Player Matchup

Achilles
Achilles
FraggerFox
Achilles
Level 38
God Stats
0W - 4L
1,127 SR
Queue Stats
56W - 75L
1,328 Elo+
Party 1
Nox
Nox
IDarkDemonl
Nox
Level 39
God Stats
1W - 2L
1,498 SR
Queue Stats
24W - 34L
1,317 Elo+
Party 1
Bakasura
Bakasura
komratsans1
Bakasura
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 69L
1,289 Elo+
Party 1
Team Averages
Level 34
1,375 SR
1,311 Elo+

VS

Team Averages
Level 42
1,462 SR
1,396 Elo+
Chiron
Chiron
QueenBlunt4D20
Chiron
Level 60
God Stats
6W - 3L
1,450 SR
Queue Stats
123W - 133L
1,336 Elo+
Solo
Medusa
Medusa
Shusan-BOSS
Medusa
Level 42
God Stats
9W - 4L
1,455 SR
Queue Stats
184W - 181L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
eienno5saigi__
Nu Wa
Level 25
God Stats
8W - 5L
1,480 SR
Queue Stats
8W - 12L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FraggerFox
Achilles
11
2 / 2 / 2
8,588
661
8,221
10,376
8,194
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 0 / 0
7,320
563
44
1,334
492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
komratsans1
Bakasura
13
2 / 3 / 2
9,024
694
7,823
11,187
5,625
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
9,609
739
6,108
8,439
2,954
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
12
3 / 1 / 2
9,655
743
5,811
7,505
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 3
8,899
685
6,006
5,737
1,694
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
5
5
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
FraggerFox
Achilles
2
2
2
1.5
L
0
0
0
0
W
2
1
3
3.5
W
Medusa
3
1
2
4
W
0
2
3
0.75
L
Bakasura
komratsans1
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,088
Damage
17,925
22,897
Taken
21,681
14,311
Mitigated
7,098
3,993
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FraggerFox
Achilles
8,221
1,162
0
600
10,376
8,194
0
3,452
6,924
0
21,654
L
44
44
0
250
1,334
492
0
556
778
9,740
0
W
6,108
2,723
417
2,482
8,439
2,954
211
132
7,645
0
44,703
W
Medusa
5,811
2,101
0
2,913
7,505
2,450
1,338
427
6,578
0
32,183
W
6,006
3,141
0
429
5,737
1,694
584
0
5,517
26,939
0
L
Bakasura
komratsans1
Bakasura
7,823
5,026
0
3,143
11,187
5,625
0
2,367
8,820
0
23,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
28,163
74
Minions Killed
141
0
Camps Cleared
0
525,538
Distance Traveled
664,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,588
661
15
1
0
217,689
0
L
Nox
7,320
563
14
1
0
77,767
0
W
Chiron
9,609
739
66
5
0
214,629
0
W
Medusa
9,655
743
40
3
0
249,519
0
W
Nu Wa
8,899
685
35
3
0
200,791
0
L
Bakasura
9,024
694
45
3
0
230,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role