Player Matchup

Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Kojankoryu
Zhong Kui
Level 108
God Stats
43W - 48L
1,612 SR
Queue Stats
162W - 168L
1,476 Elo+
Party 1
Hachiman
Hachiman
LuZicul
Hachiman
Level 129
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 4L
1,076 Elo+
Party 2
Cthulhu
Cthulhu
N8tv I Obey
Cthulhu
Level 8
God Stats
0W - 1L
1,063 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Loki
Loki
Unknown28399
Loki
Level 25
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 75
1,383 SR
1,441 Elo+

VS

Team Averages
Level 125
1,557 SR
1,465 Elo+
Janus
Janus
Brandon315
Janus
Level 108
God Stats
11W - 13L
1,338 SR
Queue Stats
140W - 103L
1,417 Elo+
Party 4
Bakasura
Bakasura
Jolufoco
Bakasura
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,509 Elo+
Party 3
Nemesis
Nemesis
Lowkey_Romero
Nemesis
Level 114
God Stats
3W - 1L
1,705 SR
Queue Stats
148W - 137L
1,506 Elo+
Solo
Atlas
Atlas
MootMan27
Atlas
Level 28
God Stats
22W - 8L
1,723 SR
Queue Stats
77W - 65L
1,422 Elo+
Party 4
Anubis
Anubis
richitex
Anubis
Level 200
God Stats
16W - 5L
1,520 SR
Queue Stats
51W - 42L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 8 / 0
5,602
431
1,496
11,386
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Kojankoryu
Zhong Kui
9
0 / 6 / 0
5,430
418
3,460
11,855
5,927
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
LuZicul
Hachiman
11
2 / 3 / 0
6,753
519
6,376
9,710
2,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
N8tv I Obey
Cthulhu
7
0 / 5 / 1
5,371
413
2,587
12,899
7,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 9 / 0
4,834
372
2,319
12,153
2,884
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
9 / 1 / 5
8,967
690
9,168
4,962
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Jolufoco
Bakasura
13
2 / 1 / 6
7,711
593
9,964
12,007
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
14
4 / 0 / 3
8,217
632
3,131
5,450
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
MootMan27
Atlas
11
1 / 0 / 3
6,869
528
1,723
7,477
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
richitex
Anubis
15
15 / 0 / 2
10,227
787
15,988
9,091
4,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
31
31
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
0
0
W
Janus
9
1
5
11.5
W
Bakasura
Jolufoco
Bakasura
2
1
6
5
L
Zhong Kui
Kojankoryu
Zhong Kui
0
6
0
0
W
Nemesis
4
0
3
5.5
L
Hachiman
LuZicul
Hachiman
2
3
0
0.67
W
Atlas
MootMan27
Atlas
1
0
3
2.5
L
Cthulhu
N8tv I Obey
Cthulhu
0
5
1
0.1
L
0
9
0
0
W
Anubis
richitex
Anubis
15
0
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,238
Damage
39,974
58,003
Taken
38,987
22,391
Mitigated
20,949
6,941
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,496
232
0
1,340
11,386
3,300
0
5,637
4,949
30,699
0
W
Janus
9,168
460
0
186
4,962
1,726
2,663
1,540
3,422
52,156
0
W
Bakasura
Jolufoco
Bakasura
9,964
6,309
0
6,903
12,007
6,792
24
1,235
10,772
0
38,915
L
Zhong Kui
Kojankoryu
Zhong Kui
3,460
455
0
3,100
11,855
5,927
0
8,174
3,589
28,933
0
W
Nemesis
3,131
1,609
0
729
5,450
2,016
645
541
4,909
0
67,577
L
Hachiman
LuZicul
Hachiman
6,376
3,736
0
1,193
9,710
2,941
315
755
8,038
0
49,435
W
Atlas
MootMan27
Atlas
1,723
887
0
788
7,477
5,499
591
1,274
6,203
18,563
0
L
Cthulhu
N8tv I Obey
Cthulhu
2,587
444
690
618
12,899
7,339
0
4,198
8,217
19,290
0
L
2,319
1,067
0
0
12,153
2,884
0
7,520
4,419
0
12,814
W
Anubis
richitex
Anubis
15,988
1,807
0
6,400
9,091
4,916
50
2,953
6,138
79,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
41,991
234
Minions Killed
436
0
Camps Cleared
0
1,201,389
Distance Traveled
1,395,194
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,602
431
54
4
0
209,809
0
W
Janus
8,967
690
100
8
0
271,314
0
W
Bakasura
7,711
593
96
7
0
302,688
0
L
Zhong Kui
5,430
418
57
4
0
206,437
2
W
Nemesis
8,217
632
98
8
0
319,689
2
L
Hachiman
6,753
519
77
6
0
250,166
0
W
Atlas
6,869
528
22
2
0
279,095
0
L
Cthulhu
5,371
413
30
2
0
277,915
0
L
Loki
4,834
372
16
1
0
257,062
0
W
Anubis
10,227
787
120
9
0
222,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role