Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fairusss
Loki
Level 46
God Stats
10W - 8L
1,529 SR
Queue Stats
56W - 44L
1,556 Elo+
Solo
Nemesis
Nemesis
Lectrus
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,549 Elo+
Solo
Cernunnos
Cernunnos
OlLiE iS a BoSs
Cernunnos
Level 103
God Stats
13W - 13L
1,500 SR
Queue Stats
92W - 78L
1,470 Elo+
Solo
Team Averages
Level 88
1,506 SR
1,515 Elo+

VS

Team Averages
Level 75
1,414 SR
1,446 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Flanox
Cthulhu
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,291 Elo+
Party 1
Hou Yi
Hou Yi
Hundredcorn
Hou Yi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,586 Elo+
Solo
Bakasura
Bakasura
KillerKirill1
Bakasura
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,427 Elo+
Solo
Poseidon
Poseidon
LynxGCharlie
Poseidon
Level 116
God Stats
1W - 1L
1,069 SR
Queue Stats
23W - 24L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 4
7,474
1,246
8,635
6,802
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
12
1 / 5 / 4
7,399
1,233
4,117
12,928
12,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
12
4 / 7 / 2
7,349
1,225
7,948
10,650
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
Lectrus
Nemesis
11
0 / 1 / 1
5,912
985
1,210
1,235
535
Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
OlLiE iS a BoSs
Cernunnos
13
1 / 0 / 5
7,495
1,249
5,744
6,867
2,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

294

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
6 / 0 / 2
8,414
1,402
9,129
4,104
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Flanox
Cthulhu
13
1 / 3 / 10
7,021
1,170
5,827
9,167
7,876
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
13
1 / 0 / 12
7,392
1,232
7,420
4,023
1,336
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
KillerKirill1
Bakasura
13
6 / 3 / 5
8,032
1,339
5,715
7,275
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
LynxGCharlie
Poseidon
13
2 / 2 / 9
7,473
1,246
8,524
6,050
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
7
Kills
16
16
Deaths
8
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
4
1
L
Artio
 
Artio
1
5
4
0.6
W
Ah Puch
 
Ah Puch
6
0
2
7
L
Loki
4
7
2
0.71
W
Cthulhu
Flanox
Cthulhu
1
3
10
2
W
Hou Yi
1
0
12
7
W
Bakasura
KillerKirill1
Bakasura
6
3
5
2.83
L
Nemesis
Lectrus
Nemesis
0
1
1
0.5
W
Poseidon
LynxGCharlie
Poseidon
2
2
9
3.25
L
Cernunnos
OlLiE iS a BoSs
Cernunnos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,654
Damage
36,615
38,482
Taken
30,619
22,457
Mitigated
16,440
3,812
Healing
2,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,635
1,942
0
90
6,802
2,749
0
4,618
1,894
29,723
0
L
Artio
 
Artio
4,117
91
630
1,825
12,928
12,363
0
6,006
5,977
8,111
0
W
Ah Puch
 
Ah Puch
9,129
662
0
595
4,104
1,408
0
1,389
2,415
30,387
0
L
Loki
7,948
1,085
0
174
10,650
4,320
0
6,630
3,919
0
13,068
W
Cthulhu
Flanox
Cthulhu
5,827
1,083
0
510
9,167
7,876
0
2,750
6,417
9,792
185
W
Hou Yi
7,420
3,051
0
320
4,023
1,336
0
1,830
1,743
0
15,568
W
Bakasura
KillerKirill1
Bakasura
5,715
3,374
0
1,009
7,275
3,739
0
3,777
3,198
0
9,102
L
Nemesis
Lectrus
Nemesis
1,210
374
0
23
1,235
535
0
813
422
0
3,132
W
Poseidon
LynxGCharlie
Poseidon
8,524
1,475
0
0
6,050
2,081
0
2,406
3,494
26,421
0
L
Cernunnos
OlLiE iS a BoSs
Cernunnos
5,744
2,488
0
1,070
6,867
2,490
0
4,928
1,437
0
27,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
38,332
140
Minions Killed
156
3
Camps Cleared
7
508,937
Distance Traveled
637,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,474
1,246
53
9
1
109,582
0
L
Artio
7,399
1,233
5
1
0
122,169
0
W
Ah Puch
8,414
1,402
51
9
3
123,574
0
L
Loki
7,349
1,225
15
3
0
124,155
0
W
Cthulhu
7,021
1,170
14
2
0
127,280
0
W
Hou Yi
7,392
1,232
21
4
0
125,814
0
W
Bakasura
8,032
1,339
25
4
3
133,922
0
L
Nemesis
5,912
985
3
1
0
36,778
0
W
Poseidon
7,473
1,246
45
8
1
126,759
0
L
Cernunnos
7,495
1,249
64
11
2
116,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role