Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gwazzer
Odin
Level 87
God Stats
3W - 3L
1,530 SR
Queue Stats
159W - 147L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Gxxx
Kukulkan
Level 149
God Stats
5W - 1L
1,519 SR
Queue Stats
150W - 162L
1,488 Elo+
Solo
Hercules
Hercules
TheDarkCreator1
Hercules
Level 87
God Stats
2W - 1L
1,313 SR
Queue Stats
94W - 101L
1,560 Elo+
Solo
Sol
Sol
TraviNinjA
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 64L
1,217 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,460 Elo+

VS

Team Averages
Level 137
1,543 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BornInRage
Hera
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 111L
1,491 Elo+
Party 1
Thoth
Thoth
FueledByPepsi
Thoth
Level 136
God Stats
5W - 4L
1,715 SR
Queue Stats
99W - 97L
1,434 Elo+
Party 1
Vulcan
Vulcan
Lithurgy
Vulcan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,532 Elo+
Solo
Apollo
Apollo
你笑起来像个小仙女
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 7
5,906
984
3,061
6,994
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
Gwazzer
Odin
13
4 / 1 / 4
6,420
1,070
3,130
7,229
5,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Gxxx
Kukulkan
10
0 / 2 / 7
5,566
928
4,235
4,835
2,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
10
3 / 1 / 5
5,961
994
2,741
5,108
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 4
5,654
942
2,404
5,065
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 3
5,419
903
2,786
6,526
4,864
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 3
5,735
956
4,088
5,074
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 4
6,198
1,033
5,994
3,385
1,336
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Lithurgy
Vulcan
13
2 / 1 / 4
6,336
1,056
6,874
3,314
1,349
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,496
749
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
9
Kills
5
7
Deaths
9
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
7
3.5
L
Fenrir
 
Fenrir
1
3
3
0.83
L
0
4
3
0.38
L
2
1
4
4
W
Odin
Gwazzer
Odin
4
1
4
6
W
Kukulkan
Gxxx
Kukulkan
0
2
7
1.75
L
Vulcan
Lithurgy
Vulcan
2
1
4
4
W
Hercules
3
1
5
5.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,571
Damage
19,742
29,231
Taken
18,299
22,803
Mitigated
9,632
12,799
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,061
220
1,208
2,913
6,994
8,660
0
4,640
2,354
7,973
0
L
Fenrir
 
Fenrir
2,786
330
0
984
6,526
4,864
0
2,953
3,409
0
3,188
L
4,088
817
24
482
5,074
2,083
136
2,788
2,216
13,787
0
L
5,994
193
564
792
3,385
1,336
406
2,100
1,285
12,895
0
W
Odin
Gwazzer
Odin
3,130
662
1,525
2,458
7,229
5,064
0
3,505
3,724
0
10,869
W
Kukulkan
Gxxx
Kukulkan
4,235
174
0
468
4,835
2,116
38
3,199
1,636
11,344
0
L
Vulcan
Lithurgy
Vulcan
6,874
1,852
197
971
3,314
1,349
82
1,859
1,417
14,593
0
W
Hercules
2,741
179
746
2,069
5,108
4,959
16
3,395
1,713
0
3,485
W
2,404
221
143
1,269
5,065
2,004
22
2,217
2,848
8,283
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
28,184
58
Minions Killed
55
0
Camps Cleared
0
591,764
Distance Traveled
459,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,906
984
10
2
0
139,792
0
L
Fenrir
5,419
903
1
0
0
109,725
0
L
Hera
5,735
956
12
2
0
113,806
0
L
Thoth
6,198
1,033
21
4
0
110,555
0
W
Odin
6,420
1,070
16
3
0
117,033
0
W
Kukulkan
5,566
928
24
4
0
112,469
0
L
Vulcan
6,336
1,056
21
4
0
125,506
0
W
Hercules
5,961
994
1
0
0
93,659
0
W
Sol
5,654
942
7
1
0
128,811
0
L
Apollo
4,496
749
0
0
0
83
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role