Player Matchup

Nemesis
Nemesis
Defkin
Nemesis
Level 98
God Stats
1W - 1L
1,748 SR
Queue Stats
138W - 141L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
JOSHXB
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Kali
Kali
Shahzaib_H
Kali
Level 109
God Stats
3W - 8L
1,351 SR
Queue Stats
607W - 625L
1,439 Elo+
Solo
Xbalanque
Xbalanque
Thiefvd
Xbalanque
Level 156
God Stats
3W - 2L
1,875 SR
Queue Stats
378W - 354L
1,567 Elo+
Solo
Ne Zha
Ne Zha
theGOSHIC
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,595 SR
1,482 Elo+

VS

Team Averages
Level 97
1,471 SR
1,437 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Etoko
Yu Huang
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
163W - 165L
1,432 Elo+
Solo
Geb
Geb
Hudsn1
Geb
Level 104
God Stats
1W - 5L
1,540 SR
Queue Stats
140W - 135L
1,453 Elo+
Solo
Ishtar
Ishtar
SheerAkuma
Ishtar
Level 32
God Stats
2W - 4L
1,225 SR
Queue Stats
313W - 291L
1,430 Elo+
Solo
Cthulhu
Cthulhu
X69onfire
Cthulhu
Level 84
God Stats
8W - 9L
1,588 SR
Queue Stats
924W - 985L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Defkin
Nemesis
14
3 / 5 / 6
8,299
830
8,248
12,978
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
JOSHXB
Erlang Shen
14
1 / 7 / 9
7,820
782
7,464
16,179
15,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
3 / 3 / 8
10,197
1,020
5,822
11,950
5,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Thiefvd
Xbalanque
15
5 / 6 / 4
8,751
875
19,189
11,526
4,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
theGOSHIC
Ne Zha
14
2 / 7 / 7
8,490
849
9,911
11,141
4,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 3 / 10
10,209
1,021
7,011
10,142
5,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Etoko
Yu Huang
17
7 / 2 / 16
9,855
986
11,804
8,760
4,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Hudsn1
Geb
14
6 / 4 / 13
9,342
934
11,029
18,096
24,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
SheerAkuma
Ishtar
15
4 / 3 / 15
9,029
903
12,750
10,431
5,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
X69onfire
Cthulhu
16
2 / 2 / 18
9,702
970
12,603
10,721
7,678
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
14
Kills
28
28
Deaths
14
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
3
10
4.67
L
Nemesis
Defkin
Nemesis
3
5
6
1.2
W
Yu Huang
Etoko
Yu Huang
7
2
16
7.5
W
Geb
Hudsn1
Geb
6
4
13
3.13
L
Erlang Shen
JOSHXB
Erlang Shen
1
7
9
0.79
L
3
3
8
2.33
W
Ishtar
SheerAkuma
Ishtar
4
3
15
3.83
L
Xbalanque
Thiefvd
Xbalanque
5
6
4
1.17
W
Cthulhu
X69onfire
Cthulhu
2
2
18
5.5
L
Ne Zha
theGOSHIC
Ne Zha
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,634
Damage
55,197
63,774
Taken
58,150
40,282
Mitigated
47,512
16,051
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,011
2,512
1,539
1,697
10,142
5,484
1,007
0
9,679
0
15,840
L
Nemesis
Defkin
Nemesis
8,248
2,594
1,868
3,827
12,978
10,128
219
6,354
6,624
0
10,535
W
Yu Huang
Etoko
Yu Huang
11,804
2,032
1,379
1,468
8,760
4,228
928
0
8,541
20,409
0
W
Geb
Hudsn1
Geb
11,029
1,381
56
2,650
18,096
24,694
0
0
17,465
14,410
654
L
Erlang Shen
JOSHXB
Erlang Shen
7,464
3,264
89
2,392
16,179
15,611
323
7,063
9,116
0
10,412
L
5,822
1,084
628
4,492
11,950
5,340
0
5,846
6,104
0
19,248
W
Ishtar
SheerAkuma
Ishtar
12,750
8,169
1,803
2,678
10,431
5,428
2,030
0
10,183
0
22,315
L
Xbalanque
Thiefvd
Xbalanque
19,189
8,368
777
1,122
11,526
4,719
1,344
8,643
2,883
0
33,868
W
Cthulhu
X69onfire
Cthulhu
12,603
665
2,171
3,522
10,721
7,678
185
0
10,444
27,965
0
L
Ne Zha
theGOSHIC
Ne Zha
9,911
2,357
0
856
11,141
4,484
0
6,876
4,265
0
16,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
48,137
100
Minions Killed
110
0
Camps Cleared
0
898,113
Distance Traveled
937,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,209
1,021
28
3
0
191,057
0
L
Nemesis
8,299
830
10
1
0
199,632
0
W
Yu Huang
9,855
986
18
2
0
196,540
0
W
Geb
9,342
934
3
0
0
191,859
0
L
Erlang Shen
7,820
782
5
1
0
181,809
0
L
Kali
10,197
1,020
35
4
0
194,754
0
W
Ishtar
9,029
903
17
2
0
161,642
0
L
Xbalanque
8,751
875
39
4
0
163,097
0
W
Cthulhu
9,702
970
44
4
0
196,097
0
L
Ne Zha
8,490
849
11
1
0
158,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role