Player Matchup

Cupid
Cupid
Aztoryx
Cupid
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,310 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GreatAlbino
Morgan Le Fay
Level 49
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 62L
1,310 Elo+
Party 1
Sylvanus
Sylvanus
ImYungDende
Sylvanus
Level 81
God Stats
0W - 1L
1,812 SR
Queue Stats
195W - 203L
1,518 Elo+
Solo
Team Averages
Level 78
1,604 SR
1,379 Elo+

VS

Team Averages
Level 96
1,414 SR
1,473 Elo+
Bastet
Bastet
AlexissUwU
Bastet
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 60L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
LeohhVee
Nu Wa
Level 118
God Stats
7W - 5L
1,230 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Chaac
Chaac
Leouwu99
Chaac
Level 20
God Stats
11W - 7L
1,512 SR
Queue Stats
50W - 55L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aztoryx
Cupid
10
1 / 8 / 4
9,086
699
7,392
14,107
4,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
GreatAlbino
Morgan Le Fay
12
2 / 6 / 1
9,598
738
8,278
12,102
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ImYungDende
Sylvanus
13
2 / 3 / 3
9,595
738
5,401
17,300
19,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlexissUwU
Bastet
14
6 / 2 / 9
11,112
855
16,539
12,090
5,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
LeohhVee
Nu Wa
15
9 / 2 / 6
12,176
937
15,670
8,303
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Leouwu99
Chaac
13
2 / 1 / 12
10,621
817
6,921
16,349
14,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
17
17
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
AlexissUwU
Bastet
6
2
9
5.25
L
Cupid
Aztoryx
Cupid
1
8
4
0.38
L
Morgan Le Fay
GreatAlbino
Morgan Le Fay
2
6
1
0.42
L
Sylvanus
ImYungDende
Sylvanus
2
3
3
1.17
W
Nu Wa
LeohhVee
Nu Wa
9
2
6
6
W
Chaac
Leouwu99
Chaac
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
39,130
43,509
Taken
36,742
27,823
Mitigated
23,263
9,897
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AlexissUwU
Bastet
16,539
3,636
0
3,013
12,090
5,077
1,080
4,790
7,300
0
46,191
L
Cupid
Aztoryx
Cupid
7,392
2,925
236
1,360
14,107
4,571
0
3,847
10,260
0
30,908
L
Morgan Le Fay
GreatAlbino
Morgan Le Fay
8,278
482
0
898
12,102
3,733
0
5,339
6,763
36,509
0
L
Sylvanus
ImYungDende
Sylvanus
5,401
1,946
2,633
4,770
17,300
19,519
0
6,735
10,565
20,447
0
W
Nu Wa
LeohhVee
Nu Wa
15,670
7,097
328
2,722
8,303
3,658
1,442
4,034
4,269
62,219
3,352
W
Chaac
Leouwu99
Chaac
6,921
586
0
5,528
16,349
14,528
307
5,937
10,412
442
23,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
33,909
112
Minions Killed
161
0
Camps Cleared
0
666,786
Distance Traveled
757,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,112
855
46
4
0
278,139
1
L
Cupid
9,086
699
46
4
0
213,363
0
L
Morgan Le Fay
9,598
738
42
3
0
228,396
0
L
Sylvanus
9,595
738
24
2
0
225,027
0
W
Nu Wa
12,176
937
80
6
0
222,264
0
W
Chaac
10,621
817
35
3
0
256,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role