Player Matchup

Hun Batz
Hun Batz
DoctorDerbz
Hun Batz
Level 148
God Stats
21W - 18L
1,457 SR
Queue Stats
320W - 328L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saijyou
Morgan Le Fay
Level 315
God Stats
1W - 3L
1,500 SR
Queue Stats
501W - 541L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
TerminalLag
Gilgamesh
Level 65
God Stats
3W - 1L
1,860 SR
Queue Stats
14W - 16L
1,505 Elo+
Solo
Rama
Rama
new-36532696
Rama
Level 57
God Stats
5W - 2L
1,721 SR
Queue Stats
48W - 34L
1,519 Elo+
Solo
Charon
Charon
torisiro
Charon
Level 185
God Stats
6W - 11L
1,450 SR
Queue Stats
455W - 521L
1,527 Elo+
Party 2
Team Averages
Level 154
1,598 SR
1,538 Elo+

VS

Team Averages
Level 137
1,455 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DeaDlyDuDe33
Geb
Level 79
God Stats
3W - 3L
1,214 SR
Queue Stats
63W - 53L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Swerity
Danzaburou
Level 121
God Stats
3W - 5L
1,404 SR
Queue Stats
77W - 71L
1,534 Elo+
Solo
Nu Wa
Nu Wa
TCx J3LLYFISH
Nu Wa
Level 158
God Stats
98W - 106L
1,467 SR
Queue Stats
847W - 900L
1,472 Elo+
Party 1
Chaac
Chaac
tcxguesswho
Chaac
Level 153
God Stats
14W - 9L
1,690 SR
Queue Stats
452W - 490L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DoctorDerbz
Hun Batz
11
1 / 0 / 0
6,695
1,116
6,418
7,244
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Saijyou
Morgan Le Fay
11
0 / 3 / 1
6,584
1,097
6,485
7,143
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TerminalLag
Gilgamesh
11
0 / 0 / 1
6,233
1,039
4,084
6,911
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 0
5,946
991
144
1,608
540
Short Bow

Short Bow

+15%
Attack Speed

Charon
torisiro
Charon
11
0 / 1 / 1
6,892
1,149
5,084
7,166
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

347

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 2
7,342
1,224
4,502
3,951
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,810
1,135
3,431
6,039
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Swerity
Danzaburou
12
3 / 0 / 1
7,320
1,220
4,966
5,055
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 5
6,636
1,106
7,073
4,264
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 3
6,840
1,140
4,558
4,386
4,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
1
Kills
5
5
Deaths
1
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
2
3
W
0
0
0
0
L
Hun Batz
DoctorDerbz
Hun Batz
1
0
0
1
L
Morgan Le Fay
Saijyou
Morgan Le Fay
0
3
1
0.17
W
Danzaburou
Swerity
Danzaburou
3
0
1
3.5
W
0
1
5
2.5
L
Gilgamesh
TerminalLag
Gilgamesh
0
0
1
0.5
L
0
1
0
0
W
0
0
3
1.5
L
Charon
torisiro
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,215
Damage
24,530
30,072
Taken
23,695
20,154
Mitigated
13,900
2,885
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,502
652
758
538
3,951
1,599
0
1,721
2,104
16,790
0
W
3,431
150
0
555
6,039
4,757
0
3,125
2,444
7,517
0
L
Hun Batz
DoctorDerbz
Hun Batz
6,418
127
0
1,300
7,244
3,382
0
4,290
2,954
0
21,448
L
Morgan Le Fay
Saijyou
Morgan Le Fay
6,485
776
0
239
7,143
3,330
0
3,088
4,055
19,835
0
W
Danzaburou
Swerity
Danzaburou
4,966
2,031
0
903
5,055
1,847
0
2,379
2,638
0
15,639
W
7,073
1,377
0
250
4,264
1,484
0
2,489
1,775
15,678
0
L
Gilgamesh
TerminalLag
Gilgamesh
4,084
808
0
402
6,911
5,987
0
2,926
3,897
0
14,822
L
144
144
0
20
1,608
540
0
809
649
0
1,374
W
4,558
228
196
1,575
4,386
4,213
0
1,555
2,667
0
10,124
L
Charon
torisiro
Charon
5,084
277
0
924
7,166
6,915
0
3,355
3,511
11,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
34,948
105
Minions Killed
105
4
Camps Cleared
5
567,354
Distance Traveled
688,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,342
1,224
34
6
3
132,369
0
W
Geb
6,810
1,135
8
1
0
147,778
0
L
Hun Batz
6,695
1,116
26
4
1
148,394
0
L
Morgan Le Fay
6,584
1,097
39
7
0
121,536
0
W
Danzaburou
7,320
1,220
32
5
2
121,311
0
W
Nu Wa
6,636
1,106
17
3
0
130,932
0
L
Gilgamesh
6,233
1,039
21
4
2
142,777
0
L
Rama
5,946
991
3
1
1
15,526
0
W
Chaac
6,840
1,140
14
2
0
156,426
0
L
Charon
6,892
1,149
16
3
0
139,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role