Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrimsonShad7
Thanatos
Level 105
God Stats
2W - 3L
1,791 SR
Queue Stats
59W - 86L
1,389 Elo+
Party 2
Medusa
Medusa
N0bara
Medusa
Level 15
God Stats
3W - 3L
1,875 SR
Queue Stats
28W - 32L
1,557 Elo+
Party 2
Charon
Charon
TheReal8aker
Charon
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,520 Elo+
Solo
Artio
Artio
Zatheria
Artio
Level 108
God Stats
10W - 7L
1,679 SR
Queue Stats
225W - 217L
1,552 Elo+
Party 2
Team Averages
Level 106
1,669 SR
1,504 Elo+

VS

Team Averages
Level 76
1,624 SR
1,599 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Abiel999
Hachiman
Level 128
God Stats
2W - 0L
1,907 SR
Queue Stats
35W - 32L
1,579 Elo+
Party 1
Athena
Athena
Scutter30
Athena
Level 28
God Stats
2W - 2L
1,592 SR
Queue Stats
7W - 12L
1,425 Elo+
Party 1
Surtr
Surtr
Tulmavail
Surtr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,900 Elo+
Solo
Fenrir
Fenrir
b00ga
Fenrir
Level 60
God Stats
23W - 20L
1,619 SR
Queue Stats
28W - 27L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 2 / 0
8,445
650
4,743
6,975
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
CrimsonShad7
Thanatos
12
0 / 1 / 1
6,968
536
2,845
8,659
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
N0bara
Medusa
12
0 / 2 / 0
6,747
519
6,194
10,173
3,916
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
11
0 / 0 / 0
6,715
517
3,984
8,592
5,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
Zatheria
Artio
13
2 / 5 / 2
7,994
615
9,578
15,754
11,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 1 / 1
7,468
574
3,135
6,752
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Abiel999
Hachiman
12
0 / 0 / 1
7,126
548
7,865
8,005
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Scutter30
Athena
10
0 / 1 / 5
6,226
479
3,810
9,286
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Tulmavail
Surtr
12
4 / 3 / 0
7,182
552
8,756
12,532
9,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
b00ga
Fenrir
14
5 / 0 / 0
7,735
595
6,348
10,267
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
10
10
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
0
1.5
W
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Hachiman
Abiel999
Hachiman
0
0
1
0.5
L
Thanatos
CrimsonShad7
Thanatos
0
1
1
0.5
L
Medusa
N0bara
Medusa
0
2
0
0
W
Athena
Scutter30
Athena
0
1
5
2.5
L
Charon
0
0
0
0
W
Surtr
Tulmavail
Surtr
4
3
0
1.33
L
Artio
Zatheria
Artio
2
5
2
0.6
W
Fenrir
b00ga
Fenrir
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
29,914
50,153
Taken
46,842
27,645
Mitigated
25,447
24,072
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,743
1,974
303
3,486
6,975
2,728
1,952
1,719
5,256
70,488
0
W
Kukulkan
 
Kukulkan
3,135
324
0
505
6,752
2,586
0
3,531
3,221
65,543
0
W
Hachiman
Abiel999
Hachiman
7,865
5,389
0
3,470
8,005
2,868
186
977
7,028
0
64,454
L
Thanatos
CrimsonShad7
Thanatos
2,845
710
0
7,301
8,659
3,388
0
1,289
7,370
0
62,612
L
Medusa
N0bara
Medusa
6,194
3,628
0
3,337
10,173
3,916
0
801
9,372
0
60,331
W
Athena
Scutter30
Athena
3,810
1,685
0
2,651
9,286
6,459
0
3,132
6,147
16,550
0
L
Charon
3,984
836
1,073
2,201
8,592
5,638
96
2,207
6,385
27,368
0
W
Surtr
Tulmavail
Surtr
8,756
4,544
0
3,079
12,532
9,024
0
6,676
4,287
426
46,545
L
Artio
Zatheria
Artio
9,578
567
0
6,371
15,754
11,975
0
1,214
14,540
54,274
110
W
Fenrir
b00ga
Fenrir
6,348
2,630
0
3,714
10,267
4,510
0
2,163
7,964
0
63,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
35,737
459
Minions Killed
425
0
Camps Cleared
0
1,334,622
Distance Traveled
1,383,244
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,445
650
124
10
0
247,770
1
W
Kukulkan
7,468
574
127
10
0
288,659
2
W
Hachiman
7,126
548
107
8
0
252,683
0
L
Thanatos
6,968
536
97
7
0
312,148
0
L
Medusa
6,747
519
101
8
0
273,411
2
W
Athena
6,226
479
24
2
0
289,161
0
L
Charon
6,715
517
44
3
0
254,065
0
W
Surtr
7,182
552
77
6
0
249,026
0
L
Artio
7,994
615
93
7
0
247,228
0
W
Fenrir
7,735
595
90
7
0
303,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role