
3 / 1 / 1
10,580
588
11,423
11,328
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ullr
SoH2F
Ullr
17
6 / 2 / 6
10,832
602
10,855
16,003
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
17
17
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AZO_470
Sun Wukong
3
2
3
2.25
L
2
4
1
0.63
W
Hades
4
4
4
1.5
W
Kuzenbo
Kloppmaniac
Kuzenbo
1
0
6
4
W
Medusa
3
1
1
3.5
L
Ishtar
Kryshovich
Ishtar
1
2
0
0.5
L
1
5
5
0.7
L
4
2
2
2.5
W
Ullr
SoH2F
Ullr
6
2
6
4.5
L
Sylvanus
Weitix
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,291
Damage
50,387
71,417
Taken
76,514
44,025
Mitigated
47,339
17,623
Healing
34,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AZO_470
Sun Wukong
9,882
2,653
0
7,923
19,757
15,090
872
2,720
17,037
0
91,438
L
10,344
2,472
0
1,181
12,492
9,666
0
2,747
9,745
0
51,976
W
Hades
10,839
714
1,900
8,157
17,310
7,918
702
9,049
8,261
88,384
0
W
Kuzenbo
Kloppmaniac
Kuzenbo
7,388
3,265
0
2,589
12,116
12,628
344
5,649
6,467
24,878
0
W
Medusa
11,423
5,966
0
5,950
11,328
5,060
2,136
1,044
10,284
0
99,327
L
Ishtar
Kryshovich
Ishtar
7,177
4,329
0
3,800
14,254
5,999
0
644
13,610
0
75,375
L
14,954
562
0
2,010
11,837
4,870
0
6,181
5,656
84,300
0
L
5,953
2,024
0
3,441
14,334
8,471
0
2,534
11,800
0
82,612
W
Ullr
SoH2F
Ullr
10,855
4,047
0
7,488
16,003
6,643
1,152
3,736
12,267
0
94,504
L
Sylvanus
Weitix
Sylvanus
6,863
1,330
3,008
4,183
18,500
15,019
18
6,121
12,379
25,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
51,987
507
Minions Killed
614
0
Camps Cleared
0
1,664,968
Distance Traveled
1,774,008
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,189
622
152
8
0
340,347
2
L
Ravana
8,199
456
92
5
0
289,229
4
W
Hades
10,139
563
161
9
0
343,175
2
W
Kuzenbo
9,247
514
29
2
0
369,586
4
W
Medusa
10,580
588
152
8
0
332,094
1
L
Ishtar
8,596
478
131
7
0
350,037
0
L
Agni
8,907
495
135
8
0
329,926
3
L
Ne Zha
9,265
515
117
7
0
378,095
2
W
Ullr
10,832
602
120
7
0
388,806
0
L
Sylvanus
7,703
428
32
2
0
317,681
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role