Player Matchup

Thor
Thor
Osayaolm
Thor
Level 40
God Stats
1W - 2L
1,506 SR
Queue Stats
18W - 25L
1,494 Elo+
Solo
Janus
Janus
Scolk_Q8
Janus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 58L
1,204 Elo+
Party 1
Chaac
Chaac
j_o_l_j_l_l-DTH-
Chaac
Level 47
God Stats
14W - 9L
1,444 SR
Queue Stats
80W - 112L
1,285 Elo+
Party 1
Hou Yi
Hou Yi
killer-_-sayafi
Hou Yi
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 154L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
skeroq8
Ao Kuang
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 46L
1,344 Elo+
Party 1
Team Averages
Level 41
1,490 SR
1,346 Elo+

VS

Team Averages
Level 110
1,503 SR
1,497 Elo+
Ra
Ra
NaLowkBlacKy34
Ra
Level 85
God Stats
42W - 36L
1,548 SR
Queue Stats
459W - 492L
1,417 Elo+
Solo
Olorun
Olorun
Triks
Olorun
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 345L
1,542 Elo+
Solo
Anhur
Anhur
TryMeMF
Anhur
Level 39
God Stats
3W - 1L
1,499 SR
Queue Stats
22W - 19L
1,581 Elo+
Solo
Tyr
Tyr
Yulari
Tyr
Level 158
God Stats
13W - 8L
1,574 SR
Queue Stats
275W - 260L
1,504 Elo+
Solo
Achilles
Achilles
xBloodySkulls
Achilles
Level 121
God Stats
11W - 12L
1,396 SR
Queue Stats
128W - 141L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 0 / 0
4,135
459
157
2,179
1,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Scolk_Q8
Janus
8
0 / 3 / 0
4,548
505
2,866
6,695
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 2 / 0
4,598
511
3,197
8,393
4,046
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
4,240
471
3,784
6,903
2,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
skeroq8
Ao Kuang
7
0 / 4 / 0
4,427
492
2,423
8,165
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,686
632
2,603
3,920
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Triks
Olorun
9
4 / 0 / 2
5,750
639
6,794
5,522
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
TryMeMF
Anhur
9
2 / 0 / 3
6,160
684
2,997
4,331
2,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Yulari
Tyr
10
2 / 1 / 0
5,978
664
5,397
8,568
6,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
xBloodySkulls
Achilles
11
2 / 0 / 2
6,458
718
2,392
7,114
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Thor
0
0
0
0
L
Janus
Scolk_Q8
Janus
0
3
0
0
W
Olorun
Triks
Olorun
4
0
2
5
W
Anhur
TryMeMF
Anhur
2
0
3
3.5
W
Tyr
Yulari
Tyr
2
1
0
2
L
1
2
0
0.5
L
0
2
0
0
L
Ao Kuang
skeroq8
Ao Kuang
0
4
0
0
W
Achilles
xBloodySkulls
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,427
Damage
20,183
32,335
Taken
29,455
12,163
Mitigated
15,455
5,990
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,603
113
549
2,046
3,920
1,455
360
1,826
2,094
35,614
0
L
Thor
157
0
0
636
2,179
1,119
0
329
1,850
0
4,652
L
Janus
Scolk_Q8
Janus
2,866
232
0
770
6,695
2,171
0
3,319
3,330
25,175
0
W
Olorun
Triks
Olorun
6,794
3,774
130
2,945
5,522
2,226
1,278
967
4,555
44,298
0
W
Anhur
TryMeMF
Anhur
2,997
829
0
891
4,331
2,231
420
790
3,541
0
19,727
W
Tyr
Yulari
Tyr
5,397
1,075
0
2,618
8,568
6,456
0
469
8,099
0
31,109
L
3,197
340
0
2,578
8,393
4,046
0
0
8,393
0
18,743
L
3,784
1,633
0
1,690
6,903
2,237
0
3,898
3,005
0
21,734
L
Ao Kuang
skeroq8
Ao Kuang
2,423
303
0
316
8,165
2,590
0
1,805
6,360
20,023
0
W
Achilles
xBloodySkulls
Achilles
2,392
1,113
0
1,439
7,114
3,087
0
1,237
5,877
0
52,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,948
Gold Earned
30,032
144
Minions Killed
313
0
Camps Cleared
0
864,184
Distance Traveled
932,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,686
632
63
7
0
215,695
0
L
Thor
4,135
459
8
1
0
84,077
0
L
Janus
4,548
505
37
4
0
186,547
0
W
Olorun
5,750
639
67
7
0
160,683
0
W
Anhur
6,160
684
37
4
0
171,648
2
W
Tyr
5,978
664
55
6
0
169,308
0
L
Chaac
4,598
511
23
3
0
211,167
0
L
Hou Yi
4,240
471
40
4
0
182,548
0
L
Ao Kuang
4,427
492
36
4
0
199,845
0
W
Achilles
6,458
718
91
10
0
215,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role