Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Deteragkyunn
Zeus
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
202W - 184L
1,521 Elo+
Party 1
King Arthur
King Arthur
ImInSpaceMan
King Arthur
Level 129
God Stats
4W - 4L
1,616 SR
Queue Stats
81W - 88L
1,485 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JumboJones
Kumbhakarna
Level 69
God Stats
3W - 8L
1,500 SR
Queue Stats
414W - 380L
1,516 Elo+
Solo
Hun Batz
Hun Batz
Xniac
Hun Batz
Level 153
God Stats
4W - 4L
1,467 SR
Queue Stats
95W - 90L
1,492 Elo+
Party 2
Team Averages
Level 125
1,517 SR
1,503 Elo+

VS

Team Averages
Level 143
1,571 SR
1,557 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ChungusUgfuglio
Lancelot
Level 156
God Stats
29W - 20L
1,413 SR
Queue Stats
465W - 442L
1,528 Elo+
Solo
Ares
Ares
Henryyyyyy
Ares
Level 127
God Stats
15W - 11L
1,576 SR
Queue Stats
68W - 44L
1,611 Elo+
Solo
Danzaburou
Danzaburou
MstrFstSstrs
Danzaburou
Level 119
God Stats
4W - 0L
1,795 SR
Queue Stats
262W - 226L
1,557 Elo+
Solo
Cabrakan
Cabrakan
SKELLY444
Cabrakan
Level 158
God Stats
9W - 6L
1,573 SR
Queue Stats
693W - 636L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 6 / 3
8,921
496
10,876
15,542
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 2 / 1
10,804
600
14,444
9,118
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
ImInSpaceMan
King Arthur
16
1 / 3 / 3
10,176
565
14,990
17,863
18,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
JumboJones
Kumbhakarna
12
1 / 4 / 3
7,638
424
4,554
17,164
7,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
Xniac
Hun Batz
14
2 / 4 / 4
8,942
497
6,991
14,841
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 2 / 1
9,273
515
7,659
19,293
21,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
15
6 / 2 / 2
9,319
518
7,574
14,050
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 3 / 6
9,579
532
14,490
17,022
16,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
MstrFstSstrs
Danzaburou
17
6 / 3 / 5
10,672
593
14,638
15,457
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SKELLY444
Cabrakan
15
0 / 1 / 10
8,327
463
6,879
14,634
10,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
11
Kills
19
19
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
6
3
0.42
W
Amaterasu
 
Amaterasu
2
2
1
1.25
W
Lancelot
6
2
2
3.5
L
6
2
1
3.25
W
5
3
6
2.67
L
King Arthur
ImInSpaceMan
King Arthur
1
3
3
0.83
L
Kumbhakarna
JumboJones
Kumbhakarna
1
4
3
0.63
W
Danzaburou
MstrFstSstrs
Danzaburou
6
3
5
2.83
W
Cabrakan
SKELLY444
Cabrakan
0
1
10
5
L
Hun Batz
Xniac
Hun Batz
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,855
Damage
51,240
74,528
Taken
80,456
41,654
Mitigated
62,769
16,502
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,876
6,102
0
3,492
15,542
5,747
731
4,872
10,670
0
67,884
W
Amaterasu
 
Amaterasu
7,659
3,642
0
6,200
19,293
21,865
525
463
18,830
0
63,712
W
Lancelot
7,574
1,792
0
910
14,050
6,839
0
3,242
10,580
0
78,922
L
14,444
1,526
0
498
9,118
3,466
0
2,893
6,225
78,335
0
W
14,490
225
0
2,644
17,022
16,510
0
6,024
10,816
38,425
0
L
King Arthur
ImInSpaceMan
King Arthur
14,990
2,407
0
3,350
17,863
18,363
33
3,658
13,123
771
86,476
L
Kumbhakarna
JumboJones
Kumbhakarna
4,554
771
185
4,018
17,164
7,717
103
5,739
11,425
29,098
0
W
Danzaburou
MstrFstSstrs
Danzaburou
14,638
8,107
0
7,424
15,457
7,088
527
5,203
10,140
0
88,896
W
Cabrakan
SKELLY444
Cabrakan
6,879
1,168
0
1,447
14,634
10,467
0
4,033
10,321
55,901
0
L
Hun Batz
Xniac
Hun Batz
6,991
1,964
0
4,959
14,841
6,361
182
4,318
10,478
0
74,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,481
Gold Earned
47,170
526
Minions Killed
496
0
Camps Cleared
0
1,730,281
Distance Traveled
1,862,015
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,921
496
116
6
0
321,097
0
W
Amaterasu
9,273
515
117
7
0
357,282
0
W
Lancelot
9,319
518
100
6
0
447,580
2
L
Zeus
10,804
600
145
8
0
337,266
4
W
Ares
9,579
532
32
2
0
369,229
5
L
King Arthur
10,176
565
133
7
0
330,462
2
L
Kumbhakarna
7,638
424
32
2
0
363,914
1
W
Danzaburou
10,672
593
159
9
0
325,073
2
W
Cabrakan
8,327
463
88
5
0
362,851
0
L
Hun Batz
8,942
497
100
6
0
377,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role