Player Matchup

Izanami
Izanami
LucidError
Izanami
Level 14
God Stats
1W - 1L
1,661 SR
Queue Stats
1W - 2L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
SlanginTurkeyDix
Baron Samedi
Level 68
God Stats
1W - 2L
1,629 SR
Queue Stats
6W - 4L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
sendnudesifAZN
Sylvanus
Level 47
God Stats
1W - 1L
1,626 SR
Queue Stats
6W - 4L
1,638 Elo+
Party 2
Team Averages
Level 43
1,639 SR
1,638 Elo+

VS

Team Averages
Level 73
1,485 SR
1,364 Elo+
Scylla
Scylla
TheGhost712
Scylla
Level 37
God Stats
3W - 3L
1,561 SR
Queue Stats
12W - 14L
1,351 Elo+
Party 1
Ra
Ra
UndervannMan
Ra
Level 41
God Stats
24W - 30L
1,500 SR
Queue Stats
158W - 170L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
ssnow_bbear
Zhong Kui
Level 140
God Stats
11W - 10L
1,395 SR
Queue Stats
148W - 155L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LucidError
Izanami
12
1 / 7 / 7
9,627
688
6,357
15,462
6,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SlanginTurkeyDix
Baron Samedi
12
1 / 8 / 7
9,234
660
5,558
12,954
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
14
5 / 1 / 5
10,546
753
7,140
16,681
15,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 4 / 13
11,181
799
13,313
10,129
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 9
11,167
798
8,179
9,993
3,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
ssnow_bbear
Zhong Kui
16
9 / 2 / 7
12,302
879
18,717
14,749
15,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
7
Kills
16
16
Deaths
10
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
LucidError
Izanami
1
7
7
0.64
L
Baron Samedi
SlanginTurkeyDix
Baron Samedi
1
8
7
0.56
W
Scylla
3
4
13
2.38
W
4
4
9
2.13
L
Sylvanus
5
1
5
7.5
W
Zhong Kui
ssnow_bbear
Zhong Kui
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,055
Damage
40,209
45,097
Taken
34,871
28,190
Mitigated
22,217
12,618
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
LucidError
Izanami
6,357
4,498
0
1,106
15,462
6,525
0
13,475
1,717
0
30,662
L
Baron Samedi
SlanginTurkeyDix
Baron Samedi
5,558
401
1,208
1,663
12,954
5,680
0
11,475
1,309
21,897
0
W
Scylla
13,313
923
0
1,391
10,129
3,652
376
3,970
6,051
39,756
0
W
8,179
1,129
1,471
3,051
9,993
3,352
1,045
4,571
4,810
50,191
0
L
Sylvanus
7,140
1,283
1,414
7,227
16,681
15,985
0
13,674
2,505
16,027
0
W
Zhong Kui
ssnow_bbear
Zhong Kui
18,717
2,278
0
5,812
14,749
15,213
461
4,926
9,823
47,296
1,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
34,650
89
Minions Killed
171
0
Camps Cleared
0
639,033
Distance Traveled
704,313
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,627
688
44
3
0
189,226
0
L
Baron Samedi
9,234
660
23
2
0
211,676
0
W
Scylla
11,181
799
57
4
0
243,462
0
W
Ra
11,167
798
57
4
0
228,322
5
L
Sylvanus
10,546
753
22
2
0
238,131
0
W
Zhong Kui
12,302
879
57
4
0
232,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role