Player Matchup

Bakasura
Bakasura
Demσn
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 195L
1,542 Elo+
Party 2
Surtr
Surtr
Oni General
Surtr
Level 109
God Stats
14W - 7L
1,609 SR
Queue Stats
80W - 64L
1,499 Elo+
Party 2
Merlin
Merlin
SNF002
Merlin
Level 109
God Stats
49W - 33L
1,650 SR
Queue Stats
193W - 195L
1,542 Elo+
Party 2
Team Averages
Level 107
1,586 SR
1,528 Elo+

VS

Team Averages
Level 116
1,676 SR
1,538 Elo+
Guan Yu
Guan Yu
Andersan13
Guan Yu
Level 64
God Stats
12W - 5L
1,759 SR
Queue Stats
80W - 71L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
VezekValhide
Danzaburou
Level 128
God Stats
16W - 9L
1,654 SR
Queue Stats
105W - 108L
1,472 Elo+
Solo
Ra
Ra
monsieur800
Ra
Level 155
God Stats
9W - 7L
1,614 SR
Queue Stats
96W - 73L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Demσn
Bakasura
9
0 / 6 / 1
7,848
654
5,140
13,486
6,129
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 1
8,230
686
9,718
15,364
12,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
SNF002
Merlin
12
1 / 1 / 0
8,700
725
13,032
4,446
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Andersan13
Guan Yu
12
2 / 1 / 11
9,221
768
4,294
12,302
11,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
VezekValhide
Danzaburou
11
2 / 1 / 10
9,152
763
7,670
12,450
4,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
9 / 0 / 4
10,659
888
16,136
9,799
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
13
13
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Andersan13
Guan Yu
2
1
11
7.5
L
Bakasura
Demσn
Bakasura
0
6
1
0.08
L
1
6
1
0.25
L
Merlin
SNF002
Merlin
1
1
0
1
W
Danzaburou
VezekValhide
Danzaburou
2
1
10
7
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,890
Damage
28,100
33,296
Taken
34,551
20,564
Mitigated
20,174
6,628
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Andersan13
Guan Yu
4,294
395
1,518
3,588
12,302
11,269
328
4,032
8,097
586
9,060
L
Bakasura
Demσn
Bakasura
5,140
3,784
0
3,503
13,486
6,129
180
6,141
7,044
0
12,170
L
9,718
3,249
138
2,487
15,364
12,932
0
8,539
6,028
539
24,962
L
Merlin
SNF002
Merlin
13,032
605
0
500
4,446
1,503
0
1,851
2,504
54,106
0
W
Danzaburou
VezekValhide
Danzaburou
7,670
3,587
0
3,377
12,450
4,772
760
5,725
6,419
0
32,136
W
16,136
1,124
2,104
4,370
9,799
4,133
565
4,012
5,625
76,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
29,032
138
Minions Killed
183
0
Camps Cleared
0
673,997
Distance Traveled
750,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,221
768
11
1
0
268,989
0
L
Bakasura
7,848
654
34
3
0
236,359
0
L
Surtr
8,230
686
31
3
0
209,497
0
L
Merlin
8,700
725
73
6
0
228,141
0
W
Danzaburou
9,152
763
46
4
0
233,778
0
W
Ra
10,659
888
126
11
0
247,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role