Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ChocolatMamba
Yemoja
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 51L
1,578 Elo+
Party 1
Lancelot
Lancelot
Hirato-Sakitama
Lancelot
Level 55
God Stats
2W - 4L
1,568 SR
Queue Stats
10W - 15L
1,440 Elo+
Party 1
Team Averages
Level 77
1,523 SR
1,506 Elo+

VS

Team Averages
Level 93
1,515 SR
1,515 Elo+
Kali
Kali
Axewyouyou
Kali
Level 86
God Stats
11W - 16L
1,484 SR
Queue Stats
137W - 187L
1,527 Elo+
Solo
Scylla
Scylla
LuisMMH97
Scylla
Level 107
God Stats
2W - 1L
1,464 SR
Queue Stats
83W - 79L
1,501 Elo+
Party 2
Shiva
Shiva
TIANINI
Shiva
Level 86
God Stats
14W - 9L
1,598 SR
Queue Stats
74W - 65L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 2 / 0
9,530
681
8,261
14,181
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 1
9,608
686
2,952
12,742
12,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
7
0 / 2 / 2
8,355
597
0
3,248
998

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
10,796
771
3,459
6,580
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
LuisMMH97
Scylla
13
1 / 2 / 5
9,831
702
13,570
7,057
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
TIANINI
Shiva
14
1 / 0 / 5
10,273
734
8,752
11,654
12,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
W
4
1
1
4.5
L
2
2
1
1.25
L
Lancelot
0
2
2
0.5
W
Scylla
LuisMMH97
Scylla
1
2
5
1.75
W
Shiva
TIANINI
Shiva
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,213
Damage
25,781
30,171
Taken
25,291
19,627
Mitigated
17,451
5,560
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,261
5,178
0
2,751
14,181
6,616
0
4,964
8,922
0
49,475
W
3,459
1,533
0
1,921
6,580
2,628
961
1,085
4,880
38
53,098
L
2,952
585
980
1,829
12,742
12,013
0
6,682
5,418
16,081
0
L
Lancelot
0
0
0
0
3,248
998
0
1,732
1,398
0
0
W
Scylla
LuisMMH97
Scylla
13,570
1,462
0
1,470
7,057
2,588
732
1,328
5,729
49,960
0
W
Shiva
TIANINI
Shiva
8,752
1,056
228
2,263
11,654
12,235
462
1,571
10,083
839
32,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,493
Gold Earned
30,900
106
Minions Killed
182
0
Camps Cleared
0
429,196
Distance Traveled
812,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,530
681
84
6
0
226,921
0
W
Kali
10,796
771
89
6
0
258,861
0
L
Yemoja
9,608
686
22
2
0
201,873
0
L
Lancelot
8,355
597
0
0
0
402
0
W
Scylla
9,831
702
52
4
0
237,708
0
W
Shiva
10,273
734
41
3
0
316,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role