Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ArabiaFats
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,675 Elo+
Party 3
Anubis
Anubis
Euphoglenn
Anubis
Level 145
God Stats
1W - 0L
1,316 SR
Queue Stats
174W - 158L
1,529 Elo+
Party 2
Arachne
Arachne
Wildmanwiser
Arachne
Level 154
God Stats
5W - 9L
1,349 SR
Queue Stats
286W - 263L
1,566 Elo+
Party 2
Team Averages
Level 120
1,433 SR
1,554 Elo+

VS

Team Averages
Level 33
1,467 SR
1,305 Elo+
Gilgamesh
Gilgamesh
Kemd
Gilgamesh
Level 74
God Stats
5W - 7L
1,459 SR
Queue Stats
105W - 98L
1,485 Elo+
Solo
Xing Tian
Xing Tian
MelonCultist
Xing Tian
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 77L
1,277 Elo+
Party 1
Neith
Neith
WetNoodle51
Neith
Level 4
God Stats
10W - 20L
1,375 SR
Queue Stats
24W - 40L
1,201 Elo+
Party 1
Agni
Agni
kyosee_JW
Agni
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 14L
1,277 Elo+
Party 1
Izanami
Izanami
zkincade
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 55L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 0 / 12
8,898
593
5,351
10,838
6,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
 
Amaterasu
15
1 / 1 / 4
8,877
592
4,953
9,188
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
ArabiaFats
Jormungandr
13
3 / 1 / 2
8,202
547
6,393
8,635
6,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Euphoglenn
Anubis
15
16 / 0 / 6
10,530
702
17,533
9,360
5,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Wildmanwiser
Arachne
15
5 / 0 / 9
9,061
604
11,074
13,879
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kemd
Gilgamesh
13
1 / 4 / 0
7,607
507
6,816
15,903
11,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
MelonCultist
Xing Tian
9
1 / 3 / 0
6,629
442
2,832
10,860
5,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 1
5,852
390
3,963
11,370
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
9
0 / 10 / 0
5,800
387
4,160
13,415
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
zkincade
Izanami
8
0 / 9 / 0
5,785
386
1,418
11,650
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
29
Kills
2
2
Deaths
30
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
12
10
W
Amaterasu
 
Amaterasu
1
1
4
3
W
Jormungandr
ArabiaFats
Jormungandr
3
1
2
4
W
Anubis
Euphoglenn
Anubis
16
0
6
19
L
Gilgamesh
Kemd
Gilgamesh
1
4
0
0.25
L
Xing Tian
MelonCultist
Xing Tian
1
3
0
0.33
L
0
4
1
0.13
W
Arachne
Wildmanwiser
Arachne
5
0
9
9.5
L
Agni
0
10
0
0
L
Izanami
zkincade
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,304
Damage
19,189
51,900
Taken
63,198
30,491
Mitigated
28,515
18,884
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,351
588
0
3,893
10,838
6,526
248
665
10,157
34,018
0
W
Amaterasu
 
Amaterasu
4,953
2,272
0
2,048
9,188
6,039
2,872
1,397
7,773
0
72,500
W
Jormungandr
ArabiaFats
Jormungandr
6,393
1,859
0
2,940
8,635
6,682
201
0
8,635
47,573
0
W
Anubis
Euphoglenn
Anubis
17,533
550
0
6,334
9,360
5,123
0
3,628
5,486
88,751
0
L
Gilgamesh
Kemd
Gilgamesh
6,816
2,411
0
2,358
15,903
11,789
0
8,767
7,136
0
53,683
L
Xing Tian
MelonCultist
Xing Tian
2,832
205
1,207
970
10,860
5,624
0
3,613
7,247
22,398
76
L
3,963
2,222
0
2,304
11,370
3,425
15
3,087
8,283
0
33,378
W
Arachne
Wildmanwiser
Arachne
11,074
8,107
0
3,669
13,879
6,121
0
909
12,916
0
77,163
L
Agni
4,160
1,001
0
0
13,415
3,205
159
7,478
5,937
27,126
0
L
Izanami
zkincade
Izanami
1,418
1,111
0
446
11,650
4,472
17
6,332
5,318
62
18,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
31,673
454
Minions Killed
278
0
Camps Cleared
0
1,489,617
Distance Traveled
1,354,380
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,898
593
26
2
0
329,376
5
W
Amaterasu
8,877
592
120
8
0
299,548
1
W
Jormungandr
8,202
547
68
5
0
245,424
1
W
Anubis
10,530
702
139
9
0
300,859
2
L
Gilgamesh
7,607
507
108
7
0
280,729
0
L
Xing Tian
6,629
442
52
3
0
301,219
4
L
Neith
5,852
390
47
3
0
293,303
0
W
Arachne
9,061
604
101
7
0
314,410
0
L
Agni
5,800
387
44
3
0
227,689
0
L
Izanami
5,785
386
27
2
0
251,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role