Player Matchup

Scylla
Scylla
Barbieanna
Scylla
Level 58
God Stats
1W - 4L
1,231 SR
Queue Stats
1W - 14L
1,002 Elo+
Solo
Charon
Charon
Bouze68
Charon
Level 128
God Stats
7W - 7L
1,510 SR
Queue Stats
160W - 157L
1,461 Elo+
Solo
Thanatos
Thanatos
Sauce_Quipik
Thanatos
Level 170
God Stats
13W - 5L
1,877 SR
Queue Stats
251W - 203L
1,597 Elo+
Solo
Charybdis
Charybdis
benjaweed
Charybdis
Level 73
God Stats
15W - 7L
1,619 SR
Queue Stats
196W - 188L
1,429 Elo+
Solo
Shiva
Shiva
hectorrd
Shiva
Level 128
God Stats
14W - 8L
1,606 SR
Queue Stats
466W - 474L
1,447 Elo+
Solo
Team Averages
Level 111
1,569 SR
1,387 Elo+

VS

Team Averages
Level 89
1,456 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Astemir
Ne Zha
Level 54
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 4L
1,280 Elo+
Solo
Yemoja
Yemoja
BenThom22
Yemoja
Level 139
God Stats
0W - 3L
1,267 SR
Queue Stats
75W - 81L
1,520 Elo+
Solo
Freya
Freya
ShadowStalker336
Freya
Level 32
God Stats
2W - 1L
1,594 SR
Queue Stats
2W - 2L
1,732 Elo+
Solo
Ao Kuang
Ao Kuang
xXxDiinoxXx
Ao Kuang
Level 143
God Stats
11W - 10L
1,392 SR
Queue Stats
687W - 696L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Barbieanna
Scylla
2
0 / 0 / 0
4,849
323
0
0
0
Charon
Bouze68
Charon
14
1 / 0 / 12
8,650
577
7,369
9,788
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sauce_Quipik
Thanatos
16
18 / 0 / 4
10,750
717
14,485
15,920
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
benjaweed
Charybdis
13
2 / 3 / 7
7,672
511
6,447
9,161
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
hectorrd
Shiva
14
1 / 0 / 6
8,801
587
6,930
9,661
7,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 5 / 0
7,188
479
3,499
12,358
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Astemir
Ne Zha
12
0 / 4 / 0
6,947
463
6,188
10,551
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
BenThom22
Yemoja
10
0 / 3 / 1
6,526
435
2,976
10,389
6,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 6 / 0
5,771
385
5,014
8,755
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
xXxDiinoxXx
Ao Kuang
11
0 / 4 / 1
6,683
446
3,744
11,034
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
22
Kills
3
3
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
0
0.6
L
Ne Zha
Astemir
Ne Zha
0
4
0
0
W
Scylla
Barbieanna
Scylla
0
0
0
0
L
Yemoja
BenThom22
Yemoja
0
3
1
0.17
W
Charon
Bouze68
Charon
1
0
12
7
W
Thanatos
Sauce_Quipik
Thanatos
18
0
4
20
L
0
6
0
0
W
Charybdis
benjaweed
Charybdis
2
3
7
1.83
W
Shiva
hectorrd
Shiva
1
0
6
4
L
Ao Kuang
xXxDiinoxXx
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,231
Damage
21,421
44,530
Taken
53,087
28,338
Mitigated
20,686
24,246
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,499
1,195
0
1,865
12,358
4,279
473
1,587
10,771
0
44,010
L
Ne Zha
Astemir
Ne Zha
6,188
1,376
0
2,390
10,551
4,920
0
676
9,875
0
47,571
W
Scylla
Barbieanna
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
BenThom22
Yemoja
2,976
249
1,741
1,768
10,389
6,472
43
1,847
8,542
23,116
0
W
Charon
Bouze68
Charon
7,369
1,192
147
2,280
9,788
8,669
85
5,306
4,230
42,501
0
W
Thanatos
Sauce_Quipik
Thanatos
14,485
5,011
0
18,030
15,920
8,388
1,382
3,969
11,763
0
96,583
L
5,014
1,359
0
1,197
8,755
2,141
0
2,661
6,094
19,340
0
W
Charybdis
benjaweed
Charybdis
6,447
2,074
0
2,822
9,161
4,021
1,008
1,778
7,383
0
48,038
W
Shiva
hectorrd
Shiva
6,930
503
55
912
9,661
7,260
87
937
7,943
62
60,354
L
Ao Kuang
xXxDiinoxXx
Ao Kuang
3,744
974
0
1,355
11,034
2,874
0
660
10,374
48,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,722
Gold Earned
33,115
349
Minions Killed
280
0
Camps Cleared
0
1,098,733
Distance Traveled
1,210,260
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,188
479
66
4
0
227,762
0
L
Ne Zha
6,947
463
84
6
0
301,875
0
W
Scylla
4,849
323
0
0
0
0
0
L
Yemoja
6,526
435
26
2
0
224,543
7
W
Charon
8,650
577
55
4
0
235,432
3
W
Thanatos
10,750
717
125
8
0
328,464
4
L
Freya
5,771
385
30
2
0
186,868
1
W
Charybdis
7,672
511
74
5
0
256,308
0
W
Shiva
8,801
587
95
6
0
278,529
8
L
Ao Kuang
6,683
446
74
5
0
269,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role