Player Matchup

Heimdallr
Heimdallr
BlackCyclone397
Heimdallr
Level 125
God Stats
2W - 2L
1,497 SR
Queue Stats
212W - 208L
1,489 Elo+
Solo
Bacchus
Bacchus
Eldishaha
Bacchus
Level 66
God Stats
0W - 3L
1,326 SR
Queue Stats
28W - 26L
1,466 Elo+
Party 3
Sol
Sol
Freakishdrip
Sol
Level 109
God Stats
11W - 7L
1,472 SR
Queue Stats
162W - 151L
1,582 Elo+
Solo
Mercury
Mercury
JosiasHaHa
Mercury
Level 120
God Stats
5W - 5L
1,586 SR
Queue Stats
122W - 124L
1,368 Elo+
Party 3
Thanatos
Thanatos
LeooHaHa
Thanatos
Level 146
God Stats
3W - 10L
1,407 SR
Queue Stats
195W - 181L
1,447 Elo+
Party 3
Team Averages
Level 113
1,458 SR
1,471 Elo+

VS

Team Averages
Level 122
1,515 SR
1,468 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
LOL_RPG_XD
Chiron
Level 148
God Stats
6W - 5L
1,629 SR
Queue Stats
200W - 209L
1,482 Elo+
Party 2
Surtr
Surtr
SpaceBoundRhinoX
Surtr
Level 74
God Stats
18W - 24L
1,362 SR
Queue Stats
117W - 117L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
TPG_Hallelujah
Zhong Kui
Level 119
God Stats
53W - 43L
1,543 SR
Queue Stats
118W - 128L
1,474 Elo+
Party 2
Merlin
Merlin
kennyrtripp93
Merlin
Level 126
God Stats
123W - 114L
1,540 SR
Queue Stats
230W - 220L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackCyclone397
Heimdallr
9
0 / 3 / 1
5,306
482
3,454
7,823
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Eldishaha
Bacchus
7
0 / 4 / 0
4,864
442
1,400
8,090
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 0
6,411
583
4,447
7,696
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
JosiasHaHa
Mercury
11
3 / 4 / 0
6,596
600
6,353
10,726
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LeooHaHa
Thanatos
10
1 / 5 / 0
5,857
532
3,645
10,229
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 4
6,613
601
5,656
8,653
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
LOL_RPG_XD
Chiron
10
3 / 1 / 2
6,184
562
5,490
5,579
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 2 / 1
7,097
645
7,651
7,912
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TPG_Hallelujah
Zhong Kui
10
5 / 1 / 5
6,642
604
5,525
7,679
5,827
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 0
7,252
659
3,938
5,649
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
18
18
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
4
4
L
Heimdallr
BlackCyclone397
Heimdallr
0
3
1
0.17
L
Bacchus
Eldishaha
Bacchus
0
4
0
0
L
0
2
0
0
L
Mercury
JosiasHaHa
Mercury
3
4
0
0.75
W
Chiron
LOL_RPG_XD
Chiron
3
1
2
4
L
Thanatos
LeooHaHa
Thanatos
1
5
0
0.2
W
5
2
1
2.75
W
Zhong Kui
TPG_Hallelujah
Zhong Kui
5
1
5
7.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,299
Damage
28,260
44,564
Taken
35,472
19,713
Mitigated
21,890
13,057
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,656
2,804
0
2,203
8,653
7,613
0
1,736
6,917
0
35,849
L
Heimdallr
BlackCyclone397
Heimdallr
3,454
2,199
0
2,008
7,823
2,919
0
2,195
5,628
0
36,670
L
Bacchus
Eldishaha
Bacchus
1,400
318
0
1,917
8,090
6,548
0
2,248
5,842
10,987
0
L
4,447
1,720
0
2,734
7,696
2,811
0
2,901
4,795
53,865
0
L
Mercury
JosiasHaHa
Mercury
6,353
3,713
0
1,289
10,726
3,882
0
1,803
8,923
0
46,373
W
Chiron
LOL_RPG_XD
Chiron
5,490
2,325
284
1,839
5,579
2,006
264
590
4,989
0
35,412
L
Thanatos
LeooHaHa
Thanatos
3,645
2,072
0
5,109
10,229
3,553
0
443
9,786
0
35,586
W
7,651
4,478
0
2,291
7,912
4,355
558
0
7,912
461
39,872
W
Zhong Kui
TPG_Hallelujah
Zhong Kui
5,525
1,107
148
3,501
7,679
5,827
485
679
7,000
32,670
0
W
3,938
45
0
1,360
5,649
2,089
621
2,842
2,807
52,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
33,788
326
Minions Killed
321
0
Camps Cleared
0
1,070,622
Distance Traveled
1,097,920
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,613
601
47
4
0
276,529
0
L
Heimdallr
5,306
482
68
6
0
194,680
1
L
Bacchus
4,864
442
12
1
0
215,799
0
L
Sol
6,411
583
95
9
0
214,178
0
L
Mercury
6,596
600
78
7
0
272,010
0
W
Chiron
6,184
562
52
5
0
206,881
0
L
Thanatos
5,857
532
73
7
0
173,955
0
W
Surtr
7,097
645
64
6
0
204,536
0
W
Zhong Kui
6,642
604
46
4
0
198,265
2
W
Merlin
7,252
659
112
10
0
211,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role