Player Matchup

Yu Huang
Yu Huang
Da_BongLord_420
Yu Huang
Level 169
God Stats
0W - 4L
1,283 SR
Queue Stats
121W - 123L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
KaiiiqueS0ouza
Cernunnos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Solo
Cliodhna
Cliodhna
King-FallenAngel
Cliodhna
Level 142
God Stats
2W - 4L
1,613 SR
Queue Stats
547W - 530L
1,468 Elo+
Solo
Sylvanus
Sylvanus
SOUL_ADRIFT
Sylvanus
Level 165
God Stats
30W - 33L
1,537 SR
Queue Stats
428W - 398L
1,446 Elo+
Party 1
Lancelot
Lancelot
XxOG_Elite_420xX
Lancelot
Level 171
God Stats
1W - 3L
1,705 SR
Queue Stats
343W - 330L
1,433 Elo+
Party 1
Team Averages
Level 136
1,528 SR
1,386 Elo+

VS

Team Averages
Level 73
1,451 SR
1,422 Elo+
Hel
Hel
Bishop6986
Hel
Level 38
God Stats
1W - 1L
1,299 SR
Queue Stats
23W - 45L
1,349 Elo+
Party 2
Ne Zha
Ne Zha
SethisBigDaddy99
Ne Zha
Level 114
God Stats
11W - 14L
1,337 SR
Queue Stats
529W - 509L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Sutokkingu
Cthulhu
Level 128
God Stats
2W - 2L
1,468 SR
Queue Stats
80W - 78L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YourBuddyKira
Morgan Le Fay
Level 61
God Stats
4W - 2L
1,784 SR
Queue Stats
82W - 84L
1,381 Elo+
Solo
Medusa
Medusa
katylunar
Medusa
Level 25
God Stats
6W - 8L
1,367 SR
Queue Stats
22W - 41L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
1 / 3 / 4
6,778
521
4,835
9,844
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
KaiiiqueS0ouza
Cernunnos
1
0 / 0 / 0
4,040
311
0
0
0
12
8 / 3 / 2
7,296
561
7,945
11,447
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
SOUL_ADRIFT
Sylvanus
13
9 / 2 / 5
8,594
661
12,814
11,190
7,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 1
6,483
499
2,537
7,500
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
5,959
458
3,806
7,895
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 3
6,761
520
4,565
12,448
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Sutokkingu
Cthulhu
13
3 / 0 / 1
7,438
572
3,250
6,673
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
YourBuddyKira
Morgan Le Fay
11
2 / 5 / 0
6,399
492
6,550
7,836
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
katylunar
Medusa
9
0 / 7 / 3
5,539
426
3,156
10,727
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
19
Kills
8
9
Deaths
19
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Yu Huang
1
3
4
1
L
Cernunnos
KaiiiqueS0ouza
Cernunnos
0
0
0
0
L
8
3
2
3
L
Sylvanus
SOUL_ADRIFT
Sylvanus
9
2
5
5.75
W
2
3
3
1.17
W
Cthulhu
Sutokkingu
Cthulhu
3
0
1
3.5
L
1
1
1
1.5
W
Morgan Le Fay
YourBuddyKira
Morgan Le Fay
2
5
0
0.4
W
Medusa
katylunar
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,131
Damage
21,327
39,981
Taken
45,579
18,669
Mitigated
16,146
11,629
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,806
520
791
1,503
7,895
2,652
489
3,788
4,107
24,510
0
L
Yu Huang
4,835
634
0
1,250
9,844
3,829
0
4,800
4,661
47,951
0
L
Cernunnos
KaiiiqueS0ouza
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
7,945
1,047
0
4,370
11,447
4,171
0
2,774
8,487
0
37,832
L
Sylvanus
SOUL_ADRIFT
Sylvanus
12,814
3,573
524
3,709
11,190
7,181
158
3,266
7,859
45,196
9,925
W
4,565
983
0
2,407
12,448
4,689
0
2,770
9,678
0
51,245
W
Cthulhu
Sutokkingu
Cthulhu
3,250
363
0
2,371
6,673
3,260
0
1,290
5,383
35,848
24
L
2,537
621
0
1,776
7,500
3,488
0
1,854
5,392
0
36,456
W
Morgan Le Fay
YourBuddyKira
Morgan Le Fay
6,550
1,157
0
1,304
7,836
2,415
46
2,532
5,304
32,317
0
W
Medusa
katylunar
Medusa
3,156
1,465
0
1,277
10,727
3,130
290
6,599
4,128
0
24,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
32,096
277
Minions Killed
299
0
Camps Cleared
0
912,012
Distance Traveled
1,299,219
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,959
458
38
3
0
248,201
2
L
Yu Huang
6,778
521
85
7
0
231,072
2
L
Cernunnos
4,040
311
0
0
0
0
0
L
Cliodhna
7,296
561
48
4
0
286,957
0
L
Sylvanus
8,594
661
89
7
0
199,097
2
W
Ne Zha
6,761
520
71
5
0
272,684
0
W
Cthulhu
7,438
572
89
7
0
265,121
0
L
Lancelot
6,483
499
55
4
0
194,886
0
W
Morgan Le Fay
6,399
492
59
5
0
250,318
3
W
Medusa
5,539
426
42
3
0
262,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role