Player Matchup

Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AMFlowz
Baba Yaga
Level 99
God Stats
1W - 0L
1,322 SR
Queue Stats
50W - 7L
1,902 Elo+
Party 1
Sobek
Sobek
Baezil
Sobek
Level 209
God Stats
10W - 1L
2,029 SR
Queue Stats
1,115W - 130L
1,950 Elo+
Party 1
Scylla
Scylla
SoccerMoney
Scylla
Level 143
God Stats
3W - 0L
1,890 SR
Queue Stats
388W - 40L
1,975 Elo+
Party 1
Jing Wei
Jing Wei
average
Jing Wei
Level 192
God Stats
18W - 2L
2,101 SR
Queue Stats
1,105W - 129L
1,953 Elo+
Party 1
Team Averages
Level 155
1,769 SR
1,856 Elo+

VS

Team Averages
Level 153
1,485 SR
1,550 Elo+
Martichoras
Martichoras
Jiren_-0
Martichoras
Level 182
God Stats
9W - 8L
1,512 SR
Queue Stats
935W - 928L
1,577 Elo+
Solo
Lancelot
Lancelot
JustAGentt
Lancelot
Level 143
God Stats
5W - 13L
1,273 SR
Queue Stats
251W - 262L
1,552 Elo+
Solo
Nu Wa
Nu Wa
LegaspyWolf
Nu Wa
Level 158
God Stats
6W - 3L
1,703 SR
Queue Stats
321W - 308L
1,532 Elo+
Solo
Heimdallr
Heimdallr
NoOrdinaryDingus
Heimdallr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 176L
1,504 Elo+
Party 2
Maui
Maui
RaginDiabetic
Maui
Level 127
God Stats
1W - 4L
1,440 SR
Queue Stats
179W - 177L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 5 / 12
9,858
758
11,471
11,703
6,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baba Yaga
AMFlowz
Baba Yaga
17
2 / 2 / 16
10,347
796
10,651
12,325
11,395
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sobek
Baezil
Sobek
18
4 / 2 / 17
11,212
862
9,291
19,111
26,534
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
19
7 / 2 / 13
11,189
861
16,532
9,019
4,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
average
Jing Wei
18
8 / 2 / 14
11,066
851
15,919
10,840
5,708
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Jiren_-0
Martichoras
17
4 / 4 / 7
9,696
746
13,913
14,225
8,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
JustAGentt
Lancelot
13
1 / 5 / 6
8,888
684
5,327
12,934
12,868
15
3 / 5 / 6
9,523
733
14,202
10,717
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
16
4 / 5 / 8
9,654
743
14,750
14,283
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
0 / 6 / 7
9,230
710
4,496
18,757
18,262
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
46
25
Kills
12
13
Deaths
25
72
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
5
12
2
W
Baba Yaga
AMFlowz
Baba Yaga
2
2
16
5
W
Sobek
Baezil
Sobek
4
2
17
6.25
L
Martichoras
Jiren_-0
Martichoras
4
4
7
1.88
L
Lancelot
JustAGentt
Lancelot
1
5
6
0.8
L
3
5
6
1.2
L
Heimdallr
4
5
8
1.6
L
0
6
7
0.58
W
Scylla
7
2
13
6.75
W
Jing Wei
average
Jing Wei
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,864
Damage
52,688
62,998
Taken
70,916
54,236
Mitigated
52,731
19,461
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,471
6,702
1,753
713
11,703
6,351
3,656
4,612
7,091
0
18,923
W
Baba Yaga
AMFlowz
Baba Yaga
10,651
1,223
0
1,993
12,325
11,395
825
2,166
10,159
26,902
0
W
Sobek
Baezil
Sobek
9,291
335
4,563
7,583
19,111
26,534
0
3,433
15,678
21,832
0
L
Martichoras
Jiren_-0
Martichoras
13,913
2,902
654
3,904
14,225
8,002
794
6,387
7,838
0
37,345
L
Lancelot
JustAGentt
Lancelot
5,327
178
1,144
2,020
12,934
12,868
0
6,765
6,088
786
9,069
L
14,202
2,188
324
770
10,717
5,073
664
6,164
4,553
27,860
0
L
Heimdallr
14,750
3,858
641
1,861
14,283
8,526
114
7,794
6,489
0
26,997
L
4,496
787
2,129
2,054
18,757
18,262
0
9,283
9,474
8,137
0
W
Scylla
16,532
1,572
0
238
9,019
4,248
1,653
5,121
3,898
38,682
0
W
Jing Wei
average
Jing Wei
15,919
13,563
74
2,544
10,840
5,708
2,545
3,723
7,117
0
37,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,672
Gold Earned
46,991
176
Minions Killed
124
0
Camps Cleared
0
1,380,649
Distance Traveled
1,051,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,858
758
16
1
0
229,522
0
W
Baba Yaga
10,347
796
34
3
0
310,285
0
W
Sobek
11,212
862
16
1
0
329,232
0
L
Martichoras
9,696
746
38
3
0
211,955
0
L
Lancelot
8,888
684
6
0
0
218,552
0
L
Nu Wa
9,523
733
37
3
0
180,593
0
L
Heimdallr
9,654
743
33
3
0
229,423
0
L
Maui
9,230
710
10
1
0
211,054
0
W
Scylla
11,189
861
66
5
0
255,177
0
W
Jing Wei
11,066
851
44
3
0
256,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role