Player Matchup

Freya
Freya
Cycle Vol2
Freya
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,675 Elo+
Party 1
Zeus
Zeus
Dhurible
Zeus
Level 15
God Stats
1W - 1L
1,302 SR
Queue Stats
21W - 21L
1,675 Elo+
Party 1
Bakasura
Bakasura
TheToeTickle
Bakasura
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,375 Elo+
Party 1
Kuzenbo
Kuzenbo
Zxpso
Kuzenbo
Level 107
God Stats
0W - 1L
1,599 SR
Queue Stats
11W - 16L
1,423 Elo+
Party 1
Izanami
Izanami
h8rsblitz
Izanami
Level 83
God Stats
0W - 1L
1,724 SR
Queue Stats
6W - 12L
1,430 Elo+
Party 1
Team Averages
Level 64
1,525 SR
1,516 Elo+

VS

Team Averages
Level 122
1,538 SR
1,443 Elo+
Baba Yaga
Baba Yaga
JegerEvee
Baba Yaga
Level 158
God Stats
4W - 1L
1,726 SR
Queue Stats
197W - 210L
1,484 Elo+
Party 3
Ravana
Ravana
OnlyBurzum
Ravana
Level 209
God Stats
2W - 3L
1,505 SR
Queue Stats
344W - 372L
1,463 Elo+
Party 3
Heimdallr
Heimdallr
archie_mofo
Heimdallr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
1,295 Elo+
Solo
Discordia
Discordia
tricky2fs
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,460 Elo+
Party 2
Bellona
Bellona
xXBoystick
Bellona
Level 109
God Stats
4W - 4L
1,457 SR
Queue Stats
314W - 333L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
1 / 10 / 12
8,689
621
7,400
17,483
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
18
3 / 7 / 10
10,204
729
14,384
12,631
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
TheToeTickle
Bakasura
14
2 / 7 / 10
8,794
628
3,848
12,802
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Zxpso
Kuzenbo
18
6 / 5 / 11
10,849
775
13,081
20,729
32,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
h8rsblitz
Izanami
17
5 / 5 / 7
9,886
706
13,747
12,948
6,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JegerEvee
Baba Yaga
20
11 / 2 / 17
12,162
869
22,122
12,008
7,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
OnlyBurzum
Ravana
14
6 / 6 / 9
9,764
697
7,468
12,533
6,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
archie_mofo
Heimdallr
18
4 / 5 / 20
11,216
801
14,793
13,715
6,961
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
tricky2fs
Discordia
18
5 / 5 / 14
10,511
751
14,841
11,497
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xXBoystick
Bellona
18
8 / 4 / 13
11,224
802
12,219
17,701
26,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
107
17
Kills
34
34
Deaths
22
50
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Freya
1
10
12
0.7
L
Zeus
3
7
10
1.14
W
Baba Yaga
JegerEvee
Baba Yaga
11
2
17
9.75
W
Ravana
OnlyBurzum
Ravana
6
6
9
1.75
L
Bakasura
TheToeTickle
Bakasura
2
7
10
1
L
Kuzenbo
Zxpso
Kuzenbo
6
5
11
2.3
W
Heimdallr
archie_mofo
Heimdallr
4
5
20
2.8
L
Izanami
h8rsblitz
Izanami
5
5
7
1.7
W
Discordia
tricky2fs
Discordia
5
5
14
2.4
W
Bellona
xXBoystick
Bellona
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,460
Damage
71,443
76,593
Taken
67,454
62,087
Mitigated
53,500
14,463
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
7,400
1,979
473
1,774
17,483
7,440
0
7,757
9,726
14,942
0
L
Zeus
14,384
2,386
335
1,125
12,631
5,672
0
6,819
5,812
31,493
0
W
Baba Yaga
JegerEvee
Baba Yaga
22,122
1,096
899
4,356
12,008
7,441
818
6,405
5,603
45,125
0
W
Ravana
OnlyBurzum
Ravana
7,468
1,096
410
2,356
12,533
6,727
0
6,494
5,872
0
15,368
L
Bakasura
TheToeTickle
Bakasura
3,848
2,553
600
929
12,802
9,349
0
5,841
6,961
0
5,543
L
Kuzenbo
Zxpso
Kuzenbo
13,081
2,610
2,742
3,315
20,729
32,792
158
9,709
11,020
20,366
616
W
Heimdallr
archie_mofo
Heimdallr
14,793
5,653
97
1,910
13,715
6,961
2,178
7,554
5,877
0
32,190
L
Izanami
h8rsblitz
Izanami
13,747
10,244
1,509
1,661
12,948
6,834
269
6,837
6,111
0
33,847
W
Discordia
tricky2fs
Discordia
14,841
1,824
201
1,288
11,497
5,947
344
7,091
4,290
29,351
0
W
Bellona
xXBoystick
Bellona
12,219
3,271
994
2,799
17,701
26,424
455
6,705
10,497
0
20,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,422
Gold Earned
54,877
118
Minions Killed
174
0
Camps Cleared
0
1,263,368
Distance Traveled
1,172,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,689
621
14
1
0
243,369
0
L
Zeus
10,204
729
43
3
0
229,795
0
W
Baba Yaga
12,162
869
45
3
0
262,154
0
W
Ravana
9,764
697
16
1
0
192,692
0
L
Bakasura
8,794
628
9
1
0
307,685
0
L
Kuzenbo
10,849
775
12
1
0
256,073
0
W
Heimdallr
11,216
801
56
4
0
236,505
0
L
Izanami
9,886
706
40
3
0
226,446
0
W
Discordia
10,511
751
32
2
0
247,124
0
W
Bellona
11,224
802
25
2
0
234,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role