Player Matchup

Neith
Neith
CJ8gamer
Neith
Level 105
God Stats
14W - 16L
1,579 SR
Queue Stats
186W - 206L
1,385 Elo+
Solo
Ra
Ra
Dragonhayn808
Ra
Level 101
God Stats
38W - 45L
1,907 SR
Queue Stats
215W - 243L
1,378 Elo+
Solo
Loki
Loki
TheJimmychanga
Loki
Level 128
God Stats
7W - 7L
1,536 SR
Queue Stats
96W - 96L
1,453 Elo+
Party 3
Surtr
Surtr
XGauserX
Surtr
Level 89
God Stats
7W - 2L
1,749 SR
Queue Stats
28W - 35L
1,346 Elo+
Party 3
Kuzenbo
Kuzenbo
elkingchai
Kuzenbo
Level 127
God Stats
13W - 10L
1,554 SR
Queue Stats
147W - 148L
1,495 Elo+
Party 3
Team Averages
Level 110
1,665 SR
1,411 Elo+

VS

Team Averages
Level 104
1,385 SR
1,490 Elo+
Ares
Ares
AKKeating
Ares
Level 17
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Horus
Horus
High3Tight
Horus
Level 142
God Stats
0W - 1L
1,418 SR
Queue Stats
3W - 4L
1,776 Elo+
Party 1
Bellona
Bellona
JDKeating
Bellona
Level 124
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 4L
1,776 Elo+
Party 1
Hera
Hera
Q33nCinder22
Hera
Level 169
God Stats
0W - 2L
1,276 SR
Queue Stats
31W - 70L
1,222 Elo+
Party 2
Nemesis
Nemesis
Salty BakeZ
Nemesis
Level 69
God Stats
2W - 5L
1,356 SR
Queue Stats
8W - 40L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CJ8gamer
Neith
16
1 / 1 / 7
8,824
802
8,095
7,842
3,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 8
9,654
878
11,541
7,725
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 3 / 10
9,228
839
8,457
9,718
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
XGauserX
Surtr
14
2 / 0 / 11
8,292
754
8,221
9,637
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Kuzenbo
elkingchai
Kuzenbo
16
10 / 0 / 9
9,820
893
12,782
8,256
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 8 / 2
6,830
621
2,806
14,941
13,473
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
15
1 / 3 / 3
7,867
715
6,887
16,032
15,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Bellona
JDKeating
Bellona
14
4 / 4 / 2
8,007
728
9,783
14,749
18,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 1 / 2
8,156
741
7,595
6,323
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Salty BakeZ
Nemesis
12
0 / 5 / 2
6,859
624
4,919
12,143
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
21
Kills
6
6
Deaths
21
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
0
8
2
0.13
W
Neith
CJ8gamer
Neith
1
1
7
4.5
W
2
2
8
3
L
Horus
1
3
3
0.83
L
Bellona
JDKeating
Bellona
4
4
2
1.25
L
1
1
2
2
L
Nemesis
Salty BakeZ
Nemesis
0
5
2
0.2
W
6
3
10
3.67
W
Surtr
XGauserX
Surtr
2
0
11
7.5
W
Kuzenbo
elkingchai
Kuzenbo
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,096
Damage
31,990
43,178
Taken
64,188
30,112
Mitigated
56,084
9,623
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,806
304
0
0
14,941
13,473
53
6,515
7,968
5,923
0
W
Neith
CJ8gamer
Neith
8,095
4,301
0
2,744
7,842
3,904
1,386
2,476
5,143
0
30,051
W
11,541
1,038
922
1,659
7,725
3,307
1,660
1,797
5,747
52,751
0
L
Horus
6,887
2,106
680
2,239
16,032
15,005
0
5,004
10,557
0
31,442
L
Bellona
JDKeating
Bellona
9,783
1,848
0
1,278
14,749
18,021
0
4,667
9,529
0
20,991
L
7,595
1,122
0
1,085
6,323
2,473
168
2,033
4,075
32,418
0
L
Nemesis
Salty BakeZ
Nemesis
4,919
1,761
0
1,591
12,143
7,112
0
4,391
7,429
0
15,020
W
8,457
1,217
0
500
9,718
4,285
0
1,337
8,133
0
27,838
W
Surtr
XGauserX
Surtr
8,221
2,888
447
1,316
9,637
7,630
1,271
2,914
6,639
403
15,158
W
Kuzenbo
elkingchai
Kuzenbo
12,782
4,874
0
2,035
8,256
10,986
572
1,877
6,180
20,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
37,719
230
Minions Killed
178
0
Camps Cleared
0
1,264,193
Distance Traveled
1,126,769
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,830
621
8
1
0
188,077
0
W
Neith
8,824
802
58
5
0
248,936
0
W
Ra
9,654
878
98
9
0
231,995
2
L
Horus
7,867
715
55
5
0
236,132
0
L
Bellona
8,007
728
26
2
0
225,499
0
L
Hera
8,156
741
73
7
0
245,862
0
L
Nemesis
6,859
624
16
1
0
231,199
0
W
Loki
9,228
839
32
3
0
261,483
0
W
Surtr
8,292
754
26
2
0
254,060
0
W
Kuzenbo
9,820
893
16
1
0
267,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role