Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
 
Charon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
CH30x12
Pele
Level 141
God Stats
4W - 0L
1,777 SR
Queue Stats
262W - 237L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Luxzbel
Baron Samedi
Level 123
God Stats
6W - 0L
1,836 SR
Queue Stats
21W - 8L
1,643 Elo+
Party 3
Team Averages
Level 135
1,623 SR
1,534 Elo+

VS

Team Averages
Level 81
1,528 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DarkHelmett
Artemis
Level 4
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 4L
1,483 Elo+
Party 2
Cupid
Cupid
PherixISN
Cupid
Level 67
God Stats
0W - 3L
1,324 SR
Queue Stats
3W - 4L
1,483 Elo+
Party 2
Anhur
Anhur
chiko888
Anhur
Level 159
God Stats
0W - 1L
1,342 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
mrsnakee2174
Arachne
Level 65
God Stats
7W - 3L
1,703 SR
Queue Stats
74W - 70L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 1 / 0
6,527
653
6,399
7,884
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
 
Charon
9
0 / 1 / 2
5,537
554
1,778
6,548
4,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
 
Kukulkan
9
0 / 3 / 0
5,142
514
2,614
3,799
1,478
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
CH30x12
Pele
12
1 / 0 / 0
6,038
604
2,476
8,430
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Luxzbel
Baron Samedi
11
2 / 0 / 0
6,280
628
2,352
3,270
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 2
5,235
524
1,867
5,409
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
DarkHelmett
Artemis
8
0 / 1 / 0
4,271
427
1,905
3,005
1,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
PherixISN
Cupid
5
1 / 3 / 0
4,204
420
1,938
5,142
1,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
chiko888
Anhur
10
2 / 2 / 1
5,641
564
3,760
7,111
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
mrsnakee2174
Arachne
10
1 / 1 / 0
5,507
551
2,537
7,733
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
7
Kills
4
5
Deaths
7
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
0
4
W
Charon
 
Charon
0
1
2
1
W
Kukulkan
 
Kukulkan
0
3
0
0
L
Geb
 
Geb
0
0
2
1
W
Pele
CH30x12
Pele
1
0
0
1
L
Artemis
DarkHelmett
Artemis
0
1
0
0
W
Baron Samedi
Luxzbel
Baron Samedi
2
0
0
2
L
Cupid
PherixISN
Cupid
1
3
0
0.33
L
Anhur
chiko888
Anhur
2
2
1
1.25
L
Arachne
mrsnakee2174
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,619
Damage
12,007
29,931
Taken
28,400
14,907
Mitigated
10,983
8,734
Healing
7,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,399
732
0
3,171
7,884
4,216
46
680
7,204
0
46,450
W
Charon
 
Charon
1,778
229
0
2,275
6,548
4,413
6
310
6,238
12,245
0
W
Kukulkan
 
Kukulkan
2,614
215
0
0
3,799
1,478
189
392
3,407
42,025
0
L
Geb
 
Geb
1,867
188
0
1,547
5,409
3,196
0
807
4,602
15,392
0
W
Pele
CH30x12
Pele
2,476
850
0
1,927
8,430
3,098
0
360
8,070
0
57,541
L
Artemis
DarkHelmett
Artemis
1,905
977
0
81
3,005
1,442
0
1,459
1,546
0
14,507
W
Baron Samedi
Luxzbel
Baron Samedi
2,352
80
0
1,361
3,270
1,702
0
125
3,145
41,652
0
L
Cupid
PherixISN
Cupid
1,938
966
0
872
5,142
1,226
0
0
5,142
0
10,680
L
Anhur
chiko888
Anhur
3,760
1,951
0
3,349
7,111
2,291
0
3,372
3,739
0
35,329
L
Arachne
mrsnakee2174
Arachne
2,537
1,768
0
1,901
7,733
2,828
0
1,106
6,627
0
39,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,524
Gold Earned
24,858
369
Minions Killed
197
0
Camps Cleared
0
1,087,179
Distance Traveled
919,763
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,527
653
93
9
0
206,723
0
W
Charon
5,537
554
17
2
0
225,360
1
W
Kukulkan
5,142
514
85
9
0
206,924
0
L
Geb
5,235
524
22
2
0
211,385
2
W
Pele
6,038
604
94
9
0
243,331
2
L
Artemis
4,271
427
20
2
0
165,361
0
W
Baron Samedi
6,280
628
80
8
0
204,841
0
L
Cupid
4,204
420
13
1
0
103,541
0
L
Anhur
5,641
564
76
8
0
184,431
2
L
Arachne
5,507
551
66
7
0
255,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role