Player Matchup

Rama
Rama
OffBrandJetlife
Rama
Level 88
God Stats
8W - 8L
1,424 SR
Queue Stats
278W - 249L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
Raglik-
Sun Wukong
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,435 Elo+
Party 1
Atlas
Atlas
SnorkelSteve590
Atlas
Level 128
God Stats
3W - 2L
1,470 SR
Queue Stats
174W - 178L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
TheyEnvyuzi
Baba Yaga
Level 67
God Stats
5W - 3L
1,622 SR
Queue Stats
285W - 299L
1,418 Elo+
Party 1
Ao Kuang
Ao Kuang
iTop-Fragg
Ao Kuang
Level 60
God Stats
7W - 11L
1,277 SR
Queue Stats
107W - 122L
1,352 Elo+
Party 1
Team Averages
Level 76
1,459 SR
1,419 Elo+

VS

Team Averages
Level 102
1,377 SR
1,434 Elo+
Artemis
Artemis
BaNNeD-AiD
Artemis
Level 148
God Stats
0W - 3L
1,386 SR
Queue Stats
64W - 61L
1,409 Elo+
Solo
Loki
Loki
Cringe024
Loki
Level 142
God Stats
0W - 2L
1,580 SR
Queue Stats
37W - 57L
1,372 Elo+
Party 2
Ao Kuang
Ao Kuang
HandyDragoon797
Ao Kuang
Level 109
God Stats
4W - 3L
1,392 SR
Queue Stats
188W - 186L
1,506 Elo+
Solo
Ymir
Ymir
IIlIIIIIIIlv
Ymir
Level 25
God Stats
3W - 7L
1,405 SR
Queue Stats
134W - 168L
1,455 Elo+
Party 2
Anubis
Anubis
ZachXr2n
Anubis
Level 87
God Stats
0W - 4L
1,121 SR
Queue Stats
130W - 122L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,689
569
3,737
6,770
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Raglik-
Sun Wukong
10
1 / 2 / 0
5,739
574
4,998
8,897
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 1
4,998
500
1,489
5,521
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
TheyEnvyuzi
Baba Yaga
11
5 / 0 / 1
6,397
640
5,179
3,332
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
iTop-Fragg
Ao Kuang
10
5 / 0 / 2
5,907
591
5,035
8,183
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BaNNeD-AiD
Artemis
9
2 / 3 / 0
5,329
533
5,536
7,728
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
0 / 3 / 0
4,953
495
1,550
7,018
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
11
2 / 2 / 0
6,494
649
5,388
8,359
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 0
4,702
470
1,984
7,325
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
ZachXr2n
Anubis
7
0 / 5 / 0
4,639
464
1,337
5,067
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
14
Kills
4
4
Deaths
14
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
BaNNeD-AiD
Artemis
2
3
0
0.67
L
Loki
0
3
0
0
L
Ao Kuang
2
2
0
1
L
0
1
0
0
W
2
1
2
3
W
Sun Wukong
Raglik-
Sun Wukong
1
2
0
0.5
W
1
1
1
1.5
W
Baba Yaga
TheyEnvyuzi
Baba Yaga
5
0
1
5.5
L
Anubis
ZachXr2n
Anubis
0
5
0
0
W
Ao Kuang
iTop-Fragg
Ao Kuang
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,438
Damage
15,795
32,703
Taken
35,497
14,949
Mitigated
18,245
10,583
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BaNNeD-AiD
Artemis
5,536
2,138
0
2,597
7,728
2,626
0
2,327
5,401
0
32,153
L
Loki
1,550
329
0
2,385
7,018
2,084
0
2,218
4,724
0
26,489
L
Ao Kuang
5,388
1,825
0
3,751
8,359
5,647
0
379
7,980
41,106
0
L
1,984
431
0
802
7,325
5,704
0
2,818
4,499
14,426
0
W
3,737
3,316
0
3,508
6,770
2,546
0
611
6,159
0
35,056
W
Sun Wukong
Raglik-
Sun Wukong
4,998
1,067
0
1,973
8,897
4,725
0
5,388
3,509
0
37,288
W
1,489
736
0
1,285
5,521
3,821
0
954
4,567
15,536
0
W
Baba Yaga
TheyEnvyuzi
Baba Yaga
5,179
46
0
1,211
3,332
1,300
0
865
2,467
38,704
0
L
Anubis
ZachXr2n
Anubis
1,337
41
40
154
5,067
2,184
0
3,634
1,190
24,450
0
W
Ao Kuang
iTop-Fragg
Ao Kuang
5,035
861
0
2,606
8,183
2,557
0
891
7,292
36,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
26,117
277
Minions Killed
217
0
Camps Cleared
0
965,242
Distance Traveled
931,564
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,329
533
39
4
0
181,554
2
L
Loki
4,953
495
56
6
0
227,601
0
L
Ao Kuang
6,494
649
61
6
0
182,363
1
L
Ymir
4,702
470
20
2
0
216,352
0
W
Rama
5,689
569
64
6
0
155,514
2
W
Sun Wukong
5,739
574
61
6
0
189,273
0
W
Atlas
4,998
500
16
2
0
187,433
3
W
Baba Yaga
6,397
640
80
8
0
183,531
0
L
Anubis
4,639
464
41
4
0
123,694
1
W
Ao Kuang
5,907
591
56
6
0
249,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role