Player Matchup

Nu Wa
Nu Wa
Silver III
Shreon
Nu Wa
Silver III
Level 53
God Stats
3W - 1L
1,721 SR
Queue Stats
26W - 37L
1,220 MMR
Solo
Ymir
Ymir
Silver II
sKuzAnt
Ymir
Silver II
Level 65
God Stats
42W - 39L
1,556 SR
Queue Stats
248W - 290L
900 MMR
Party 1
Xbalanque
Xbalanque
Gold V
uRbqn
Xbalanque
Gold V
Level 103
God Stats
45W - 38L
1,530 SR
Queue Stats
303W - 314L
1,062 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,602 SR
1,061 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,444 SR
1,030 MMR
Achilles
Achilles
Silver IV
Drunkmonk99
Achilles
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 64L
770 MMR
Solo
Ix Chel
Ix Chel
Silver IV
Kutxssy
Ix Chel
Silver IV
Level 55
God Stats
0W - 3L
1,368 SR
Queue Stats
9W - 16L
1,368 MMR
Solo
Geb
Geb
Silver III
tuko__28
Geb
Silver III
Level 124
God Stats
1W - 2L
1,463 SR
Queue Stats
95W - 139L
951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Shreon
Nu Wa
13
5 / 1 / 4
10,335
795
7,870
7,962
3,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
sKuzAnt
Ymir
14
1 / 0 / 9
9,869
759
6,957
11,428
12,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
uRbqn
Xbalanque
14
5 / 1 / 5
10,337
795
15,697
9,057
3,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
KukulkanMartichorasAresBacchusNe Zha

VS

Bans
KuzenboHou YiSobekArtemisCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drunkmonk99
Achilles
10
0 / 4 / 2
8,592
661
4,307
11,354
9,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Kutxssy
Ix Chel
12
0 / 3 / 2
8,994
692
13,118
10,069
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 4 / 0
9,688
745
5,433
12,861
12,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Drunkmonk99
Achilles
0
4
2
0.25
L
Ix Chel
Kutxssy
Ix Chel
0
3
2
0.33
W
Nu Wa
Shreon
Nu Wa
5
1
4
7
W
Ymir
sKuzAnt
Ymir
1
0
9
5.5
L
2
4
0
0.5
W
Xbalanque
uRbqn
Xbalanque
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,524
Damage
22,858
28,447
Taken
34,284
19,482
Mitigated
26,896
8,524
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Drunkmonk99
Achilles
4,307
570
0
1,111
11,354
9,851
0
5,483
5,871
0
23,379
L
Ix Chel
Kutxssy
Ix Chel
13,118
895
1,829
1,472
10,069
4,246
0
4,628
5,441
68,183
0
W
Nu Wa
Shreon
Nu Wa
7,870
2,205
0
2,022
7,962
3,271
298
5,286
2,484
34,385
1,439
W
Ymir
sKuzAnt
Ymir
6,957
1,582
0
3,900
11,428
12,329
329
7,774
3,354
21,782
0
L
5,433
337
0
250
12,861
12,799
0
4,814
8,047
16,132
0
W
Xbalanque
uRbqn
Xbalanque
15,697
10,846
0
2,602
9,057
3,882
1,035
6,059
2,913
0
58,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
27,274
146
Minions Killed
129
0
Camps Cleared
0
710,594
Distance Traveled
706,543
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,592
661
30
2
0
224,560
3
L
Ix Chel
8,994
692
80
6
0
252,028
0
W
Nu Wa
10,335
795
51
4
0
218,323
0
W
Ymir
9,869
759
29
2
0
250,503
5
L
Geb
9,688
745
19
1
0
229,955
0
W
Xbalanque
10,337
795
66
5
0
241,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role