Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Timesss
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,632 Elo+
Party 1
Janus
Janus
brocoolne
Janus
Level 145
God Stats
12W - 23L
1,494 SR
Queue Stats
304W - 304L
1,537 Elo+
Solo
Team Averages
Level 140
1,499 SR
1,534 Elo+

VS

Team Averages
Level 86
1,501 SR
1,515 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Andr3sit0dc
Aphrodite
Level 120
God Stats
1W - 5L
1,493 SR
Queue Stats
254W - 218L
1,576 Elo+
Solo
King Arthur
King Arthur
Rqzsn
King Arthur
Level 66
God Stats
0W - 2L
1,351 SR
Queue Stats
71W - 74L
1,481 Elo+
Solo
Anubis
Anubis
Tschoschy
Anubis
Level 39
God Stats
2W - 2L
1,528 SR
Queue Stats
23W - 20L
1,551 Elo+
Solo
Cerberus
Cerberus
majed_ij55
Cerberus
Level 117
God Stats
21W - 16L
1,631 SR
Queue Stats
169W - 167L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 2 / 0
6,130
613
6,525
10,338
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
 
Set
9
2 / 0 / 3
5,510
551
3,889
7,404
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
 
Bacchus
8
1 / 1 / 3
5,008
501
3,048
7,567
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Timesss
Anhur
9
0 / 2 / 1
5,057
506
4,326
7,364
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
brocoolne
Janus
11
3 / 0 / 1
6,259
626
4,795
3,286
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
2 / 1 / 1
5,554
555
5,298
6,413
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Andr3sit0dc
Aphrodite
12
2 / 1 / 0
6,506
651
5,428
9,087
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Rqzsn
King Arthur
8
0 / 2 / 0
4,811
481
1,710
7,836
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Tschoschy
Anubis
10
0 / 3 / 0
5,433
543
1,435
4,818
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
majed_ij55
Cerberus
8
1 / 0 / 1
5,420
542
3,348
6,309
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
5
5
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Set
 
Set
2
0
3
3.5
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Xbalanque
 
Xbalanque
2
1
1
2.5
L
Aphrodite
Andr3sit0dc
Aphrodite
2
1
0
2
L
King Arthur
Rqzsn
King Arthur
0
2
0
0
W
Anhur
Timesss
Anhur
0
2
1
0.25
L
Anubis
Tschoschy
Anubis
0
3
0
0
W
Janus
brocoolne
Janus
3
0
1
3.5
L
Cerberus
majed_ij55
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
17,219
35,959
Taken
34,463
18,196
Mitigated
15,989
12,369
Healing
14,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,525
1,811
0
2,855
10,338
6,460
0
5,428
4,910
0
48,749
W
Set
 
Set
3,889
1,400
0
4,026
7,404
2,791
42
1,389
6,015
0
33,878
W
Bacchus
 
Bacchus
3,048
384
0
1,024
7,567
5,680
0
952
6,615
14,101
0
L
Xbalanque
 
Xbalanque
5,298
1,867
0
2,882
6,413
2,215
0
1,550
4,863
0
35,444
L
Aphrodite
Andr3sit0dc
Aphrodite
5,428
843
212
6,405
9,087
4,413
0
0
8,378
45,864
0
L
King Arthur
Rqzsn
King Arthur
1,710
167
0
521
7,836
3,119
0
1,983
5,732
0
29,780
W
Anhur
Timesss
Anhur
4,326
2,278
0
3,464
7,364
2,242
0
1,384
5,980
0
31,294
L
Anubis
Tschoschy
Anubis
1,435
0
0
1,585
4,818
2,353
0
1,703
3,005
50,222
0
W
Janus
brocoolne
Janus
4,795
951
0
1,000
3,286
1,023
0
1,058
2,228
50,649
0
L
Cerberus
majed_ij55
Cerberus
3,348
419
0
2,784
6,309
3,889
0
2,290
3,933
14,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
27,724
314
Minions Killed
325
0
Camps Cleared
0
1,060,671
Distance Traveled
987,244
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,130
613
81
8
0
222,711
2
W
Set
5,510
551
53
5
0
220,412
0
W
Bacchus
5,008
501
13
1
0
210,584
3
L
Xbalanque
5,554
555
55
6
0
183,083
1
L
Aphrodite
6,506
651
91
9
0
185,779
0
L
King Arthur
4,811
481
52
5
0
202,981
0
W
Anhur
5,057
506
70
7
0
190,244
0
L
Anubis
5,433
543
95
10
0
198,304
2
W
Janus
6,259
626
97
10
0
216,720
0
L
Cerberus
5,420
542
32
3
0
217,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role