Player Matchup

Surtr
Surtr
CherbikBBG
Surtr
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,482 Elo+
Party 1
Olorun
Olorun
DosPelos
Olorun
Level 157
God Stats
2W - 0L
1,647 SR
Queue Stats
9W - 12L
1,440 Elo+
Party 1
Ao Kuang
Ao Kuang
SDIos
Ao Kuang
Level 132
God Stats
1W - 0L
1,790 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SJose2000
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,418 SR
Queue Stats
8W - 4L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
SirGeorgeclunii
Sun Wukong
Level 127
God Stats
2W - 1L
1,798 SR
Queue Stats
4W - 7L
1,411 Elo+
Party 1
Team Averages
Level 112
1,631 SR
1,483 Elo+

VS

Team Averages
Level 77
1,509 SR
1,410 Elo+
Neith
Neith
BaasDian
Neith
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 206L
1,215 Elo+
Solo
Anubis
Anubis
Manuelheredia378
Anubis
Level 45
God Stats
4W - 9L
1,301 SR
Queue Stats
114W - 145L
1,424 Elo+
Solo
Loki
Loki
NeroZoom123
Loki
Level 94
God Stats
15W - 18L
1,765 SR
Queue Stats
189W - 151L
1,514 Elo+
Solo
Lancelot
Lancelot
SeeAmm
Lancelot
Level 89
God Stats
22W - 25L
1,479 SR
Queue Stats
451W - 428L
1,416 Elo+
Solo
Charon
Charon
SeekNDstroy21
Charon
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 144L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 2 / 5
8,421
443
5,549
14,645
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
DosPelos
Olorun
19
9 / 2 / 7
12,751
671
22,073
13,473
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
SDIos
Ao Kuang
14
3 / 5 / 3
9,244
487
9,646
18,081
7,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SJose2000
Morgan Le Fay
15
2 / 7 / 1
8,813
464
7,374
12,158
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
SirGeorgeclunii
Sun Wukong
18
4 / 1 / 1
11,658
614
9,397
14,876
10,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaasDian
Neith
12
0 / 4 / 2
7,398
389
3,230
11,476
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 5
10,207
537
15,859
15,569
8,756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 4 / 2
9,696
510
12,902
16,338
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
SeeAmm
Lancelot
14
1 / 3 / 4
8,512
448
8,658
16,296
11,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 4 / 6
7,526
396
6,832
16,727
18,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
19
Kills
17
17
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
BaasDian
Neith
0
4
2
0.25
W
Surtr
1
2
5
1.75
W
Olorun
DosPelos
Olorun
9
2
7
6.25
L
6
4
5
2.13
L
9
4
2
2.5
W
Ao Kuang
SDIos
Ao Kuang
3
5
3
0.9
W
Morgan Le Fay
SJose2000
Morgan Le Fay
2
7
1
0.36
L
Lancelot
SeeAmm
Lancelot
1
3
4
1
L
1
4
6
1
W
Sun Wukong
SirGeorgeclunii
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,039
Damage
47,481
73,233
Taken
76,406
40,686
Mitigated
51,857
20,145
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BaasDian
Neith
3,230
449
0
1,083
11,476
5,026
0
8,312
3,128
0
40,193
W
Surtr
5,549
1,316
0
3,200
14,645
12,602
0
4,739
9,906
766
31,181
W
Olorun
DosPelos
Olorun
22,073
10,531
240
5,749
13,473
5,868
6,276
4,727
8,746
104,890
0
L
15,859
774
0
4,922
15,569
8,756
0
9,243
6,113
104,145
0
L
12,902
2,499
0
801
16,338
7,237
0
5,308
10,837
0
70,784
W
Ao Kuang
SDIos
Ao Kuang
9,646
2,020
191
6,775
18,081
7,501
232
4,416
13,665
50,849
11,672
W
Morgan Le Fay
SJose2000
Morgan Le Fay
7,374
1,730
0
499
12,158
3,894
366
6,915
5,243
59,064
0
L
Lancelot
SeeAmm
Lancelot
8,658
1,388
0
2,194
16,296
11,964
0
6,625
9,626
0
67,200
L
6,832
1,529
0
1,164
16,727
18,874
0
9,393
7,042
29,597
0
W
Sun Wukong
SirGeorgeclunii
Sun Wukong
9,397
2,170
0
3,491
14,876
10,821
2,304
1,894
12,982
19
84,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,887
Gold Earned
43,339
524
Minions Killed
464
0
Camps Cleared
0
1,820,943
Distance Traveled
1,749,539
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,398
389
72
4
0
318,324
0
W
Surtr
8,421
443
52
3
0
389,530
3
W
Olorun
12,751
671
151
8
0
327,736
4
L
Anubis
10,207
537
165
9
0
337,391
4
L
Loki
9,696
510
100
5
0
381,565
0
W
Ao Kuang
9,244
487
83
4
0
385,642
0
W
Morgan Le Fay
8,813
464
85
4
0
360,263
0
L
Lancelot
8,512
448
104
5
0
405,577
0
L
Charon
7,526
396
23
1
0
306,682
1
W
Sun Wukong
11,658
614
153
8
0
357,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role