Player Matchup

Hachiman
Hachiman
Crunchy Gezz
Hachiman
Level 16
God Stats
0W - 5L
1,248 SR
Queue Stats
1W - 7L
1,360 Elo+
Party 2
Ix Chel
Ix Chel
I Sun Seeker
Ix Chel
Level 104
God Stats
1W - 2L
1,345 SR
Queue Stats
14W - 22L
1,463 Elo+
Party 2
Bastet
Bastet
Pain4932
Bastet
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,235 Elo+
Party 2
Surtr
Surtr
Pumba0710
Surtr
Level 20
God Stats
0W - 3L
1,791 SR
Queue Stats
5W - 21L
1,193 Elo+
Party 2
Khepri
Khepri
Yt Hesi
Khepri
Level 145
God Stats
0W - 1L
1,693 SR
Queue Stats
30W - 51L
1,353 Elo+
Party 2
Team Averages
Level 67
1,515 SR
1,321 Elo+

VS

Team Averages
Level 100
1,616 SR
1,522 Elo+
Atlas
Atlas
 
Atlas
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FestiveKnight49
Horus
Level 116
God Stats
48W - 8L
1,912 SR
Queue Stats
107W - 35L
1,732 Elo+
Party 1
Charon
Charon
Frillwee
Charon
Level 83
God Stats
15W - 7L
1,610 SR
Queue Stats
32W - 28L
1,479 Elo+
Solo
Rama
Rama
ShdowWarrior21
Rama
Level 107
God Stats
14W - 7L
1,763 SR
Queue Stats
61W - 63L
1,604 Elo+
Solo
Artemis
Artemis
Valley_of_D
Artemis
Level 69
God Stats
29W - 33L
1,298 SR
Queue Stats
35W - 44L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crunchy Gezz
Hachiman
11
0 / 4 / 0
6,212
1,035
4,829
8,397
3,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
I Sun Seeker
Ix Chel
11
0 / 1 / 0
6,328
1,055
1,092
2,268
983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Pain4932
Bastet
11
1 / 6 / 0
6,695
1,116
5,622
13,557
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Pumba0710
Surtr
11
0 / 7 / 0
6,412
1,069
7,309
14,058
9,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
Yt Hesi
Khepri
11
0 / 1 / 0
6,826
1,138
3,275
8,000
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 0 / 13
7,807
1,301
7,367
9,483
11,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 13
7,925
1,321
8,947
7,302
7,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Frillwee
Charon
13
1 / 1 / 17
7,515
1,253
6,834
4,263
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
9 / 0 / 9
8,565
1,428
13,286
5,383
2,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Valley_of_D
Artemis
13
2 / 0 / 11
7,426
1,238
5,971
1,505
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
82
1
Kills
19
19
Deaths
1
0
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
13
9.5
L
Hachiman
Crunchy Gezz
Hachiman
0
4
0
0
W
4
0
13
10.5
W
Charon
Frillwee
Charon
1
1
17
9.5
L
Ix Chel
I Sun Seeker
Ix Chel
0
1
0
0
L
Bastet
Pain4932
Bastet
1
6
0
0.17
L
Surtr
Pumba0710
Surtr
0
7
0
0
W
9
0
9
13.5
W
Artemis
Valley_of_D
Artemis
2
0
11
7.5
L
Khepri
Yt Hesi
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
42,405
46,280
Taken
27,936
28,790
Mitigated
23,998
2,585
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,367
3,859
0
2,011
9,483
11,472
0
1,270
8,213
13,475
0
L
Hachiman
Crunchy Gezz
Hachiman
4,829
3,880
0
429
8,397
3,579
0
2,865
5,131
0
10,562
W
8,947
2,229
160
3,300
7,302
7,584
0
1,145
6,157
0
10,060
W
Charon
Frillwee
Charon
6,834
497
349
245
4,263
2,230
0
1,100
3,163
13,489
348
L
Ix Chel
I Sun Seeker
Ix Chel
1,092
75
170
86
2,268
983
0
855
1,107
6,973
0
L
Bastet
Pain4932
Bastet
5,622
1,448
0
819
13,557
5,644
0
2,429
10,819
0
9,228
L
Surtr
Pumba0710
Surtr
7,309
2,556
0
925
14,058
9,728
0
4,789
8,783
179
15,596
W
13,286
11,246
0
1,620
5,383
2,087
0
702
4,681
0
25,737
W
Artemis
Valley_of_D
Artemis
5,971
2,395
0
611
1,505
625
0
329
1,176
0
15,463
L
Khepri
Yt Hesi
Khepri
3,275
54
0
156
8,000
8,856
0
2,850
5,029
11,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
39,238
79
Minions Killed
120
4
Camps Cleared
5
495,107
Distance Traveled
638,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,807
1,301
10
2
1
119,848
0
L
Hachiman
6,212
1,035
4
1
0
99,962
0
W
Horus
7,925
1,321
20
3
1
141,409
0
W
Charon
7,515
1,253
26
4
0
138,104
0
L
Ix Chel
6,328
1,055
25
4
0
52,975
0
L
Bastet
6,695
1,116
4
1
3
118,360
0
L
Surtr
6,412
1,069
21
4
1
119,914
0
W
Rama
8,565
1,428
34
6
1
125,732
0
W
Artemis
7,426
1,238
30
5
2
113,020
0
L
Khepri
6,826
1,138
25
4
0
103,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role