Player Matchup

Ishtar
Ishtar
Calamiitas
Ishtar
Level 129
God Stats
12W - 8L
1,689 SR
Queue Stats
46W - 31L
1,609 Elo+
Party 1
Vulcan
Vulcan
PoetoftheScythe
Vulcan
Level 139
God Stats
1W - 3L
1,543 SR
Queue Stats
108W - 99L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Poobitt1
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Solo
Loki
Loki
SirShizno509
Loki
Level 118
God Stats
51W - 35L
1,642 SR
Queue Stats
309W - 325L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
floridaguy16
Sun Wukong
Level 12
God Stats
0W - 1L
1,221 SR
Queue Stats
4W - 5L
1,551 Elo+
Party 1
Team Averages
Level 87
1,519 SR
1,504 Elo+

VS

Team Averages
Level 87
1,551 SR
1,534 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GRAYJEDY
Tsukuyomi
Level 117
God Stats
1W - 0L
1,505 SR
Queue Stats
62W - 54L
1,569 Elo+
Solo
Merlin
Merlin
JCCali
Merlin
Level 89
God Stats
51W - 39L
1,595 SR
Queue Stats
405W - 375L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
MoleJack
Kuzenbo
Level 76
God Stats
8W - 1L
1,571 SR
Queue Stats
89W - 71L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
foREVerpsycho
Kukulkan
Level 43
God Stats
18W - 16L
1,586 SR
Queue Stats
90W - 73L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Calamiitas
Ishtar
13
2 / 2 / 1
8,565
1,071
5,078
7,993
2,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 2
8,522
1,065
14,015
9,394
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Poobitt1
Cthulhu
12
0 / 0 / 0
7,098
887
0
247
61
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 1
7,980
998
4,992
6,822
2,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
floridaguy16
Sun Wukong
13
0 / 2 / 2
7,796
975
5,762
12,496
8,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

274

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 1 / 8
8,592
1,074
4,389
5,505
2,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
GRAYJEDY
Tsukuyomi
14
7 / 0 / 4
9,696
1,212
11,130
6,168
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Merlin
JCCali
Merlin
14
1 / 0 / 6
8,454
1,057
10,116
4,991
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MoleJack
Kuzenbo
14
2 / 1 / 4
9,327
1,166
4,588
10,232
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
foREVerpsycho
Kukulkan
14
0 / 1 / 4
8,061
1,008
4,721
5,653
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
11
11
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
8
5
L
Ishtar
Calamiitas
Ishtar
2
2
1
1.25
W
Tsukuyomi
GRAYJEDY
Tsukuyomi
7
0
4
9
W
Merlin
JCCali
Merlin
1
0
6
4
W
Kuzenbo
MoleJack
Kuzenbo
2
1
4
4
L
1
4
2
0.5
L
Cthulhu
Poobitt1
Cthulhu
0
0
0
0
L
0
3
1
0.17
L
Sun Wukong
floridaguy16
Sun Wukong
0
2
2
0.5
W
Kukulkan
foREVerpsycho
Kukulkan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,847
Damage
34,944
36,952
Taken
32,549
17,395
Mitigated
20,421
1,255
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,389
1,787
0
1,612
5,505
2,105
0
2,849
2,506
0
21,846
L
Ishtar
Calamiitas
Ishtar
5,078
3,497
0
499
7,993
2,884
0
3,758
4,235
0
24,983
W
Tsukuyomi
GRAYJEDY
Tsukuyomi
11,130
2,373
0
1,518
6,168
2,485
0
3,117
3,051
22
26,862
W
Merlin
JCCali
Merlin
10,116
421
0
0
4,991
1,909
0
1,153
3,688
22,620
0
W
Kuzenbo
MoleJack
Kuzenbo
4,588
1,787
0
3,389
10,232
11,681
0
3,786
6,296
8,514
0
L
14,015
2,168
0
428
9,394
3,661
0
4,674
4,570
36,911
0
L
Cthulhu
Poobitt1
Cthulhu
0
0
0
24
247
61
0
0
127
351
0
L
4,992
1,011
0
0
6,822
2,150
0
2,752
4,070
0
15,695
L
Sun Wukong
floridaguy16
Sun Wukong
5,762
886
0
304
12,496
8,639
0
7,843
4,203
0
10,875
W
Kukulkan
foREVerpsycho
Kukulkan
4,721
445
0
0
5,653
2,241
0
3,033
2,470
22,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,961
Gold Earned
44,130
188
Minions Killed
198
5
Camps Cleared
7
687,218
Distance Traveled
814,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,592
1,074
56
7
2
157,008
0
L
Ishtar
8,565
1,071
53
7
2
147,604
0
W
Tsukuyomi
9,696
1,212
36
5
3
162,270
0
W
Merlin
8,454
1,057
31
4
1
168,661
0
W
Kuzenbo
9,327
1,166
27
3
1
161,797
0
L
Vulcan
8,522
1,065
60
8
1
170,558
0
L
Cthulhu
7,098
887
0
0
0
16,989
0
L
Loki
7,980
998
55
7
1
169,125
0
L
Sun Wukong
7,796
975
20
3
1
182,942
0
W
Kukulkan
8,061
1,008
48
6
0
164,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role