Player Matchup

Chaac
Chaac
Brockioo
Chaac
Level 39
God Stats
3W - 0L
1,234 SR
Queue Stats
15W - 19L
1,296 Elo+
Party 1
Sol
Sol
SSRMetro
Sol
Level 66
God Stats
38W - 35L
1,481 SR
Queue Stats
46W - 55L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
SSRSwag
Cthulhu
Level 39
God Stats
23W - 18L
1,451 SR
Queue Stats
44W - 54L
1,354 Elo+
Party 1
Team Averages
Level 48
1,389 SR
1,340 Elo+

VS

Team Averages
Level 56
1,543 SR
1,349 Elo+
Arachne
Arachne
BDV520
Arachne
Level 59
God Stats
34W - 33L
1,180 SR
Queue Stats
147W - 186L
1,237 Elo+
Solo
Hou Yi
Hou Yi
Hendo163
Hou Yi
Level 48
God Stats
1W - 3L
1,663 SR
Queue Stats
96W - 98L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
jazvilla98
Nu Wa
Level 62
God Stats
2W - 2L
1,786 SR
Queue Stats
80W - 83L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brockioo
Chaac
11
1 / 3 / 6
8,289
754
6,715
9,083
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 2 / 4
9,092
827
9,060
9,522
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SSRSwag
Cthulhu
12
3 / 2 / 5
8,966
815
6,185
10,771
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BDV520
Arachne
10
2 / 3 / 4
8,104
737
7,798
9,890
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Hendo163
Hou Yi
12
4 / 3 / 3
8,502
773
9,097
9,297
3,688
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
11
1 / 2 / 5
7,959
724
8,277
8,659
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
8
Kills
7
7
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
BDV520
Arachne
2
3
4
1.33
W
Chaac
Brockioo
Chaac
1
3
6
1.33
L
Hou Yi
Hendo163
Hou Yi
4
3
3
1.83
W
4
2
4
3
W
Cthulhu
SSRSwag
Cthulhu
3
2
5
2.75
L
Nu Wa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
25,172
29,376
Taken
27,846
18,863
Mitigated
11,565
6,273
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BDV520
Arachne
7,798
5,879
262
1,141
9,890
4,845
0
4,521
4,728
0
17,326
W
Chaac
Brockioo
Chaac
6,715
790
0
2,130
9,083
8,103
0
2,646
6,437
0
23,831
L
Hou Yi
Hendo163
Hou Yi
9,097
3,707
0
2,346
9,297
3,688
0
4,850
3,608
0
33,816
W
9,060
1,895
93
3,479
9,522
2,899
2,457
2,308
7,214
33,408
0
W
Cthulhu
SSRSwag
Cthulhu
6,185
362
105
466
10,771
7,861
351
3,462
7,309
17,161
272
L
Nu Wa
8,277
2,443
130
926
8,659
3,032
0
4,509
3,514
34,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
24,565
124
Minions Killed
103
0
Camps Cleared
0
623,693
Distance Traveled
598,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,104
737
25
2
0
222,040
0
W
Chaac
8,289
754
23
2
0
202,533
0
L
Hou Yi
8,502
773
39
4
0
192,904
0
W
Sol
9,092
827
69
6
0
190,894
0
W
Cthulhu
8,966
815
32
3
0
230,266
0
L
Nu Wa
7,959
724
39
4
0
183,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role