Player Matchup

Artemis
Artemis
Darkar50K
Artemis
Level 127
God Stats
14W - 12L
1,444 SR
Queue Stats
440W - 429L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
ELIZALDE01
Sun Wukong
Level 129
God Stats
25W - 21L
1,588 SR
Queue Stats
521W - 492L
1,501 Elo+
Party 2
Anubis
Anubis
EkohAqua
Anubis
Level 108
God Stats
65W - 46L
1,658 SR
Queue Stats
154W - 147L
1,537 Elo+
Party 3
Terra
Terra
Soduma
Terra
Level 100
God Stats
1W - 3L
1,704 SR
Queue Stats
188W - 183L
1,520 Elo+
Party 2
Nemesis
Nemesis
YvngGhost
Nemesis
Level 41
God Stats
8W - 5L
1,647 SR
Queue Stats
95W - 79L
1,566 Elo+
Party 3
Team Averages
Level 101
1,608 SR
1,526 Elo+

VS

Team Averages
Level 69
1,622 SR
1,457 Elo+
Artemis
Artemis
GettingStoned
Artemis
Level 63
God Stats
22W - 5L
1,723 SR
Queue Stats
140W - 114L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
IodizedNaCl
Kukulkan
Level 120
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Mulan
Mulan
Philosophiex
Mulan
Level 69
God Stats
14W - 18L
1,589 SR
Queue Stats
222W - 194L
1,514 Elo+
Party 1
Ymir
Ymir
Th3voicesCU
Ymir
Level 65
God Stats
30W - 16L
1,749 SR
Queue Stats
231W - 244L
1,555 Elo+
Solo
Serqet
Serqet
yepscope17
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkar50K
Artemis
10
3 / 2 / 1
6,069
552
5,590
6,305
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ELIZALDE01
Sun Wukong
11
1 / 1 / 0
6,630
603
7,096
9,726
10,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
EkohAqua
Anubis
12
6 / 1 / 0
7,157
651
6,603
6,545
3,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Soduma
Terra
9
1 / 0 / 5
5,964
542
2,970
7,578
3,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
YvngGhost
Nemesis
11
0 / 1 / 2
5,883
535
3,468
8,197
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 3 / 2
5,323
484
4,234
6,699
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
IodizedNaCl
Kukulkan
11
0 / 3 / 1
5,785
526
3,323
5,419
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
5,840
531
4,556
10,100
9,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 2 / 1
5,781
526
4,244
9,652
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
yepscope17
Serqet
11
2 / 2 / 1
6,249
568
3,398
7,637
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
5
5
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
Darkar50K
Artemis
3
2
1
1.75
W
Sun Wukong
ELIZALDE01
Sun Wukong
1
1
0
1
W
Anubis
EkohAqua
Anubis
6
1
0
6
L
Artemis
0
3
2
0.33
L
Kukulkan
IodizedNaCl
Kukulkan
0
3
1
0.17
L
1
1
0
1
W
Terra
Soduma
Terra
1
0
5
3.5
L
2
2
1
1.25
W
Nemesis
YvngGhost
Nemesis
0
1
2
1
L
Serqet
yepscope17
Serqet
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
19,755
38,351
Taken
39,507
23,102
Mitigated
20,966
9,371
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Darkar50K
Artemis
5,590
2,330
0
1,151
6,305
2,034
20
1,121
5,184
0
36,701
W
Sun Wukong
ELIZALDE01
Sun Wukong
7,096
1,970
0
1,021
9,726
10,598
0
0
9,538
2,564
50,329
W
Anubis
EkohAqua
Anubis
6,603
429
0
2,828
6,545
3,465
0
3,904
2,485
64,718
0
L
Artemis
4,234
2,028
0
1,877
6,699
1,994
0
1,698
5,001
0
29,188
L
Kukulkan
IodizedNaCl
Kukulkan
3,323
642
0
456
5,419
1,602
0
3,386
2,033
49,396
0
L
4,556
1,121
0
2,844
10,100
9,994
0
758
9,342
0
34,132
W
Terra
Soduma
Terra
2,970
273
1,486
2,157
7,578
3,966
0
1,621
5,957
18,065
0
L
4,244
1,711
0
2,989
9,652
4,592
0
3,422
6,230
12,198
0
W
Nemesis
YvngGhost
Nemesis
3,468
1,701
0
728
8,197
3,039
0
921
7,202
0
53,637
L
Serqet
yepscope17
Serqet
3,398
1,119
0
1,020
7,637
2,784
0
1,166
6,471
0
45,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
28,978
358
Minions Killed
307
0
Camps Cleared
0
1,077,504
Distance Traveled
1,088,372
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,069
552
66
6
0
188,380
0
W
Sun Wukong
6,630
603
76
7
0
209,308
0
W
Anubis
7,157
651
111
10
0
207,784
0
L
Artemis
5,323
484
52
5
0
205,719
0
L
Kukulkan
5,785
526
94
9
0
206,716
0
L
Mulan
5,840
531
65
6
0
205,107
0
W
Terra
5,964
542
24
2
0
242,235
4
L
Ymir
5,781
526
14
1
0
225,178
0
W
Nemesis
5,883
535
81
7
0
229,797
0
L
Serqet
6,249
568
82
7
0
245,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role