Player Matchup

Mercury
Mercury
Donkaaay
Mercury
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 162L
1,529 Elo+
Party 1
Bacchus
Bacchus
Jdelli19
Bacchus
Level 28
God Stats
45W - 23L
1,696 SR
Queue Stats
65W - 52L
1,528 Elo+
Party 1
Ra
Ra
TSA Touched Me
Ra
Level 109
God Stats
2W - 0L
1,687 SR
Queue Stats
154W - 149L
1,557 Elo+
Party 1
Team Averages
Level 97
1,628 SR
1,538 Elo+

VS

Team Averages
Level 123
1,346 SR
1,353 Elo+
Surtr
Surtr
 
Surtr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KamanderK
He Bo
Level 121
God Stats
0W - 1L
1,227 SR
Queue Stats
85W - 93L
1,279 Elo+
Party 2
Maui
Maui
ulovedix
Maui
Level 105
God Stats
1W - 8L
1,311 SR
Queue Stats
97W - 101L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Donkaaay
Mercury
11
5 / 3 / 8
9,587
872
10,567
9,662
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Jdelli19
Bacchus
12
3 / 2 / 10
9,137
831
6,482
8,363
10,337
Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 3 / 8
10,643
968
13,246
9,312
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 4 / 5
9,001
818
8,237
12,623
11,628
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
KamanderK
He Bo
11
3 / 8 / 4
8,963
815
8,508
10,851
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
10
1 / 5 / 6
8,067
733
4,729
15,368
15,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
6
8
Deaths
17
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
4
5
1.13
W
Mercury
Donkaaay
Mercury
5
3
8
3
W
Bacchus
Jdelli19
Bacchus
3
2
10
4
L
He Bo
KamanderK
He Bo
3
8
4
0.63
W
8
3
8
4
L
Maui
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
21,474
27,337
Taken
38,842
19,133
Mitigated
31,048
4,881
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,237
2,130
0
1,026
12,623
11,628
222
6,440
5,862
2,132
25,623
W
Mercury
Donkaaay
Mercury
10,567
6,706
0
480
9,662
4,390
0
4,724
4,938
0
32,664
W
Bacchus
Jdelli19
Bacchus
6,482
974
0
601
8,363
10,337
0
4,469
3,894
13,165
0
L
He Bo
KamanderK
He Bo
8,508
271
0
459
10,851
4,299
171
6,046
4,607
24,426
0
W
13,246
1,601
1,746
2,054
9,312
4,406
610
4,993
4,319
54,460
0
L
Maui
4,729
1,650
0
568
15,368
15,121
0
7,009
7,950
11,429
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,367
Gold Earned
26,031
154
Minions Killed
69
0
Camps Cleared
0
681,675
Distance Traveled
603,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,001
818
25
2
0
215,504
0
W
Mercury
9,587
872
45
4
0
232,583
0
W
Bacchus
9,137
831
14
1
0
222,570
0
L
He Bo
8,963
815
30
3
0
189,719
0
W
Ra
10,643
968
95
9
0
226,522
0
L
Maui
8,067
733
14
1
0
198,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role