Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
FragmentEpsilon
Xbalanque
Level 126
God Stats
1W - 2L
1,708 SR
Queue Stats
15W - 12L
1,570 Elo+
Solo
King Arthur
King Arthur
IKakariI
King Arthur
Level 149
God Stats
7W - 11L
1,465 SR
Queue Stats
381W - 356L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
Omegaluladon
Cliodhna
Level 179
God Stats
15W - 10L
1,587 SR
Queue Stats
219W - 213L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
U-O-N-E-O_1989
Nu Wa
Level 226
God Stats
30W - 11L
1,450 SR
Queue Stats
423W - 393L
1,548 Elo+
Party 3
Team Averages
Level 168
1,542 SR
1,535 Elo+

VS

Team Averages
Level 127
1,601 SR
1,582 Elo+
Ra
Ra
ByronBojangles3
Ra
Level 115
God Stats
3W - 2L
1,665 SR
Queue Stats
20W - 14L
1,622 Elo+
Party 2
Vamana
Vamana
Hallasaurus
Vamana
Level 122
God Stats
6W - 3L
1,594 SR
Queue Stats
46W - 33L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
Pixelborn
Cernunnos
Level 154
God Stats
1W - 2L
1,335 SR
Queue Stats
41W - 36L
1,581 Elo+
Party 2
Ares
Ares
StormySky501st
Ares
Level 123
God Stats
6W - 3L
1,827 SR
Queue Stats
21W - 28L
1,431 Elo+
Solo
Bastet
Bastet
michaelzzzs3
Bastet
Level 121
God Stats
4W - 2L
1,585 SR
Queue Stats
38W - 18L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 3
6,379
638
3,960
7,953
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
FragmentEpsilon
Xbalanque
13
1 / 1 / 2
6,975
698
5,979
6,440
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
IKakariI
King Arthur
13
0 / 2 / 3
6,595
660
5,298
9,735
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Omegaluladon
Cliodhna
15
3 / 4 / 2
7,936
794
8,413
11,244
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 2
7,445
745
9,033
6,921
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
8,314
831
7,901
6,837
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
13
2 / 1 / 5
7,541
754
6,934
7,210
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Pixelborn
Cernunnos
14
2 / 0 / 6
7,749
775
8,065
10,441
4,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 6
8,712
871
5,634
9,454
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
14
0 / 2 / 4
7,320
732
4,921
7,390
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
12
12
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
W
3
2
3
2.25
L
Xbalanque
FragmentEpsilon
Xbalanque
1
1
2
2
W
Vamana
2
1
5
4.5
L
King Arthur
IKakariI
King Arthur
0
2
3
0.75
L
Cliodhna
Omegaluladon
Cliodhna
3
4
2
1
W
Cernunnos
Pixelborn
Cernunnos
2
0
6
5
W
5
1
6
8
L
2
2
2
1.5
W
Bastet
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,683
Damage
33,455
42,293
Taken
41,332
22,498
Mitigated
24,492
5,910
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,960
355
0
1,961
7,953
5,729
0
3,110
4,676
7,269
0
W
7,901
129
1,729
2,390
6,837
3,201
195
2,419
4,330
43,850
0
L
Xbalanque
FragmentEpsilon
Xbalanque
5,979
2,614
0
711
6,440
2,582
118
3,099
3,196
0
28,566
W
Vamana
6,934
2,999
0
556
7,210
4,753
849
2,057
5,059
0
15,685
L
King Arthur
IKakariI
King Arthur
5,298
327
0
1,580
9,735
6,418
0
3,577
5,914
0
14,108
L
Cliodhna
Omegaluladon
Cliodhna
8,413
632
0
908
11,244
5,311
0
1,096
9,981
0
38,329
W
Cernunnos
Pixelborn
Cernunnos
8,065
3,784
0
2,154
10,441
4,532
1,571
3,422
6,869
0
29,606
W
5,634
322
0
3,050
9,454
9,189
299
2,744
6,574
13,066
0
L
9,033
3,477
0
750
6,921
2,458
1,886
2,498
4,423
33,375
0
W
Bastet
4,921
862
0
1,498
7,390
2,817
206
1,743
5,507
0
30,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
39,636
216
Minions Killed
240
0
Camps Cleared
0
1,007,492
Distance Traveled
1,090,017
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,379
638
13
1
0
185,089
0
W
Ra
8,314
831
92
9
0
224,700
0
L
Xbalanque
6,975
698
48
5
0
186,377
0
W
Vamana
7,541
754
16
2
0
191,134
0
L
King Arthur
6,595
660
28
3
0
224,393
0
L
Cliodhna
7,936
794
73
7
0
219,253
0
W
Cernunnos
7,749
775
56
6
0
226,603
0
W
Ares
8,712
871
11
1
0
210,050
2
L
Nu Wa
7,445
745
54
5
0
192,380
0
W
Bastet
7,320
732
65
7
0
237,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role