Player Matchup

Shiva
Shiva
BoyGreatness
Shiva
Level 157
God Stats
2W - 0L
1,720 SR
Queue Stats
13W - 16L
1,475 Elo+
Solo
Mercury
Mercury
Dualfurball67
Mercury
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,502 Elo+
Party 2
Kali
Kali
RemIsBestGal
Kali
Level 124
God Stats
2W - 0L
1,811 SR
Queue Stats
56W - 44L
1,563 Elo+
Party 1
Hel
Hel
triumphcard2
Hel
Level 89
God Stats
4W - 1L
1,678 SR
Queue Stats
194W - 159L
1,577 Elo+
Party 1
Athena
Athena
xll-luka98-llx
Athena
Level 124
God Stats
4W - 1L
1,819 SR
Queue Stats
66W - 67L
1,489 Elo+
Party 2
Team Averages
Level 130
1,706 SR
1,521 Elo+

VS

Team Averages
Level 134
1,581 SR
1,552 Elo+
Lancelot
Lancelot
Cholito115
Lancelot
Level 78
God Stats
4W - 5L
1,594 SR
Queue Stats
45W - 44L
1,553 Elo+
Party 3
Ares
Ares
Franky_Maestro
Ares
Level 171
God Stats
3W - 4L
1,453 SR
Queue Stats
55W - 67L
1,516 Elo+
Party 3
Hou Yi
Hou Yi
Shocker137
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
abbanop
Janus
Level 69
God Stats
95W - 81L
1,562 SR
Queue Stats
326W - 269L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
saitro
Sun Wukong
Level 210
God Stats
0W - 1L
1,794 SR
Queue Stats
68W - 61L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,838
622
8,755
12,375
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
10
0 / 3 / 1
5,653
514
1,724
7,105
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 0
6,234
567
2,910
8,928
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 2
7,420
675
4,776
4,356
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 1
6,754
614
1,704
7,463
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cholito115
Lancelot
10
2 / 3 / 0
5,423
493
5,228
9,852
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 2
5,868
533
3,839
7,894
6,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Shocker137
Hou Yi
1
0 / 0 / 0
2,083
189
0
0
0
Janus
abbanop
Janus
7
0 / 1 / 0
4,550
414
659
1,984
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
saitro
Sun Wukong
11
2 / 4 / 0
6,251
568
7,086
13,236
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
6
6
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Lancelot
Cholito115
Lancelot
2
3
0
0.67
W
Mercury
0
3
1
0.17
L
2
2
2
1.5
W
3
0
0
3
L
Hou Yi
Shocker137
Hou Yi
0
0
0
0
L
Janus
abbanop
Janus
0
1
0
0
L
Sun Wukong
saitro
Sun Wukong
2
4
0
0.5
W
2
0
2
3
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
16,812
40,227
Taken
32,966
19,480
Mitigated
17,428
16,576
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,755
1,893
70
4,557
12,375
6,795
0
0
12,375
0
50,531
L
Lancelot
Cholito115
Lancelot
5,228
1,496
0
484
9,852
3,520
7
3,691
6,161
0
35,896
W
Mercury
1,724
810
0
487
7,105
2,712
919
2,041
5,064
0
32,164
L
3,839
151
40
1,770
7,894
6,554
0
1,438
6,456
23,246
0
W
2,910
1,399
0
5,824
8,928
3,484
0
667
8,213
0
33,439
L
Hou Yi
Shocker137
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Janus
abbanop
Janus
659
0
0
500
1,984
614
0
1,087
897
18,330
0
L
Sun Wukong
saitro
Sun Wukong
7,086
2,082
0
3,768
13,236
6,740
0
264
12,972
0
43,955
W
4,776
579
530
2,844
4,356
1,497
175
136
4,208
71,711
0
W
1,704
362
239
2,025
7,463
4,992
0
1,594
5,869
22,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,899
Gold Earned
24,175
344
Minions Killed
195
0
Camps Cleared
0
1,151,212
Distance Traveled
749,705
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,838
622
61
6
0
213,589
2
L
Lancelot
5,423
493
57
5
0
242,130
0
W
Mercury
5,653
514
53
5
0
220,437
0
L
Ares
5,868
533
26
2
0
182,748
0
W
Kali
6,234
567
65
6
0
259,992
0
L
Hou Yi
2,083
189
0
0
0
0
0
L
Janus
4,550
414
42
4
0
114,717
2
L
Sun Wukong
6,251
568
70
6
0
210,110
5
W
Hel
7,420
675
130
12
0
224,709
0
W
Athena
6,754
614
35
3
0
232,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role