Player Matchup

Gilgamesh
Gilgamesh
Aha Ziehl
Gilgamesh
Level 83
God Stats
0W - 4L
1,216 SR
Queue Stats
2W - 26L
996 Elo+
Party 1
Kukulkan
Kukulkan
BoogieSchroedes
Kukulkan
Level 15
God Stats
0W - 6L
1,298 SR
Queue Stats
1W - 20L
987 Elo+
Party 1
Serqet
Serqet
DragonmanDrakk
Serqet
Level 30
God Stats
0W - 1L
1,701 SR
Queue Stats
2W - 4L
1,553 Elo+
Solo
He Bo
He Bo
Sweetie605
He Bo
Level 47
God Stats
0W - 2L
1,256 SR
Queue Stats
8W - 44L
971 Elo+
Party 1
Odin
Odin
T MAN 2019
Odin
Level 76
God Stats
0W - 7L
1,166 SR
Queue Stats
2W - 39L
971 Elo+
Party 1
Team Averages
Level 50
1,327 SR
1,095 Elo+

VS

Team Averages
Level 53
1,436 SR
1,450 Elo+
Thor
Thor
BABACYN
Thor
Level 53
God Stats
6W - 6L
1,279 SR
Queue Stats
251W - 269L
1,403 Elo+
Party 2
Hachiman
Hachiman
BluePearl23
Hachiman
Level 29
God Stats
10W - 5L
1,515 SR
Queue Stats
57W - 58L
1,527 Elo+
Party 3
Ra
Ra
CloudTim
Ra
Level 147
God Stats
3W - 1L
1,200 SR
Queue Stats
142W - 129L
1,498 Elo+
Party 3
Artio
Artio
TaioyJr
Artio
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Ratatoskr
Ratatoskr
babaterabaap
Ratatoskr
Level 21
God Stats
2W - 2L
1,685 SR
Queue Stats
85W - 89L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aha Ziehl
Gilgamesh
15
0 / 3 / 2
8,412
701
4,647
15,414
14,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kukulkan
15
2 / 8 / 1
8,711
726
5,885
13,431
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 8 / 0
8,026
669
4,540
14,781
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
15
0 / 4 / 1
8,305
692
6,596
11,240
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 3
9,589
799
6,824
13,551
12,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BABACYN
Thor
17
8 / 0 / 7
10,391
866
12,440
12,178
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
BluePearl23
Hachiman
17
4 / 2 / 4
10,657
888
7,400
12,286
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 2 / 9
11,686
974
20,919
12,341
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
TaioyJr
Artio
16
1 / 0 / 10
9,458
788
3,171
10,952
12,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
babaterabaap
Ratatoskr
17
5 / 2 / 11
10,218
852
8,910
10,906
5,593
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
6
Kills
28
28
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aha Ziehl
Gilgamesh
0
3
2
0.33
W
Thor
BABACYN
Thor
8
0
7
11.5
W
Hachiman
BluePearl23
Hachiman
4
2
4
3
L
Kukulkan
2
8
1
0.31
W
10
2
9
7.25
L
1
8
0
0.13
L
He Bo
0
4
1
0.13
L
3
5
3
0.9
W
Artio
TaioyJr
Artio
1
0
10
6
W
Ratatoskr
babaterabaap
Ratatoskr
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,492
Damage
52,840
68,417
Taken
58,663
42,054
Mitigated
36,168
3,843
Healing
21,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aha Ziehl
Gilgamesh
4,647
472
0
778
15,414
14,204
216
5,105
9,868
36
28,739
W
Thor
BABACYN
Thor
12,440
3,489
0
3,062
12,178
5,922
891
2,237
8,746
0
30,212
W
Hachiman
BluePearl23
Hachiman
7,400
4,453
0
3,781
12,286
5,728
4,955
3,387
8,850
0
42,757
L
Kukulkan
5,885
1,216
0
40
13,431
5,408
0
3,186
10,153
19,144
0
W
20,919
1,100
5,401
4,950
12,341
6,671
3,304
2,956
9,179
72,336
0
L
4,540
918
0
690
14,781
5,909
0
5,377
9,128
0
11,731
L
He Bo
6,596
170
0
959
11,240
3,836
0
5,841
5,220
25,808
0
L
6,824
1,402
0
1,376
13,551
12,697
0
3,740
9,574
31
23,988
W
Artio
TaioyJr
Artio
3,171
357
1,012
3,084
10,952
12,254
648
1,692
8,674
13,810
0
W
Ratatoskr
babaterabaap
Ratatoskr
8,910
2,547
0
579
10,906
5,593
533
2,266
8,549
0
23,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
52,410
157
Minions Killed
281
0
Camps Cleared
0
1,085,312
Distance Traveled
1,394,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,412
701
42
4
0
243,222
0
W
Thor
10,391
866
22
2
0
287,224
0
W
Hachiman
10,657
888
81
7
0
251,251
0
L
Kukulkan
8,711
726
23
2
0
196,232
0
W
Ra
11,686
974
125
10
0
277,927
0
L
Serqet
8,026
669
11
1
0
219,411
0
L
He Bo
8,305
692
49
4
0
209,046
0
L
Odin
9,589
799
32
3
0
217,401
0
W
Artio
9,458
788
19
2
0
275,676
0
W
Ratatoskr
10,218
852
34
3
0
302,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role