Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Faissal37000
Chaac
Level 65
God Stats
0W - 2L
1,173 SR
Queue Stats
25W - 33L
1,237 Elo+
Party 3
Sobek
Sobek
Jib37
Sobek
Level 15
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 21L
1,173 Elo+
Party 3
Anubis
Anubis
Szydlovskky
Anubis
Level 56
God Stats
0W - 3L
1,126 SR
Queue Stats
88W - 102L
1,422 Elo+
Party 1
Nemesis
Nemesis
ziomixxPL
Nemesis
Level 68
God Stats
0W - 3L
1,148 SR
Queue Stats
83W - 97L
1,431 Elo+
Party 1
Team Averages
Level 70
1,249 SR
1,353 Elo+

VS

Team Averages
Level 69
1,463 SR
1,413 Elo+
Mulan
Mulan
Detonateuh
Mulan
Level 68
God Stats
44W - 31L
1,593 SR
Queue Stats
77W - 58L
1,512 Elo+
Party 2
Hou Yi
Hou Yi
Dhel72
Hou Yi
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,232 Elo+
Solo
Yemoja
Yemoja
PanthereLilyRose
Yemoja
Level 60
God Stats
6W - 5L
1,426 SR
Queue Stats
122W - 121L
1,448 Elo+
Party 2
Set
Set
drogon2001
Set
Level 107
God Stats
1W - 1L
1,297 SR
Queue Stats
72W - 85L
1,440 Elo+
Solo
Freya
Freya
xThe_RoadToGlory
Freya
Level 60
God Stats
5W - 4L
1,497 SR
Queue Stats
185W - 182L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 0 / 0
5,426
493
2,349
5,872
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
1 / 2 / 1
6,151
559
6,995
12,213
7,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sobek
Jib37
Sobek
9
0 / 0 / 0
5,521
502
765
7,575
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
10
0 / 5 / 0
5,485
499
2,176
6,524
3,313
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ziomixxPL
Nemesis
11
1 / 3 / 0
5,849
532
5,286
10,468
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 2 / 2
7,138
649
7,602
11,573
7,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Dhel72
Hou Yi
9
0 / 0 / 0
5,179
471
3,753
3,429
913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
5,407
492
2,114
4,623
2,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 1
6,654
605
4,611
9,779
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
7 / 0 / 2
7,474
679
7,996
6,570
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Mulan
1
2
2
1
W
Hou Yi
Dhel72
Hou Yi
0
0
0
0
L
1
2
1
0.75
L
Sobek
Jib37
Sobek
0
0
0
0
W
0
0
1
0.5
L
Anubis
0
5
0
0
W
2
0
1
2.5
W
7
0
2
8
L
Nemesis
ziomixxPL
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,571
Damage
26,076
42,652
Taken
35,974
23,101
Mitigated
16,705
14,098
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,349
1,818
0
3,605
5,872
1,921
0
819
5,053
0
45,544
W
Mulan
7,602
1,658
0
3,492
11,573
7,242
0
0
11,573
0
52,360
W
Hou Yi
Dhel72
Hou Yi
3,753
2,348
0
943
3,429
913
0
491
2,938
0
24,217
L
6,995
767
19
5,132
12,213
7,989
0
988
11,158
0
40,716
L
Sobek
Jib37
Sobek
765
0
0
3,099
7,575
6,318
26
900
6,675
8,401
0
W
2,114
389
1,429
1,218
4,623
2,319
18
57
4,566
22,185
0
L
Anubis
2,176
48
0
1,435
6,524
3,313
0
4,583
1,670
38,425
0
W
4,611
2,120
0
1,484
9,779
4,075
36
926
8,853
0
53,598
W
7,996
2,810
0
4,001
6,570
2,156
0
1,467
5,103
37,775
0
L
Nemesis
ziomixxPL
Nemesis
5,286
2,517
0
808
10,468
3,560
0
2,268
7,986
0
46,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
31,852
314
Minions Killed
313
0
Camps Cleared
0
1,084,296
Distance Traveled
1,062,942
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,426
493
89
8
0
203,619
3
W
Mulan
7,138
649
86
8
0
204,203
4
W
Hou Yi
5,179
471
43
4
0
188,494
0
L
Chaac
6,151
559
66
6
0
226,589
0
L
Sobek
5,521
502
18
2
0
205,909
1
W
Yemoja
5,407
492
22
2
0
189,930
1
L
Anubis
5,485
499
70
6
0
205,990
0
W
Set
6,654
605
85
8
0
243,285
0
W
Freya
7,474
679
77
7
0
237,030
3
L
Nemesis
5,849
532
71
6
0
242,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role