Player Matchup

Medusa
Medusa
MemphisBunty
Medusa
Level 17
God Stats
2W - 0L
1,383 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 1
Ymir
Ymir
MyLifeAsLavanda
Ymir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 1
Scylla
Scylla
OscarLOGIA
Scylla
Level 129
God Stats
36W - 39L
1,544 SR
Queue Stats
217W - 202L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
SirEvanSki
Sun Wukong
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 92L
1,610 Elo+
Party 2
Loki
Loki
cobrxa
Loki
Level 18
God Stats
8W - 6L
1,441 SR
Queue Stats
98W - 94L
1,449 Elo+
Party 2
Team Averages
Level 43
1,474 SR
1,516 Elo+

VS

Team Averages
Level 22
1,397 SR
1,334 Elo+
Sobek
Sobek
MelonCultist
Sobek
Level 79
God Stats
0W - 1L
1,372 SR
Queue Stats
48W - 77L
1,313 Elo+
Party 3
Sol
Sol
TonioCondones
Sol
Level 16
God Stats
1W - 5L
1,300 SR
Queue Stats
25W - 44L
1,313 Elo+
Party 3
Hercules
Hercules
WetNoodle51
Hercules
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
24W - 40L
1,231 Elo+
Party 3
Sun Wukong
Sun Wukong
kyosee_JW
Sun Wukong
Level 6
God Stats
2W - 5L
1,313 SR
Queue Stats
6W - 14L
1,313 Elo+
Party 3
Neith
Neith
zkincade
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 55L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 0 / 4
8,433
469
4,293
7,631
3,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 4
8,769
487
2,368
8,636
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
OscarLOGIA
Scylla
18
12 / 0 / 3
11,489
638
16,091
8,094
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SirEvanSki
Sun Wukong
19
12 / 0 / 4
12,454
692
23,740
24,055
24,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Loki
cobrxa
Loki
19
6 / 1 / 6
11,513
640
9,201
11,314
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,705
428
5,341
13,961
14,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 8 / 0
8,059
448
5,799
15,778
5,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
WetNoodle51
Hercules
9
0 / 11 / 1
6,392
355
5,853
19,735
8,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
kyosee_JW
Sun Wukong
13
1 / 6 / 0
7,500
417
7,896
16,674
20,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
zkincade
Neith
10
0 / 6 / 0
6,629
368
1,978
9,014
3,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
33
Kills
1
1
Deaths
33
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Medusa
2
0
4
4
W
1
0
4
3
W
Scylla
OscarLOGIA
Scylla
12
0
3
13.5
W
Sun Wukong
SirEvanSki
Sun Wukong
12
0
4
14
L
0
8
0
0
L
Hercules
WetNoodle51
Hercules
0
11
1
0.05
W
Loki
cobrxa
Loki
6
1
6
9
L
Sun Wukong
kyosee_JW
Sun Wukong
1
6
0
0.17
L
Neith
zkincade
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,693
Damage
26,867
59,730
Taken
75,162
44,689
Mitigated
52,269
25,223
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,341
741
53
2,958
13,961
14,569
14
6,356
7,397
30,117
0
W
Medusa
4,293
2,633
0
3,845
7,631
3,247
1,391
1,429
6,202
0
51,885
W
2,368
406
0
1,206
8,636
8,429
638
2,132
6,504
24,658
0
W
Scylla
OscarLOGIA
Scylla
16,091
2,229
0
609
8,094
3,493
1,870
3,692
4,402
92,300
0
W
Sun Wukong
SirEvanSki
Sun Wukong
23,740
8,379
0
11,425
24,055
24,195
1,249
2,421
21,634
0
116,374
L
5,799
2,552
13
2,804
15,778
5,672
224
4,801
10,785
63,593
0
L
Hercules
WetNoodle51
Hercules
5,853
3,509
0
1,120
19,735
8,252
439
2,067
17,596
0
28,368
W
Loki
cobrxa
Loki
9,201
2,968
0
8,138
11,314
5,325
1,840
1,466
9,848
0
110,646
L
Sun Wukong
kyosee_JW
Sun Wukong
7,896
2,409
44
492
16,674
20,757
0
157
16,517
0
47,698
L
Neith
zkincade
Neith
1,978
582
0
253
9,014
3,019
40
4,460
4,408
0
33,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
36,285
597
Minions Killed
328
0
Camps Cleared
0
1,908,182
Distance Traveled
1,586,467
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,705
428
55
3
0
367,257
0
W
Medusa
8,433
469
85
5
0
346,395
0
W
Ymir
8,769
487
39
2
0
347,971
10
W
Scylla
11,489
638
155
9
0
386,668
0
W
Sun Wukong
12,454
692
167
9
0
360,287
2
L
Sol
8,059
448
99
6
0
286,662
0
L
Hercules
6,392
355
37
2
0
348,794
0
W
Loki
11,513
640
151
8
0
466,861
0
L
Sun Wukong
7,500
417
72
4
0
316,527
0
L
Neith
6,629
368
65
4
0
267,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role