Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Aguila4205378
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,206 Elo+
Solo
Hachiman
Hachiman
Ah-MuzenCab
Hachiman
Level 127
God Stats
1W - 3L
1,379 SR
Queue Stats
177W - 202L
1,488 Elo+
Solo
Ymir
Ymir
MasM180
Ymir
Level 108
God Stats
1W - 8L
1,218 SR
Queue Stats
338W - 319L
1,571 Elo+
Party 2
Poseidon
Poseidon
seraphim_sword
Poseidon
Level 148
God Stats
18W - 14L
1,630 SR
Queue Stats
352W - 342L
1,566 Elo+
Party 2
Team Averages
Level 110
1,445 SR
1,466 Elo+

VS

Team Averages
Level 145
1,501 SR
1,488 Elo+
Izanami
Izanami
Duece Gaming
Izanami
Level 205
God Stats
7W - 5L
1,473 SR
Queue Stats
428W - 499L
1,498 Elo+
Party 3
Bellona
Bellona
JoshuaDeeJones
Bellona
Level 158
God Stats
7W - 11L
1,486 SR
Queue Stats
80W - 120L
1,455 Elo+
Party 3
Atlas
Atlas
Skillz Bacon
Atlas
Level 149
God Stats
16W - 19L
1,514 SR
Queue Stats
183W - 226L
1,495 Elo+
Party 3
Poseidon
Poseidon
cripdic
Poseidon
Level 108
God Stats
7W - 7L
1,521 SR
Queue Stats
247W - 223L
1,496 Elo+
Party 1
Sol
Sol
deemlighting
Sol
Level 104
God Stats
10W - 3L
1,508 SR
Queue Stats
494W - 424L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 4 / 1
6,098
554
5,192
10,973
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 0
6,940
631
3,189
7,763
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Ah-MuzenCab
Hachiman
9
0 / 5 / 0
5,058
460
2,190
7,872
2,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
MasM180
Ymir
8
0 / 1 / 1
5,138
467
1,461
6,904
4,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
10
0 / 4 / 0
5,657
514
2,480
6,532
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Duece Gaming
Izanami
11
0 / 0 / 4
6,673
607
3,441
2,867
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
2 / 2 / 1
6,319
574
5,569
9,510
5,828
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
3 / 0 / 3
6,870
625
3,790
6,819
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
cripdic
Poseidon
11
7 / 2 / 2
7,017
638
7,702
6,767
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 1 / 2
7,065
642
4,487
5,295
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
15
15
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
L
4
1
0
4
L
Hachiman
Ah-MuzenCab
Hachiman
0
5
0
0
W
Izanami
Duece Gaming
Izanami
0
0
4
2
W
2
2
1
1.25
L
Ymir
MasM180
Ymir
0
1
1
0.5
W
3
0
3
4.5
W
Poseidon
cripdic
Poseidon
7
2
2
4
W
3
1
2
4
L
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,512
Damage
24,989
40,044
Taken
31,258
18,669
Mitigated
16,076
12,120
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,192
2,051
0
4,469
10,973
6,159
909
2,083
8,890
39,918
0
L
3,189
1,173
0
3,213
7,763
2,936
267
2,556
5,061
0
41,194
L
Hachiman
Ah-MuzenCab
Hachiman
2,190
1,238
0
1,305
7,872
2,548
0
4,271
3,555
0
24,845
W
Izanami
Duece Gaming
Izanami
3,441
2,188
0
1,431
2,867
1,061
803
236
2,631
0
63,993
W
5,569
2,205
0
2,070
9,510
5,828
0
4,600
4,910
0
34,236
L
Ymir
MasM180
Ymir
1,461
266
0
1,508
6,904
4,677
26
3,022
3,870
12,292
0
W
3,790
1,639
0
2,034
6,819
5,297
0
2,281
4,538
17,000
0
W
Poseidon
cripdic
Poseidon
7,702
1,570
0
253
6,767
2,038
91
1,924
4,843
47,257
0
W
4,487
1,369
0
2,996
5,295
1,852
878
668
4,627
43,571
0
L
Poseidon
2,480
425
0
1,625
6,532
2,349
0
3,705
2,689
42,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
33,944
279
Minions Killed
323
0
Camps Cleared
0
1,035,485
Distance Traveled
1,056,040
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,098
554
57
5
0
162,370
0
L
Awilix
6,940
631
75
7
0
263,460
0
L
Hachiman
5,058
460
44
4
0
221,367
0
W
Izanami
6,673
607
114
10
0
192,856
0
W
Bellona
6,319
574
48
4
0
211,462
0
L
Ymir
5,138
467
15
1
0
213,279
2
W
Atlas
6,870
625
13
1
0
209,331
4
W
Poseidon
7,017
638
66
6
0
248,466
2
W
Sol
7,065
642
82
7
0
193,925
0
L
Poseidon
5,657
514
88
8
0
175,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role