Player Matchup

Artemis
Artemis
 
Artemis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Garnickles1
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
InfamousSoldier
Sylvanus
Level 137
God Stats
21W - 21L
1,523 SR
Queue Stats
31W - 29L
1,534 Elo+
Party 2
Zeus
Zeus
PoliticZx
Zeus
Level 154
God Stats
1W - 2L
1,557 SR
Queue Stats
250W - 224L
1,501 Elo+
Solo
Shiva
Shiva
xScitzo
Shiva
Level 154
God Stats
26W - 13L
1,747 SR
Queue Stats
105W - 102L
1,534 Elo+
Party 2
Team Averages
Level 153
1,565 SR
1,514 Elo+

VS

Team Averages
Level 139
1,677 SR
1,564 Elo+
Nox
Nox
Colehy
Nox
Level 161
God Stats
6W - 6L
1,633 SR
Queue Stats
250W - 182L
1,644 Elo+
Party 1
Cerberus
Cerberus
Darkbringer442
Cerberus
Level 145
God Stats
49W - 32L
1,603 SR
Queue Stats
586W - 512L
1,556 Elo+
Solo
He Bo
He Bo
ICouldFly
He Bo
Level 106
God Stats
8W - 4L
1,666 SR
Queue Stats
248W - 226L
1,547 Elo+
Party 1
Thanatos
Thanatos
Nobleknightdark
Thanatos
Level 149
God Stats
20W - 13L
1,677 SR
Queue Stats
571W - 525L
1,533 Elo+
Solo
Danzaburou
Danzaburou
WhatsAimAssist-
Danzaburou
Level 132
God Stats
1W - 1L
1,806 SR
Queue Stats
200W - 190L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 2
5,165
574
4,964
6,345
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 6
5,384
598
2,787
7,104
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
2 / 0 / 0
5,516
613
3,084
5,618
3,479
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
10
3 / 1 / 1
5,966
663
4,382
4,515
1,654
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
xScitzo
Shiva
11
3 / 1 / 1
6,601
733
7,428
8,110
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Colehy
Nox
10
1 / 2 / 1
5,736
637
4,259
5,502
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
7
1 / 0 / 0
4,830
537
4,059
9,149
6,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
ICouldFly
He Bo
9
1 / 3 / 1
5,132
570
2,964
5,435
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
8
1 / 2 / 0
4,476
497
3,169
8,964
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
WhatsAimAssist-
Danzaburou
9
0 / 1 / 1
5,120
569
2,838
4,234
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
4
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
2
0.5
L
Nox
Colehy
Nox
1
2
1
0.75
L
Cerberus
1
0
0
1
W
0
0
6
3
L
He Bo
ICouldFly
He Bo
1
3
1
0.5
W
Sylvanus
2
0
0
2
L
Thanatos
1
2
0
0.5
W
Zeus
3
1
1
3.5
L
Danzaburou
WhatsAimAssist-
Danzaburou
0
1
1
0.5
W
Shiva
xScitzo
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,645
Damage
17,289
31,692
Taken
33,284
12,876
Mitigated
14,164
9,235
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,964
2,408
0
595
6,345
2,354
0
2,302
4,043
0
31,225
L
Nox
Colehy
Nox
4,259
262
0
1,468
5,502
2,343
0
2,486
3,016
45,028
0
L
Cerberus
4,059
616
0
3,478
9,149
6,407
0
3,192
5,957
18,312
0
W
2,787
874
0
500
7,104
2,444
0
2,170
4,934
0
32,768
L
He Bo
ICouldFly
He Bo
2,964
117
0
1,585
5,435
1,495
0
1,131
4,304
29,136
0
W
Sylvanus
3,084
1,147
1,312
2,002
5,618
3,479
0
2,247
3,371
13,328
0
L
Thanatos
3,169
1,230
0
5,847
8,964
2,611
0
0
8,964
0
20,553
W
Zeus
4,382
867
0
2,073
4,515
1,654
0
3,216
1,299
45,295
0
L
Danzaburou
WhatsAimAssist-
Danzaburou
2,838
1,415
0
1,702
4,234
1,308
0
657
3,577
0
31,516
W
Shiva
xScitzo
Shiva
7,428
1,786
0
2,753
8,110
2,945
473
1,347
6,763
0
42,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,632
Gold Earned
25,294
276
Minions Killed
293
0
Camps Cleared
0
965,956
Distance Traveled
936,673
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,165
574
57
6
0
168,243
1
L
Nox
5,736
637
101
11
0
188,508
1
L
Cerberus
4,830
537
34
4
0
190,072
0
W
Thor
5,384
598
53
6
0
211,180
0
L
He Bo
5,132
570
62
7
0
212,309
0
W
Sylvanus
5,516
613
20
2
0
202,038
0
L
Thanatos
4,476
497
32
4
0
164,667
0
W
Zeus
5,966
663
90
10
0
175,143
0
L
Danzaburou
5,120
569
64
7
0
181,117
0
W
Shiva
6,601
733
56
6
0
209,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role